Major Update 0.3.0

My wonderful ones, this is the day!
The newest, major update is now ready for grabs. I know that you waited for a very long time, but I promise I wasn’t slacking (as you’re about to see).I’ve poured tons of work into new animations, environments, and plenty of other goodies for your enjoyment. ^^
This update was one of the most content-intensive ones, and since it was straight after another major update, it took quite a toll on me... but I promise to rest well before the next one!
Behold, the changelog!
🗾Project Roadmap
🗾Project Roadmap
- New environment (Dienerkammer district of Döbeldorf, a hideout and streets)
- 2 new enemies ( along with their respective h animations)
- New NPC h animation
- New preg types
- Slime defeat scene
- 4 new quests
- A bunch of new NPC's (guards, a rogue and a certain wolf lady ^^)
- First implementation of background NPC system (it's a city after all, let's make it lively!)
🍃🐛Bugfixes and QOL changes, including:
- Rework of the interaction system → picking up multiple items close together is no longer a hassle; interactables during animations should now appear correctly.
- Experimental new Dialogue-based item delivery system → first used in the rogue’s quest. Please let me know if you run into any issues, as it passed internal testing and may become the new standard.
- Rework of the quest-dependent building and blocker states → now far more efficient, giving a noticeable performance boost on Android.
- Fixed some animations in the gallery being too small
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
If you like what I do, please consider supporting and enjoy this newest version + perks. I will be thoroughly thankful, and you will help me create more content that way.
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
🚀Supporter + Cheats Update Download:
⏬Public Update Downloads: