Quite Unusual Newsletter #41

Once again we dedicate an issue to divulging the progress we've made on the programming side of our game development journey.

Alta's Achievements for the past 4 weeks include

Alta made his own Ink story manager for RPGMV:

  • fixed my ink manager from putting on the lines in one dialogue box
  • implemented choices in my ink manager

Work on the original Ink story manager included

  • figured out why the BG image wasn't changing with the original Ink manager
  • made it keep track of what image it should change to after the fade out
  • removed the initial fade out when loading the scene

Work on porting Ensemble to RustLang involved a lot of reverse engineering but Alta was finally able to

  • ported calculateVolitions() function to rust
  • made a function to print out the calculated volitions
  • redo from scratch the function the translates Conditions into English

Alta spent way too much time doing the following

  • ported a paint example into PlatformIO
  • got the PlatformIO paint example running in the Wokwi simulator
  • developed a congestion control protocol
  • ported JS program that calculates Time on Air of LoRa to RustLang

TeaserTuesday

Hope soars as Waxworth eye's flicker with recognition.