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pnh_prod
Create Adult Game "Perv Phone"
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Displaying posts with tag Devlog.Reset Filter
pnh_prod

Love big, juicy female curves? A new girl is bursting in for you (Devlog v0. 7)

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A long and tedious story about how I got tired working on the game, or simply put, the 0.6 version devlog

What’s up guyssssss, how’s it going? By the time of the public release I’d built up some serious fatigue and it wasn’t exactly a good time, but I feel more or less fine now.
Before I get into the new version, I want to talk about the 0.5 release. As it turned out afterwards, there were quite a lot of bugs in it, even though I checked everything thoroughly (or so I thought). I’ve got nothing to say in my defense except that I was trying to drop the update as fast as possible and move on to new content - but it turned out how it turned out (shit).
Am I planning to change anything? Definitely. Once I finish all the work on version 0.6, I’m going to take 2-3 full days to test the game as thoroughly as possible. (I can already tell I’m going to find a ton of bugs.) So the update will come out later than planned, as much as I don’t want that - but I want to push a buggy game even less.
Planned release date for version 0.6 for my Patreon and Subscribestar subscribers - 18.09, public release 25.09. If I can drop it earlier, I will, but I can’t promise anything.
Anyway, I wanted to start shipping updates as often as possible, but it went the usual way... I’ll do better from now on. And now we get to the 0.6 update news...
Wait, hold on. I want to say something about Keepix.
I think anyone who launched the game and tried to open that app already gets what it is. If not - short version: it’s collecting all kinds of content (photos, recordings, screenshots of the girls).
In one of the updates this app will become free. When exactly? When I feel like it has enough content and no bugs. I’ll be updating this app alongside BloopChat, so content should pile up pretty fast. But I should say this upfront: as soon as it goes free, I’ll specifically make one content category for paid subscribers only (and which one that is stays a secret for now :P). I think that’s fair to everyone.
And I’ll probably do the same with every new game mechanic - early access for paid subscribers first, then a public release. And believe me, I’m already tired of my own ideas for new game mechanics. I’ve piled up so many of them I have no idea where I’m supposed to find the time to implement each one...
Alright, now it’s actually about 0.6!
And there’s not really much to say lmaooo
No, seriously, I just looked at the completed tasks in my task manager and besides code optimization, adding new mini-games, and new Keepix content there’s nothing else in there :D
You could say this update is me fixing my own mistakes and adding a small amount of content... well, kind of...
Rumi’s story ended up pretty Long. And now let’s move on to it, and I’ll go over the vote results.
I just want to show how long her chat is - for context, Sofie’s story isn’t as long as this one.
And even then not everything fit into the screenshot, and I can’t zoom out any further. Sure, length doesn’t necessarily mean anything, but the fact that it came out longer than the previous stories makes me happy.
By the way, there’s more media this time too. It comes out to 34 photos and 15 videos with sound, not counting voice messages. For now I’ve put the AI voice message idea on hold because the quality is just completely off, and finding girls to voice them is still hard.
OOPS SUDDEN ATTACK OF A CHEERFUL KITTY
By the way, I’m going to redo the render, but I’ll leave this one here.
One more quick thing about Keepix: 6 new screenshots and 7 photo cards out of the 13 planned are already done. Here’s one of them.
And speaking of mini-games, there will be 4 of them now, and they’ll launch in random order. Once there are 10, I’ll make it so the player can pick a specific mini-game to ''battle for the reward''. Here’s one of them.
That’s about it. And now, the vote results.
TAAAA-DAAAAA 
Meanwhile on SubscribeStar nobody voted :(((( Next time everybody vote >:3

Honestly, I’m curious myself what this goth girl is going to turn into... I think I’ll start writing the script pretty soon so I don’t drag development out.
Thanks to everyone who voted, and if you missed it - you’ll have plenty more chances in the future. 
That’s all, see you at the release. 
Have an easy week, everyone!
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pnh_prod

Devlog v0. 5

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Devlog 0. 4. 2

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Hi, this is a short story about how much of an idiot I felt like, and I’ll start from the very beginning…
I was born at the end of the 90s… Okay, okay, not that long ago.
Release day of version 0.4 for my Patreon and SubscribeStar subscribers. It started off pretty well. I tested the game, prepared everything for the builds, and by evening I began compiling them… Windows build done… HTML build compiled… macOS build created… and then BAAAAMMMMMSSS. The Android build:
First thing I thought — it just didn’t work, something froze, etc. Retried — same result. Then I started going through every possible cause. In the end, the problem was the huge build size (~625 MB). Right then I had a strong urge to just drop the whole game. It’s only the beginning and it already can’t compile an Android build. With those thoughts I went to bed.
I’m not gonna detail all the thoughts, actions and other shit that happened over the following week.
So let me just squeeze out the key points:
1. First I moved Kyoko’s big media files to my server and made a build that I already uploaded to Patreon and SubscribeStar. I knew it was just a temporary crutch.
2. I wanted to abandon the game again.
3. I decided to rewrite everything in Godot because I genuinely thought I wouldn’t be able to make Android builds on this engine anymore. From YouTube reviews it seemed better suited for the task. So I started porting… and ooohhh mother of god… I really admire people who call this engine convenient and simple. Are you even real? Or robocops? Because I hated it from the first minute. (I’ve worked with Unity and UE4.) I spent exactly 2.5 days with a fever in my ass. And then it hit me - is this even the engine’s fault? One day Godot would hit the same limits and give the same error.
4. I started looking for a way to make the player download the base game first and then download the heavy files later (like many big titles do on Google Play).
5. And in the end I found the simplest solution…............... Just build it not through the engine, but through Android Studio......................
TAAAAADAAAAAAAAAAAAAAAAAAAAA

So what did we learn from all this nonsense?
  1. I’m an idiot who wasted almost a whole week for basically nothing.
  2. I want to rewrite Sophie’s and Kyoko’s stories.
  3. I want to make Alice a proper character with her own story instead of just “player’s assistant”.
  4. Development is back on track.
Now for the actually good news.
I only decided to rewrite the girls because when I was porting to Godot I reread their stories… Let’s just agree I need to do it. And no, this won’t happen with any other heroine. It’s a one-time thing.
Sophie will probably keep the “Corruption” theme, but I got an idea for a “Maledom” route where the protagonist tames a busty tsundere. If I can’t decide, I’ll let you vote. Corruption can wait for a cute shy girl later.
Kyoko stays “Not avoidable NTR”. No open relationships, no vanilla, none of that bullshit.
Alice. After I made the bonus render I couldn’t stop thinking about her. God, it’s gorgeous… Here’s a small preview of what I’m preparing for you ;) (And trust me, below her eyes -  it’s just maximum sex.)

​

After seeing the final result I can’t not make her a full character. I won’t spoil her main theme, let it be a surprise.
Now let’s talk about update v0.4.2.
I’ve finished the Visual Novel functionality. Now I can do looped animations, play ambient sounds and other SFX.
Added a system that remembers the player’s choices — they will affect the story inside one route and possibly other characters’ stories too.
Slightly reworked the messenger UI. Here’s the main change:

This version looks way better than what’s in the game right now.
There are a few more changes, you’ll see them on release.
Also made dynamic avatars — now a girl can change her avatar mid-chat. Small but cool feature I haven’t seen anywhere.
Optimized the code a bit. Oh, and I almost forgot — I heavily optimized the media. Quality dropped only a tiny bit, but the build size went down and videos should run much smoother on weaker devices now.
Nix. I’ve already written her script base. Is that all? :D No, seriously. I haven’t had time to work on her yet, but I can promise this update will come out much faster than 0.4.1.
I’ll try to drop the bonus 4K wallpapers for PC and phones on Patreon and SubscribeStar​ very soon, so subscribe if you haven’t yet.

Also join the Discord​.
That’s it from me.
See you soon!

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pnh_prod
Public post

Small Devlog 0.4 + Date Release

Hey, I wanted to write this post yesterday, but after a long text I accidentally hit some key combo, the page reloaded and everything was lost. With a face like this 🤡 I went to watch YouTube.
Over the past week I finished 90% of Ji Eun’s visual novel. It looks way cuter and is packed with renders. I paid more attention to scene details - the result isn’t perfect yet, but I already know the direction to make everything awesome. As for the last 10%, I didn’t like the ending I wrote a few weeks ago and decided to rewrite it. I’ll do that today or tomorrow and handle the rest of the visuals. Hopefully it won’t affect the release date.
By the way, I see Nyx has fans now, so I added a tiiiiiny interaction with her in Ji Eun’s story, even though it was originally Sophia there... 😈
As for Diana, pretty much everything’s ready, just some rough edges left.
Technically there’s also very little left. The hardest part is probably translating all the texts... And there’ll be a lot...
Alright, enough of this boring crap - let’s get to the really interesting part!

Release date for version 0.4:
01.06 — For paid Patreon/Subscribestar subscribers
12.06 — Public release

And don't forget to vote on whose story I should continue: Sophia, Kyoko or Nyx.
Good luck everyone, see you on release.
And by the way, I'll soon release bonus 4K desktop wallpapers for PC. (Ooooh, that was so much pain, but the result was definitely worth it. Wait for it)
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