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Cock-N-Tiel Studios profile
Cock-N-Tiel Studios
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Cock-N-Tiel Studios
Developing a visual novel game for PC and android.
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Gentleman

🌒Access to all Game Updates (Normal Edition) 5 days before the public. Coming soon!

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💸Access to our Subs channel on our Discord Server.

✅Access to most sub-only polls. Contribute 1 vote per poll.

🤵🏻Gentleman role on our Discord server.

🩷Thank you!

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Knight

⬅️All the previous rewards! plus:

🌒Access to all Game Updates (Normal Edition) 7 days before the public. Coming soon!

🌄Access to all SFW Game Previews. Coming soon!

✅Access to most sub-only polls. Contribute 1 vote per poll.

⚔️Knight role on our Discord server.

🩷Our sincere thanks!

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🔑Access to all Game Updates (Mythical Edition) as soon as it's released. Coming soon!

📑 Complete PDF Walkthrough of the game. Coming soon!

😎Access to All Game Previews. Coming soon!

🖼️Access to all SFW & NSFW Monthly Wallpapers.

📽️Access to WIP Renders & Concept Art (2D).

🎨Access to the Game Art Pack. Coming soon!

✅Access to different Polls about characters and storyline progression. Contribute 2 votes per poll.

🏆Your name on the game Credits screen, if desired. Coming soon!

🧐Baron role on our Discord server.

🩷Our sincere thanks!

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🫦Access to full Comics Library.

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😏Exclusive streams of devs making and editing game scenes on our discord server. Coming soon!

🏆Your name on the game Credits screen (VIP Slot), if desired. Coming soon!

🍀Duke role on our Discord server.

💖Thank you so damn much!

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Prince

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🫦Access to full Cut Content, Game Extras & Comics Library.

✅Access to different Polls about characters and storyline progression. Contribute 3 votes per poll.

🗣️You can request a scene you'd like to see in the next major game update, message us for further details. Coming soon!

🖼️You can request 1 monthly custom renders with each up to three girls. The custom render will be delivered within 1 month of your request.

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Cock-N-Tiel Studios

Introducing Cock-N-Tiel Studios and a New Project!


Hello hello, lewd gaming enthusiasts!
We’re a new team called Cock-N-Tiel Studios, who are making lewd games in Ren’Py with images rendered in Daz!
We’re currently working on a new game that we’ll be revealing very soon, featuring a male protagonist and mostly straight characters and scenes. Over the coming weeks, we’ll be showing off renders from the game and bonus images to give you all an idea of what’s in store for this new project.
First, however, we’d like to introduce you to the team:
  • AB leads the project as game director, image renderer and lead programmer. She, along with Nethuum, created the game’s concept, characters and plot ideas.
  • Nethuum provides UI, post-rendering, visual arts support and many additional visual elements alongside AB’s rendered images, providing a consistent look and finished feel to the game - basically, everything except the rendering itself. Nethuum is also in charge of the game's audio design.
  • TeraWatt is the game’s writer, fleshing out the concepts provided by AB and Nethuum, and bringing the team’s ideas to life in the script.

For anyone familiar with our work already, you may know us as Gloomy Washer, who are working on Futariuum’s Gate, which we should clarify is completely different and nothing like this new project at all in terms of genre and kinks.
Essentially, we’ll be working on both projects at once, with our page and Discord server being split between them due to how drastically different the genre and kinks are between these two projects. If you like both, then great! We’re glad to have you on board for both journeys. But you’re only into one, then that’s cool and we’ll see you on whichever side you choose to be a part of.

Our Discord is available below:

We’re really looking forward to seeing what feedback you have for us! As mentioned before, we’ll be showing off a lot of concepts and renders, particularly from Easter weekend and beyond, so we’d love for you to see it!

 F.A.Q!
Q: When will the game be launched?
 
  • We aim to have a first build, including the opening story content and a whole host of CG images to enjoy, at some point this year. Exactly when, however, we won’t commit until we have a realistic date in mind.
Q: Where will the game be available to download? 
  • We will release the game on Patreon, SubscribeStar, Steam and Itch.io. If it’s suitable and benefits us, we will release it on other hosting platforms, though these are the minimum we have in mind.
Q: How big will the first version of the game be? 
  • Most likely bigger than the usual first version of these sorts of games, though we can’t currently nail down exactly what that will look like.
Q: Will the game have animated scenes? 
  • Yes, we plan to add as many animations as our current technology allows us to. As the game grows, along with our support and funding, we’ll be able to leverage that for better rendering hardware.
Q: What will you do until the game launches? 
  • We’ll be developing the game, which consists of laying the groundwork in the engine we’re using, rendering assets and writing the script. Until then and beyond. We will release monthly wallpaper packs, as well as comics and custom renders requested by supporters.

Love, the Cock-N-Tiel Studios team.

Cock-N-Tiel Studios
Public post

Devlog #9 - Episode 1

Hello hello, followers and friends!
We’re getting into the meat of making the first build of our next game project, so see below for a brief development log on what we’ve been working on.

Coding, Editing and Rendering:
  • Two new characters that have been added from the script and are now present in scenes to be rendered.
  • Added new variants for our protagonist, different outfits for the game’s early scenes.
  • The **Girls Gallery** screen is fully implemented into the game’s code, giving a location for the game’s lewd and interesting CGs to call home.
  • New scenes have been prepared and posed, to be rendered and then implemented into the game.
  • Previews of new scenes will be posted on Wednesday this week, as rendered by AB and edited to look nice and shiny by Nethuum.
  • The poll for the next wallpaper set has closed and we have a theme - **Pool Day**. Work will commence on this set shortly.

Art:
  • Nethuum has finished the post-processing work of Lunna's first scene, giving it a more final and unique look.
  • Finished the post-processing work of Evelyn's first scene. Lunna and Evelyn, you may remember, appeared in the previous Lingerie-themed wallpaper set.
  • Finished the Girls Gallery screen design, which has been implemented as mentioned above.

Writing:
  • TeraWatt has commenced work on the script proper. Part of the game’s first scene has been written, which will provide the context and setup for our protagonist’s journey and introduce the villain.

It’s all coming together and we can’t wait to show you more, and eventually release a build for you to play! We hope you’re looking forward to what we have in store next!
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Cock-N-Tiel Studios
Public post

Devlog #8 - Episode 1 + Preview

Howdy, loyal followers!

We’ve gotten ourselves through another week of work on the new game project and images, so this is what we’ve been up to!
  • A new poll has been added for this month’s wallpaper set, so go check it out! - Determine what summery location gets featured in the lewd wallpaper set for this month.
  • Two new important characters have been designed by AB and Nethuum, and drafted by TeraWatt for the script.
  • New… let’s say *variants* have been added to the existing characters - as part of the story and script development, characters will have different facets that necessitate different appearances. It’ll all make sense when you play it.
  • More portraits have been added for use in the story.
  • Three new environments have been added: The royal throne room, an inn and a riverside.
  • More functions have been added into the game’s phone.
  • Players will now be able to turn kinks on and off in the preferences menu - anything you’re not a fan of will now be entirely removable from gameplay from the first build onwards.
  • Render settings have been defined, with old images re-rendered to match. The game will have a cohesive look to its CG renders as a result.
  • Nethuum has finished the concept for the gallery screen, which will sort all of the game’s lewd CGs into the characters that feature within them.
  • A second preview of the game will be released next week.
  • TeraWatt has now commenced work on the first build script, using a new word processor that makes the game’s branching narrative easy to manage.
  • Here is a preview of the gallery (WIP):
The first build is well underway, with the script, images and programming shortly coming together. We hope you’re looking forward to our first build!
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Cock-N-Tiel Studios

June Wallpaper Set Poll! [Subs Only]

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Cock-N-Tiel Studios
Public post

June Wallpaper Set Poll!


Howdy, game fans!
We're still chugging along on developing our next game project, but in the meantime we have a new poll for you all! We've chosen a host of refreshing places in time for the summer, so pick a cool location for our characters to get immersed in for the next set. Cast your vote below!

Note: If you’re on any paid membership tier for this SubscribeStar, you also get additional votes depending on your tier! Be sure to vote in both the Public and Members-only posts to make your votes count!
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Cock-N-Tiel Studios

Resident Evil 4 - Fanart Set

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Cock-N-Tiel Studios
Public post

Devlog #7 - Episode 1

Hey everyone!
We’ve downed another week of work on the new game project and images, so this is what we’ve been up to!
  • AB has reworked and improved some characters’ portraits. We've also changed render settings to give the game a consistent look and improve the appearance of the renders.
  • Nethuum has completed a range of new assets, including:
    • Finishing work on the post-processing for the new fanart set that will be posted soon.
    • Making improvements on the post-processing workflow, which should be consistent going forward as well as give consistent appearance to the renders and improve efficiency.
    • Designing the apps for the protagonist's phone, including icons and interfaces that the player will interact with.
    • A new watermark for the image sets, as well as additional logos for image sets and other minor graphic design assets for both the game and Patreon page
  • More content has been produced and added to our Cut Content Library and Extra Gallery - features that shall be released soon.
  • We’re now well into the search for interesting environment assets and props to make our scenes unique and eye-catching.
  • We’ve fleshed out new information for the Discord server, as well as the Patreon page, including tiers and the adding of a new benefit - *comics*.
  • We're finalising the first of these comic releases and will release them soon.
  • TeraWatt has finished the summary for the first build and will get to writing the script as soon as possible. The game's plot is now mapped out to the point where it diverges into its three planned routes.
  • More features have been implemented into the game's roadmap.
  • We have compiled our first technical build and have tested the features we've added.
  • We are preparing a *new poll* for the next wallpaper set.
  • We finished a set of Resident Evil fanart renders, which we'll them soon to our patrons.

We’re continuing to get together our first build and we’re excited to see how it takes shape! We hope you’re looking forward to what we have to offer.
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