Saturday Update November 21, 2020


Busy week both personal and in development. I won’t bore you with the personal.
I want to set the tone with the introduction. That is the first thing I will be releasing, just the introduction.
I am breaking down the introduction into 3 parts, at least in my mind. The first part is almost finished. Just one image to render. But at this point it requires all the members of Gilligan’s Island to be rendered, and I am not that far yet. It is also the first scene that will be rendered that will use a background scene that will be used more than once.
This is important because as I build more background scenes, the less work I have to do in the future that I hope speeds up how quickly the updates come out. 
This week I spent 3 days on one scene, although that includes a little glitch. Without the glitch it would have only been a day. I found a workaround, and am worried that to completely fix it I would need to reinstall some software. To do this will be a couple days of work at least, especially since I want to alter a few things about how the assets are stored and found.
Right now, my plan is to work on finishing up the characters. I still need to finish up with Ginger, though I am mostly searching for a decent hair style for her. I have a feeling that Mr. Howell will be the most challenging character. 
With American Thanksgiving coming up next week this may end up being a slower week than I would like. 
For anyone wanting an update on our medical issues, Sugar Mama is healing and doesn’t need me to wait on her. She has even started to assist with the chores, but not taking over any of them yet. Far from perfect, but improving.
My issues have improved with a lot of physical therapy, but a little setback as I had an injury that required x-rays. Luckily nothing was broken, but I ended up on something that is kicking my ass, and have been sleeping too much. Other than that, I seem to be doing fine.