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OppaiOdyssey profile
OppaiOdyssey
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OppaiOdyssey
A lewd adult 3DCG Visual Novel, Oppai Odyssey
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Welcome


Displaying posts with tag Devlog.Reset Filter
OppaiOdyssey
Public post

0.5.2 Devlog 6

Hey all! Quick check-in as part of my promise for more frequent devlogs.
As you can see, the update is right around the corner, but not there just yet. Writing and rendering finished recently, and I got the proofers a nice, juicy copy of the update. Reception was overall pretty good, but there are some areas and scenes where it can use a bit of extra love.
Progress since last devlog:
  • 69 (nice) new renders
  • 1 new animation
  • 1 new environment
  • All events written
  • All event rendered
  • Proof reading completed
What's left? I have some writing changes and additions to plan out, complete, and proof, as well as the renders and (maybe) animations that accompany it. I don't foresee it taking too many days of work to finish that, but it is, by far, the biggest hurdle left on the way to the update's release. After that, it's finishing all the coding left to do, such as sandbox, gallery, and android porting.
It's been a longer ride than I wanted, but expect a release date post coming in the next few days! Thank you all for the support!
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OppaiOdyssey
Public post

0.5.2 Devlog 3


Hello, everyone. It's August. July, for OO, was pretty productive. I misjudged just how much content I planned out during the outline phase, so it looks like 0.5.2 is gonna be a bit bigger than the last update. =D
  • 130 new renders
  • 5 new animations
  • 1 new environment
  • 2 new lewd scenes completed
  • A good amount of writing

At the start of July, I committed to update my rendering software so I could use some more advanced pluggins. I had been sticking to an old, old build because I didn't want to break anything. The transition has been a little bumpy, but I've got it figured out. The new things are great, and 0.5.2 will take full advantage of them.
The month was focused on finishing the big lewd scene of the update, and it turned out really awesome and sooooo hot. After that, I moved back to writing and had to hold myself back from going straight into the last lewd scene planned.
What's next? I have a lot of renders to do. Most aren't super complicated, so progress should be consistent and quick. Besides that, I have two more events to write, one being a full blown seggs scene, and the other being a super important and emotional scene for our favorite platinum blonde girlie. We'll see how far I get in August, but I can see the end of the tunnel coming.
As always, thank you all for the support!!!
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OppaiOdyssey
Public post

0.5.2 Devlog 1


Hey everyone. Hope you guys enjoyed the last update. I think it was a pretty great addition, and it got me motivated to start working on 0.5.2! I forced myself to take a few days off, but I'm back to grind now.
  • Outline completed
  • 2 big events written
  • 6 new outfits and hairstyles
  • 5 renders

I spent most of my work time with the outline, writing, and render prep things (outfits, assets, and maps.) This update is turning out to be a bit longer than the last one, but we'll see when we're closer. I was struggling with a plot point connection for a while, but thankfully I figured out a great idea that I can keep working toward.
What's next? I'm writing a big lewd scene that should take a few days to complete then I'll move on to the main story events. Progress on those usually goes slower than character driven events, but we'll get it done. 
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OppaiOdyssey
Public post

0.5.1 Devlog 2


Hey friends! Another month passes by, this one being a little shorter than normal, though, but that doesn't mean any less progress was made. In fact, this month was really productive.
  • 8 new events completed
  • 251 new renders 
  • 12 new lewd animations
  • A few thousand words of dialogue and narration
  • Some coding work done for UI and sandbox
This month was focused on working on renders and animations, and I was quite successful and productive. This biggest lewd scene of the update, focusing on the green haired space witch, was completed, and even though it had its difficulties, it turned out really good and hot AF. 
What's next? I am taking a break from the smut renders and animations (my mind was mush by the end of day after day after day...) I will be focusing on writing some more now and rendering the less complex scenes in the evenings. I think by the end of the month I will have caught up and work on rendering the last, dirty, feral, passionate, and exhausting lewd scene will begin. It's a big one, but I'll keep the participants a secret for now. =)
As always, thank you for the support, especially recently! You guys make this project possible and I love every single one of you.
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OppaiOdyssey
Public post

0.5 Devlog 2



Hey everybody. I've been hard at work on the next update. 
  • 215 new renders
  • 1 new animation
  • 1 new outfit and hairstyle
  • Lots of writing
  • Lots of environment assets

I was quite ambitious when planning this update, and it has been pretty tough to pull off the visuals for what I wrote. That being said, even if it took a lot of work, it was well worth it. The environment and atmosphere is exactly what I envisioned. 
The writing is about 50% complete with what I have outlined, and the rendering is trailing behind just a bit off that. The next set piece I am working on is huge and a ton of work. I am already regretting it, haha.
Many plot point resolutions, long awaited character interactions, and returning familiar faces are happening this update. 
What's next? Writing and rendering this huge scene will take most of my energy, but after that there is a few tense events and conversations I have planned. Work, work, work.
As always, thank you for the support.
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OppaiOdyssey
Public post

0.4.6 Devlog 2


Hey everyone. Another month of work is in the books. Summer just started here, and it's hot.
A lot of progress has been made:
  • 78 new renders
  • 8 new animations
  • 7 new events 
  • lots of writing
  • a new, very special, very precious asset created

This month was focused on renders and animations, while also chugging through writing the planned lewd scenes for this update. Work on the lewd scenes details has been time-consuming, but the results have been great so far. Writing, renders, and animations are done for the first lewd scene, while all the writing is finished for the second.
What's next? I will keep working on renders to catch up with all my writing. 
The crew is nearing their destination, so after renders are caught up, I will take a look at the product to see if more events on Agni are needed before moving to the next mission. 0.4.6 will end after the intro to the next mission, so make sure you finish all the Agni events you want before starting it.
A little teaser for those who made it all the way here, the lewds for 0.4.6 will be focusing on Nyx, Pip, and Zara. 
As always, thank you all for the support!
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