Quite Unusual Newsletter #41
Once again we dedicate an issue to divulging the progress we've made on the programming side of our game development journey.
Alta's Achievements for the past 4 weeks include
Alta made his own Ink story manager for RPGMV:
- fixed my ink manager from putting on the lines in one dialogue box
- implemented choices in my ink manager
Work on the original Ink story manager included
- figured out why the BG image wasn't changing with the original Ink manager
- made it keep track of what image it should change to after the fade out
- removed the initial fade out when loading the scene
Work on porting Ensemble to RustLang involved a lot of reverse engineering but Alta was finally able to
- ported calculateVolitions() function to rust
- made a function to print out the calculated volitions
- redo from scratch the function the translates Conditions into English
Alta spent way too much time doing the following
- ported a paint example into PlatformIO
- got the PlatformIO paint example running in the Wokwi simulator
- developed a congestion control protocol
- ported JS program that calculates Time on Air of LoRa to RustLang
TeaserTuesday
Hope soars as Waxworth eye's flicker with recognition.




