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Chaste Degenerate profile
Chaste Degenerate
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Chaste Degenerate
I create fun and exciting adult oriented visual novels
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$3
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For people who want to support my games so I keep improving and making more. Thanks for your support!

Access to the Patron posts and renders 1 day early access

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Friend

$5 per month For people who want to support my games so I keep improving and making more. Thanks for your support!

Supporter tier benefits plus: Added to credits in future updates and games as long as you are a Friend tier Patron during the development. 3 days early access to games and updates

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For people who like my games, or me, and want me to get even better. Thanks for your support!

Friend tier benefits plus: 7 day early access to the game Vote in polls

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For people who are avid supporters who really want me to succeed. A special thanks to you!

Good Friend tier benefits plus: Access to the beta release. (If you find bugs, please tell me so I can find and squash them.)

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Displaying posts with tag Project2.Reset Filter
Chaste Degenerate
Публичный пост

Bimonthly Update, May 7, 2022

Hello My Friends
I had a little more trouble getting my head on straight on this project during this time. There were a lot of factors that took my stress levels way too high. Too many distractions that was drawing my focus.
I always knew that I just needed to work through things, and give myself a chance to get back into the flow. And I have made some progress, and things are slowly getting back on track.
Got a job
This is the biggest change, and the one that is the most annoying. It’s good news for our finances, bad news for the visual novel… at least until I adjust.
The real problem is it completely throws off my workflow. (Which was already suffering due to needing to get that job.) But that should only be a short-term problem. As I get used to a new workflow, and learn how to work around my job. 
At the same time, there are plenty of people who produce visual novels with full time jobs, so I really can’t complain about having a part time job.
But on to what I did get done.
Tweaked Characters
I tweaked Mrs. Howell’s looks. I am happier with the way she looks, but would like to tweak her even more. I just don’t think that’s possible with the tools I currently have available, and I really can’t say that any more improvement would be worth the effort. I am fighting against my perfectionism. 
Writing
I sat down to write, and what I produced seemed subpar. I decided to take a little more of a break to let the ideas percolate in my brain and work on something else. (This happened before the job.)
Then I got to work writing, and the flow kicked in letting me write a couple sections, (as I am defining them,) and rewrote a prewritten section. This was done in a day. This puts me about 5/6 of the way to the number of sections from the last update, but the story is a little shorter. It might be about 2/3 as long as the last update. I will decide if I need to write more or not as I progress. 
New organizational system
I am revamping how I am organizing my self-made assets, poses, and characters on my computer. My old way had me searching my computer for the files. This slowed me down, especially when trying to find everything. Now it is in my content library in a way that I can just click a butting and place an asset.
To tell the truth it was kind of stupid that I didn’t do this earlier. Going on a hunt to find things was taking way too long.
New Huts 
I revamped how I created the huts. I have all the pieces I need to build a basic hut, both internal and external. 
I then built a new generic hut that uses instances. (Saves resources.) I haven’t rebuilt the Boy’s or Girl’s huts yet, but I did build the Howell’s hut. Any new hut, or revamp of the old ones will be much quicker.
Final Thoughts
Things might be a little wonky right now as I adjust, but I will adjust. I got some work done, and I am preparing for the next steps. 
I have a little more complex scene coming up, and it’s going to take some time to figure out how I will set everything up, and actually building that scene. 
Next Update: May 21st
As always, enjoy life.

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Chaste Degenerate
Публичный пост

Bimonthly Update, April 16, 2022

Hello my friends 
The idea of burnout was brought up in one of the comments by a supporter, which wasn’t too far from the truth. 
I sat down to write, and just wasn’t feeling it. Admittedly I had a lot going on, but if I feel like this, it is a sign of potential burnout. So, I shifted focus. Being burned out one thing doesn’t mean you are burned out on all things, just that you might need a change of pace.
Instead, I focused on learning. I had 2 tools I wanted to learn in DAZ Studio, (3D posing software) but ended up learning 3. 
I also spent time learning Blender (3D modeling software). This is the next logical step for me. (Unless I could afford Maya.) I don’t plan on using it real soon, but would like to in the future, and this prepares me for that.
Also slowing me down, and adding to my stress levels, is the fact that it is tax season and I was woefully behind. (I mentioned this before.) One of the problems is that I keep making it more complex, and keep putting it off. So, I have been scrambling to get the documents together, and put together notes that I need. Tuns out I owe a LOT more than expected.
Also applied for a job. Yes, just one, but I have a good reason to believe I’ll get it. 

I’m done whining…Any Progress?
No.
Stressful 2 weeks, and nothing moving forward with the game during that time, at least in creating the actual game.
I did create a few expressions for the characters based on the expressions they had on the show. I try to use those scenes as a reference so I can get them to look as close to the show as possible. But I always modify based on the scene. 
Honestly, I have probably been overdoing it with the number of images for the characters I have for the last update. I like to give them a little more personality, and really wanted even more but I held myself back. 

Getting back to writing
Don’t be worried about me getting back to writing. As you can see from this post, I don’t seem to have much of a problem putting words to paper. (I even rewrote it, and still had to edit it down.)
I have much of the story planned out, and a bunch of ideas brainstormed that I can draw from. I have plans. I have plans within plans. Yes, I am the Kwisatz Haderach.
Wait, a Dune reference for a Gilligan’s Island Parody? (Great, now I’m thinking what happens if we merge the show and novels?)

Goal for the next game update – 25th of June
There needs to be more consistency with the updates, so I decided that I would put out a schedule of about every 3 months. Hopefully I can get that down further.
In the past I would keep going until I had whatever sections I created done, but now if the time is coming up, I will release the parts I have done.

Next update – 25th of June (Earliest release for my supporters.)
Public Release – 2nd of July

Final Thoughts… TLDR:
This is definitely a long update. Hopefully not too boring. 
To sum up, nothing done on the game, other than creating expressions.
Focused on learning to improve my skills. I am happy with my progress.
Tax season sucks, and I need to be more organized. 
Since I update of the first and third Saturday of the month, the next update will be posted on May 7th.

As always, enjoy life.

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Chaste Degenerate
Публичный пост

Bimonthly Update, April 2, 2022


Hello my friends
Yes Bimonthly. (Twice a month, not every two months.) I have been thinking that updating every week might be overkill. Although if people want me to keep up the weekly updates, I will. 

My plan is to now update on the first and third Saturday of each month. 

Sometimes my posts feel like I am just inching along, and by updating each week, I am just putting out too many updates. This week is a great example of that inching along, where I did work, and yet it looks like I got nothing done.

My motivation for doing the weekly updates was to let people know that I was in fact working on the next update, and wasn’t going anywhere, nor that I was abandoning ship. There are too many abandoned projects out there.

Reconverting webp

In the last update I converted most of my images to webp, mostly to shrink the size of the file people need to download, and the size taken up on your system. But apparently, I set the quality too low. 

I work with 2 HD monitors, but they aren’t 4K. When I converted those images, they really didn’t look bad to me, but was informed that they were quite noticeable on 4K monitors. So, this week was spent re-encoding those images.

It could have gone a lot quicker, but I rename all the images in my visual novel, and that made it harder for me to find all the images. Plus, I could probably have turned this into a batch conversion, but I went through each image, and made sure it was the right one. 

I also found a few things to fix, so I re-edited almost a couple dozen of the images so they blended in a little better. I believe most of those problems weren’t noticed by most people, but one person did notice it, so I went back and edited it.

That is something I hope to avoid, since I want to move forward, and fixing things I already did is kind of looking back. 

I did get this finished. I was also slowed down because it’s tax season in our country, and I should have dealt with this stuff much earlier. But I have quite a complex situation, plus my organizational skills are atrocious. But that’s enough of that.

Final Thoughts

Because of all these fixes, my VN has improved this week, and yet I feel like nothing was accomplished. I am unhappy that I need to fix errors and mistakes. I expect things not to be perfect, and hope that I am constantly improving. But these mistakes are things that I should not have done, and should have caught earlier. 

Next update is on the 16th of April.

As always, enjoy life.

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Chaste Degenerate

Early Release

This post also includes Mega.NZ content links
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Пост заблокирован прайс-планом $3, $5, $10, $25 .s
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Chaste Degenerate
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Saturday Update, March 12, 2022

Hello my friends
Finally, the first update is finished. But not yet available to everyone. 

I wish I could have done this quicker, but I still feel like a newbie to all of this. But I can see how far I have come. I have improved just from the first release. 

Also, I was slowed down from a complete revamp of Ginger, and another look at all the characters. (I still haven’t completely stopped at this point.)

I literally finished this today. (12th of March, 2022) I was testing out the Windows and Android versions just minutes before I started writing this. (Oh yeah, I now have an android version.) I unfortunately still do not have access to a mac, so I can’t exactly test that one out.  

Good Friend tier and above have immediate access to the release.

Friend tier will have 3-day early access.

And the Supporter tier will have 1-day early access.

In one week, I will release it to the public.

Final Thoughts:
I intend on taking a couple days off, (I have to force myself to do that,) and watching to make sure people aren’t finding any bugs in the Visual Novel. But I won’t be resting too long. 

I have plans in place to speed up the next release.  

As always, enjoy life. 
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Chaste Degenerate
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Saturday Update, March 5, 2022


Hello my friends
I did not make my goal of finishing the images this week, but I’m close. 
This week I did get a lot done, but I also had a bought of creativity, rewrote a scene, and added a few more images. 
Barring unforeseen disaster, (I have had a lot of those,) I expect the images to get done by Wednesday, if not earlier. 
I also had another artistic change I am making that hopefully shouldn’t take more than a day. After that it is some clean up, testing, and updating the promo image. 
I expect to be releasing this to supporters by next week, and the public release come one week later.

Art – About 96% done – up from 92.3%
The math doesn’t work so well when I keep adding images. The week was more productive than it might look. 
One change required an entire day to adjust. Something I was planning on for the future, but this change required me to jump ahead and work on it.  

Story & Code – Done
I wasn’t happy with how the scene was going last week, so I reworked it. I believe it’s better.

Final Thoughts:
I hate to be cryptic in my posts, but I also hate the idea of revealing too much about the story before it’s out. I despise movie trailers that reveal too much of the story, and sometimes even the ending.

As always, enjoy life.

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