You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
NeonStrip profile
NeonStrip
18+
NeonStrip
NeonStrip is an adult open-world RPG game set in Moon City — a neon-soaked world of nightlife, freedom, and risk.
Message

Subscription Tiers

$7
USD monthly
Pick-Up Artist

Get access to the game along with extra perks, including entry to the Tier 2 Discord section and all Screenshot Sunday posts. Your support helps keep development moving forward — seriously appreciated.

What’s included:

Access to game files Exclusive artwork Uncensored images and videos Access to Discord channel High-resolution screenshots Supporter-only community access Work-in-progress / behind-the-scenes content

0 subscribers SubscribeStar $7.00 tier
Unlock

Welcome

  • Early access to new builds Development updates and changelogs Experimental and supporter-only content A chance to help shape the game

NeonStrip

NeonStrip v0. 38. 4a — Public Release

This post also includes Mega.NZ content links
Comments
Like(0)
Dislike(0)
Posted for $7 tier
Unlock
NeonStrip
Public post

NEWS - October Release Update


Hey everyone,
I wanted to give you an update on this month's NeonStrip build.
The October update is going to be delayed slightly. During my latest playtest, I found several issues with some of the new features currently being implemented. A few of these systems need additional development, bug fixing, and polish before I'm comfortable releasing the build.
Rather than rushing the update just to meet the end-of-month deadline, I've decided to give it some additional development time.
I've frozen the addition of new features for this build and am now focusing entirely on completing what's already in development, fixing the issues found during testing, and polishing the overall experience. Once that's finished, I'll run another full playtest before preparing the release.
There also won't be a weekly development log this week. Most of my development time is currently going toward testing, fixing issues, and preparing new builds, so I want to keep that focus on getting the update into a release-ready state.
I'm not setting a new release date just yet. I want to see how the next round of fixes and testing goes before committing to a specific day.
Thank you for your patience and continued support of NeonStrip. I'd rather take a little extra time to deliver a more stable and polished update than rush out a build that I know still needs work.
-Blast
Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
NeonStrip
Public post

Weekly Development Update 10.23.2026


Development continued this week across several major systems, with a focus on expanding intercourse gameplay, building toward a more dynamic and reactive world, and continuing work on the city itself.
Some of these systems are substantial undertakings that will take time to develop, integrate, and properly test. Here's what I've been working on this week.

Intercourse System Improvements
Work continued on the new Intercourse Animation Graph Editor, which is part of a larger effort to introduce different intercourse modes and improve how these interactions are handled.
Alongside the animation graph, I've been improving the intercourse mini menu to make it more useful and intuitive while an interaction is in progress.
The goal is to build a more flexible system that can support different interaction types and transitions, rather than relying on a limited set of predefined sequences.
This is a fairly large system, so there's still work ahead before everything is ready.

Living Island System
The Living Island System continues to be one of the biggest long-term projects in development.
The aim is to make the world feel more alive by allowing NPCs to remember events, react to what happens around them, and gradually build a history of their interactions with the player and the world.
This system involves more than dialogue changes. It requires new underlying systems to handle NPC memories, save that information, and eventually let NPCs use those memories when making decisions or responding to the player.
Because of its scope, the Living Island System will not be fully ready for the next monthly build. However, I want supporters to get an early taste of what these new systems can do as individual features become functional.
This is a long-term investment in making NeonStrip's NPCs feel less like static characters and more like individuals living in the world.

World Development
I've also continued working on the Moon City map, primarily focusing on streets and the surrounding areas.
This work is part of the ongoing effort to develop the city beyond its existing locations and improve the overall environment as players explore the world.
The latest development screenshots show some of this progress, including work on the streets and surrounding scenery.

New Drivable Vehicle — Work in Progress
I've started working on adding another drivable vehicle to NeonStrip.
The vehicle shown in this week's screenshots is currently a test vehicle. It's being used during development, and it may or may not make it into the next update. Its inclusion will depend on how development progresses.
For now, the focus is on the work in progress rather than promising a new vehicle for the upcoming release.

Looking Ahead
Several of the systems currently in development are fairly large, particularly the Living Island System and the expanded intercourse system. They require more than simply adding a new feature to the game; they need supporting functionality, integration, and testing.
As a result, not everything shown or discussed here will necessarily be complete in the next monthly build.
My goal is to introduce these improvements in stages, giving supporters an early look at what they bring to NeonStrip while continuing to develop the underlying systems properly.
Thank you for your continued support!

— Blast

Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
NeonStrip
Public post

 Weekly Development Update 10.16.2026


This week, I've focused most of my time on preparing NeonStrip v0.39.0a, the next monthly build.
I’m keeping this update a little smaller, so I have enough time to finish everything planned, properly test it, and give the build some additional polish before release.
For v0.39.0a, I’m working on new character expressions, including crying and laughing, along with new dialogue commands and actions. Dialogue itself is also receiving improvements aimed at faster generation and giving NPCs more awareness of their surroundings.
I’m also planning an appearance generator for randomly spawned NPCs, which should help create much more variety throughout the island.
The environment received some attention as well, with new underwater vegetation being added to oceans and other bodies of water.
And there is one more fairly significant addition coming: a new Adult Intercourse Mode. That’s all I’m saying about that one. You’ll have to figure out the rest yourself when v0.39.0a releases.
New v0.38.4a Video
I’ve also uploaded a new NeonStrip v0.38.4a gameplay video, giving everyone an inside look at the current state of the game before we move into 0.39.0a.
I’ve refreshed the YouTube channel graphics as well, bringing its design more in line with the other NeonStrip pages.
Watch the new video here:
YouTube Link
More work on v0.39.0a is coming over the remainder of the month.
Thank you for continuing to support NeonStrip.
— Blast.
Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
NeonStrip

 NeonStrip Version 0. 38. 3a

This post also includes Mega.NZ content links
Comments
Like(0)
Dislike(0)
Posted for $7 tier
Unlock
NeonStrip
Public post
Version 0.38.0 – Release Schedule Update
I’m giving Version 0.38.0 a few additional days of testing before the wider release.
This update focuses heavily on fixes and stability, so I want to ensure it delivers a stable, playable experience rather than rushing the build.
Release Schedule
This Weekend — Tier 3: Casanova & Higher
Test release of Version 0.38.0.
Tuesday, October 6 — Tier 2: Pick-Up Artist & Higher
The release expands to Tier 2 members.
Friday, October 9 — Public Release
Version 0.38.0 becomes available to everyone.
The extra time will let me test the build, fix any remaining issues, and make sure 0.38.0 is ready for the wider release.
Thank you for your patience and continued support!
— Blast
Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
View next posts (6 / 11)

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.

Creator Stats

12 posts

Goals

$0.00 of $3,000
per month
I’m working toward upgrading my development PC to improve performance, stability, and overall quality in NeonStrip. A stronger system will allow faster iteration, better optimization, higher-quality visuals, and smoother testing — especially as the game continues to grow in scale. This upgrade will directly impact development speed and help deliver more frequent updates, better performance, and a more polished experience. Thank you for supporting the future of NeonStrip.

Other Creators

Features

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
Subscribe
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.