July Progress Report
It's been a pretty busy month, both for game progress and in general. So for this month's update I'll get into the work so far on primarily Treu, Dr.Midday and an update on the roadmap, so let's start with the roadmap and Treu.
Treu and Roadmap update
So first off, I've updated the roadmap slightly to reflect a change for the next build.
Besides the story, characters and other restored content.

I'm very excited to finally get my buddy BazookaDre's sexy character Grace into the game as a playable character!
My initial plan was to include her with Saki, Brigit and the 2nd Guest. Now with the process of actually working on new characters outlined after the combat rework I'm comfortable moving her up to join Treu and Dr.Midday in the next update.


Grace is the OC of my good friend BazookaDre and we've talked alot about Grace's background for a long time and how she'll function in game.
Bazooka has also added really interesting details occasionally in the Discord, but to provide an overview myself, Grace has a lot of similarities with Journey's personality, which will also be reflected in-game by Grace not possessing a MIND stat. So just like Journey, this prevents her from fully breaking if she's defeated and dominated often.
Bazooka has also added really interesting details occasionally in the Discord, but to provide an overview myself, Grace has a lot of similarities with Journey's personality, which will also be reflected in-game by Grace not possessing a MIND stat. So just like Journey, this prevents her from fully breaking if she's defeated and dominated often.

In exchange, Grace possesses a breeding curse that will be reflected in special interactions with certain enemies, bosses and Journey in some scenarios if they're paired together.
In terms of combat, Grace will utilize powerful magic to bolster herself and others as well as a agile fighting style with a Rapier and parrying dagger that will grant her a unique riposte evade.
I'll go into more detail as Grace gets closer to a playable state for the next build.
Now I'll go over Treu's progress.
Treu Updates

All of Treu's primary combat animations are completed, save only for her remaining sex animations. Between all of the characters thus far, Treu is 2nd in complexity to Samara because of her stance switching.

Treu can freely switch her crystal armament between it's Umbrella and Bow state. Treu's umbrella state gives her primarily AOE group attacks while her bow state is focused on higher single target damage.
For the most part Treu's playstyle is similar to her original version, with more adaptability and POWER efficiency, depending on how many and what type of enemy she's facing.

With Treu's new outfit of course I'll be updating her CGs and other animated sprites. I was also reminded that I forgot to mention in the last update, but Samara has also had her CGs updated so her hair is more accurate and detailed.

This included all of Samara's sprites, splash and h-battle arts, completed.

Now with Treu's main effort animations done, I'm going to get her skills in-game and begin work on Dr.Midday and Grace.
I've also been working on one of the small side encounters in Lilith's castle, involving a game of chess with rewards and punishment for winning or losing.

By the next update post I hope to have enough done that I can show more of the next build and also finally share info on the 2nd guest character joining Saki and Brigit in the later build.
That about covers this update report. As always thank you everyone for your support and most importantly playing the game. I really love the experience of working on Lilith Descent and seeing the characters appreciated, both mine, Ari's and guests in the case of Grace.
And thank you to BazookaDre for offering Grace to join the game and helping me these years!
Until next update, take care.
(づ。 ◕ u◕。) づ





Hi! Once again, you are blessing us with your beautiful (sexy) work on the animations. Treu, especially. She is a treat to watch in all her elegance(my favorite). You did a good job in reflecting that in her animations. And, Grace being introduced early is also a pleasant surprise, on top of the chess game. Too bad I suck at chess, sorry girls. Again, I hope you're taking it easy despite the amount of revisions and workload. Not saying you can't handle it, just that you adding Grace on top of the other two is a big change to me. But, I'm not complaining, in fact, I'm very impressed with the progress. Still, gonna be that worrywart and say don't overwork yourself. I cannot wait to see Treu (of course, the other beautiful characters as well) in action. Thank you for hard work and see you next update! (Oh, btw, I think I figured out who the 2nd character is but I won't spoil it because I might be both wrong and don't like to spoil the surprise. All I can say is, oh my god, YES.)
You rock!
Seeing that Grace is getting added to the next build is really HYPE. It will be so fun seeing the interactions we will get from her
(づ。 ◕ u◕。) づ
(ノ≧∀≦)ノ
Gonna lock in on Fire Witch!
The subjigation events are what I'm most interested in.