0.1.20s-1 is now live for Snorkelers+

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Alrightly then. Here we are with some more Emma action!
Had some issues with some prior context to the scene not working as intended and I'm still recovering from being sick. Major brainfog and still can't keep anything down. And Thursday is US Thanksgiving... Ya know, the big "eating" holiday. Guess I'm doing leftovers!
So to compensate I tackled a bunch of smaller problems/issues instead, leaving the brainpower requiring content for the RC. So first off we've got Emma walking sprite supporting three more outfits.
Her main menu image should also change depending on the outfit being worn as well. Further work is being done on the night outfit and barmaid outfit sprite which should see their release in the RC patch as well. This would include the corresponding standing images too.
We also threw in the standing image for the Demon Lord in place of the stock asset as a better placeholder. Speaking of, there are also some further tweaks in combat but nothing major.
And of course we have the new h-scene which is viewable in the gallery for now. Once fully implemented it'll take place during week 2 as an available job.
Changelog 0.1.20s-1 Snapshot
  • added one new H-CG set
  • added a new h-scene - Emma Helping Sophie 
    -viewable in the gallery for now
  • added new outfit sprites for Emma 
        -casual 
        -dress 
        -towel
  • added outfit relevant menu images based on her current outfit 
        -applies to battle attire, casual, dress, towel
  • added support for changing outfits as demanded by the story
  • added omnimancer class
  • added magicless class
  • Emma now changes to magicless and omnimancer when story relevant
  • added the Demon Lord's standing image as a placeholder sv_battler
  • fixed the reversion to the older and thicker UI
  • updated credits
  • updated some more tinting inconsistencies