At this tier, you'll get access to each chapter of Friends in Need, three days before its public release! In addition, you'll get exclusive NSFW art, writing, and Discord access!
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At this tier, you'll get access to each chapter of Friends in Need, one week before its public release! In addition, you'll get exclusive NSFW art, writing, and Discord access! As a special benefit, you'll be able to participate in polls which shape future game content!
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At this tier, you'll get access to each chapter of Friends in Need, as soon as it's finished! In addition, you'll get exclusive NSFW art, writing, and Discord access! As a special benefit, you'll be able to participate in polls which shape future game content! To top it all off, you'll also get access to "Sneak Peek" posts, offering early-alpha versions of future chapters, and bonus art.
Friends in Need: Season One v0.95b: Available to the public! This contains the newly revised and remastered Chapters 1-12, as well as mini-sodes like Blue Valentine and A Slave to Desire.
Glitter and Grit: Caught between her daughter's dreams and reality’s demands, Isabella strives to find the balance between stripper and working mom.
The Heavy Things She Carried: EPUB ||| PDF Desperate and out of options, Carolina finds herself deep underground, surrounded by the private appetites of wealthy men.
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Dev Update! 11/10/26
Hey, hey friends! Hope you’re all doing well, today.
Work continues on Ch16, and I’m creeping toward 750 images. I decided to expand one scene slightly, adding a few more options regarding how you can approach a girl. I also added on a small scene with Gabby, which I’d initially been on the fence about. Currently rendering that one, and once it’s finished I’ll be publishing a pretty meaty little demo build. Finally. I also started writing that Viola scene that I’d discussed last week, to see how it’ll fit into the larger chapter. I’m still not 100% sold on including it, but I’ve done a few ‘vision board’ renders for it, and I think it’ll make the cut.Smut!So, I’m making my life harder than it needs to be, which is kind of a running theme in my dev journey.. Still, I think these little scenes will address one big problem I’d had with the chapter thus far, which is that there wasn’t enough smut. I also figured out a way to connect both of these secondary characters to larger plots, in a way that I think will be fun. Plus, I want to meaningfully advance Viola’s plotline, and this new scene’ll let me do that.
In short? I’m working in my typically haphazard fashion, but I’m having fun.
I’ll leave you with that for today! But, as always: take care of yourselves, and thank you for your support!
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Dev Update! 11/4/26
Hey friends, hope you’re all having a nice week so far. My day job continues to be a little rough, which has knock-on effects on my dev work. I also have a stye on my eyelid, which makes staring at a screen for hours.. Not fun. Still, I feel bad about getting this Dev Update out so late, so I’m showing off more renders than usual.
Chapter 16 is approaching 700 images, and I still have a couple sizable scenes left to finish out the chapter. Despite a little re-writing and re-rendering for a couple scenes, progress has been pretty steady. I also had to do some pick-up renders for the demo build I’m doing for $15+ members, and I still need to do some coding. But, it’s getting there. I couldn’t be more sorry for the delay in getting that out to people, but hopefully a bigger, longer, smuttier demo will be worth it.
I really went into this chapter with the intention of it being another smaller, less ambitious one. The plot outline I’d done was pretty sparse. Then I started adding scenes, as I’m wont to do. Then I decided those scenes needed several characters and/or crowds appearing in them, which are always a little difficult, as well as scenes with variant characters, settings, etc. based on choices made. Then I also decided to experiment with some different mechanics, which has complicated some things.
It’s all good stuff, and some of those added scenes have meant having favorites like Gabby, Madison, Viola, and Mason appear, when they weren’t really slated to originally. But, the trade-off is development time taking a bit longer, as I’ve needed to do some on-the-fly rewrites and re-rendering to make everything fit together. The post-mortem for this chapter should be interesting.
Still, little headaches aside, I’m having fun. Even if it’s a bit laborious, it’s all a labor of love, and I’m eternally grateful that you folks are all here taking the ride with me. Hopefully I’ll be back here next week, with a little more quantifiable progress to share.
Until then, take care of yourselves – and thank you for your support!
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