Devlog #11 - Episode 1

Hello subscribers!
We’ve been working on development of our next project along with many other things, so see below as to what we’ve been doing!:
  • A very important environment has been gathered and finalised, being the royal castle and its surroundings in the game’s setting.
  • Added the Gueen's guards and edited the throne room.
  • Added three new characters: Control, Ellis and Gabriella. More on these three very soon.
  • AB & Nethuum finished the concept for the Villain's low-rank soldiers as well the other characters mentioned above. They’ll feature in the intros and provide a recurring obstacle for our protagonist as he ventures through his journey.
  • Fully rendered the preview posted last week and two scenes for the Extra Gallery of the game. 
  • All of our Daz assets and rendering folders have been resorted and organized, for better efficiency as we construct and render our scenes.
  • Rendered the first wallpaper for the in-game phone.
  • We’ve completed some housekeeping on our funding platform: We’ve revised our tiers, adjusting the first tier from $2 to $3. Additionally, Nethuum created a new design for the $3 tier, so we removed the old version of the girl that was previously on it.
  • We’ve reached a result for the poll - Jacuzzi Time won, so we’ve now gathered the assets and posed the scenes, leaving the rendering and post-processing for the next wallpaper set.
  • TeraWatt has resumed work on the game’s script, writing and revising scenes after finishing the Steam page for our other game project.

We’re trucking along in developing the game and we can’t wait to show you more! As always, check out our discord for more discussion and information!: https://discord.gg/sVDp9ugm4n.