A little update on the next build


Hey everybody,

It's time for another public post.

I am getting really close to the first subscriber release of Goblin Hole. I am working on beta testing with my top tier subs as I write this. I want to update everybody on my progress, and also get the public's opinion on something new.

So first what I've been working on.
Most of this build update will be about making the game more of an actual game. I have added a menu in that give you the ability to control sound options, and exit the game. There is more work to be done on the menus, but I have gotten in the bare minimum. I also added saving. The stone you see in the screenshot is a save point in the game. There's more, but you'll have to wait to play to find out.

It is beginning to feel more like an actual game. 

This coming sub update will also be playable for free, once the next update is released. I think this will be the plan with releases. At least for now.

Next I'd like to get people's opinion on something I'm thinking about trying. Long story short, I have a drawing pad that I have found a good workflow with. I did an HD drawing of Ember, and I'd like to know what people think about. If there is interest, I am willing to try to do more like this. Maybe even drawn h-scenes. It takes me a little bit of time to make them. So if people aren't interested I don't want to waste time.
Ember in HD
There's a lot more to come, but that's all I got for now. Stay tuned for future news and game builds.