Hello everyone! I hope you are doing well.
So what's happening in restraints-clipping-land?

Controller support
As previously talked about, i was working on controller support in the game. I am now happy to have a first playable version of the game with controller support. You should be able to play the game without having to touch your mouse... Well mostly... some areas needs more work to be fully controller-proof.

Quick Equip Menu
Fixed quick equip menu
Since i have been working on controller support, i needed this screen to work with controllers too. It gave me this crazy idea: fix the menu. The current menu was fine but needed to be changed a bit.

I have changed the logic on how you equip and unequip an item from this menu. You no longer need to press anything to equip the selected item, all you need to do now is to open the menu, go on the item you want, the close the menu and it will be automatically equipped in your soft and beautiful character's hand. You want to unequip what you already have? Just open the menu and press the unequip button and you're done!

Check out the first video if you want to see how it behaves!

Placing captives
In last devlog, i had changed how AI struggles by using the same body controls as the player. This was also a change to make placing captives easier to do and with multiple animations of struggling instead of all sharing the same ones.

You can now finally place your captives on chairs and in lockers! Finally some sexy fun in this game! Now you know why the lockers can be locked. ;)

Check out the second video if you want to see how it looks! :)

What's next

  • Add sharp corners into the environment for restraints
  • Improving how animations are organized
  • Hogtie

And that's all for this week! I wish you all a merry christmas!

I'm going to work a little slower this week and rest a bit.

If you want to ask questions, share your thoughts, follow the game progress or just talk with us, i made an Official Discord Server, come and join us!