0.0.19 RC is now live for Snorkelers+

DOWNLOAD ON SNORKELER+ ITCH PAGE HERE
Let me know if you have trouble getting access!
Note that the Toe Dipper release will be in 1 week and the public release will be in 2 weeks. You can also now skip the wait by buying Accursed: Emma's path on itch!
https://megalodev.itch.io/accursed-emmas-path
Ahoy! 
Mr. MegaloDEV here!
Going to keep this one short since I'm pretty tired.
--
Whew, we did it. Two new CGs and three new mini-CGs! Plus a slew of additional changes including the next combat draft, updated UI, improved main menu screen.
Hope you all enjoy the content!
Next up 0.1 baby!

Changelog 0.0.19 RC

Content
  • added TWO new H-CG sets
  • added a new H-CG scene - Emma Sleepless [s-1] 
       -accessed when sleeping on day 4
  • added a new H-CG scene - Cassandra and the Guard 
       -accessed when trying to train with Cassandra on the morning of Day 6
  • added three new mini-CGs [s-2] 
       -one is shown at various points when Emma changes herself such as on day 1. 
       -another happens during the throne room DL confrontation. 
       -the final one is shown if Emma chooses to drink
  • added a slime enemy to the Find Cross map alongside two new basic combat tutorials [s-2] 
       -one quickly explains the BP system 
       -the other explains the basics of barriers 
       -we'll improve these later with visuals and better text.
  • added Demon Lord battle during the Cross Section 
       -included are some basic abilities for Cross, Garland and Kazuma
  • added a day 2 and day 4 bathing scene [s-2] 
       -reminder that these are the same CGs as the day 1 just with different text reflecting the day's events.
  • added a new interaction in the innroom - changing into night clothes [s-2] 
       -sprite will update in a future build. 
       -it is also not required to "change" back into Emma's casual clothes as she automatically do this when the player attempts to leave the innroom without changing.
  • added a new Lorraine event on day 5 [s-1]
  • added bulletin board interaction [s-1] 
       -located right outside the Golden Barrel 
       -Nothing to here yet, but this is where most side quests and some major secondary quests will start.
Gameplay
  • updated the UI [s-2] 
       -Thinned the edges on the UI but kept the top a bit thicker 
       -mini-CG UI is also a bit thinner and no longer white 
       -widened the message box which fixed text getting cut off
  • updated combat draft 
       -stats have all been modified 
       -new barrier system  
       -while a barrier is up a percentage of damage is absorbed by MP 
       -"brave" and "guard" works the same as before. 
       -enemies now instantly trigger combat when they touch the player 
       -combat test map has also been updated
  • Changed Sophie's quest day 4 dialogue. [s-1] 
       -it will now point the player to Lorraine rather than waiting until she returns.
  • Recreated splash screens [s-1] 
       -each can be skipped by pressing any button or clicking 
       -skipping can be done at any time even first boot
  • Recreated main menu [s-1] 
       -spruced it up a little.
  • Changed Lorraine's H-CG to be accessible on day 4 [s-1]
  • Changed it so the player can now enter the Church Courtyard map on days 3+ [s-1]
  • updated gallery map to include the new CGs [s-2]
  • updated the footstep sound [s-2]
  • lowered the volume of some effects [s-2]
  • updated pixi.js which should net improved performance
  • updated a few time of day tints to make more sense
Bugs and Other
  • updated end of content info slightly
  • removed a few "developer notes"
  • fix some italicized issues
  • fixed a soft locks that occurs when returning to the Church Courtyard post-Hilda HCG
  • fix mayor sprite showing during dance prior to when he should
  • fixed the mayor and Lyra still being shown in the hotspring post cutscene
  • fixed Uzul saying "Friday" when it should be "another day" [s-2]
  • fixed a crash that triggered with the skirt flip mini-event [s-2]
  • fixed rendering issues with the mini-cgs [s-1]
Save . zip Included 
Save 1= Boiled Crab 1st Visit   
Save 2= First Night at the Inn   
Save 3= During "Introductions" Quest   
Save 4= During Golden Barrel Quest   
Save 5= Start of Day 3