General announcements regarding the game's development.
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Nude Gratitude
General announcements regarding the game’s development.
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Butt-Naked Buddy
Sneak a peek at behind-the-scenes content, including new character models, hi-res 2D artwork, and story progression updates (most of which will be NSFW)!
Participate in polls for scenarios and development focus
General announcements regarding the game’s development.
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Hey there, nudies! Another busy week for us, with some very fun progress. But first, hope you like this new art from Anne because I personally LOVE it. These COLORSSSS
We've been chugging away in the background, trying to improve our process to make things a bit faster! One of these was Invertex implementing a drop-down selection for animations! Before, if I wanted Amber to emote during a particular line of dialogue, I'd have to go in and write in Amber_Idle_Excited. Not a particularly difficult task, mind you, but once you get into hundreds of lines of dialogue, it gets pretty mind-numbing AND is fairly difficult to keep track of. But now, everything's organized in a nice little drop-down box!
Notice that "set wearable" option? That's another thing Invertex added as well. Now, we have an easier way to enable or disable clothes and accessories on characters!
(NOTE - not a real scene)
While Amber loses her clothes pretty definitively and permanently, this is still an easy way for us to enable her shoes, bag, or any other accessories. It can work on other characters too, so expect some fun clothing mix-and-matching!
As far as story progression goes, one of our major NPCs for the opening needed some extra work. Freddy, the cafe owner, was one of Bear's first rigging jobs (even before Amber!). It was great practice, but now needs some revising to better fit the rest of the gang. Bear's been hard at work re-rigging Freddy for new animations and is just about done. Since he's a heavier character than the others, special consideration was given to how he moves around, like where his bigger belly rests when he sits down.
Couldn't just have his stomach clip through his waist, so it sits a bit more naturally on his lap when he sits! Bear's a real one for figuring that out.
Not only that, but we felt the cafe area park was a bit empty. We decided to add one new piece of equipment to make it feel a bit busier...
A rock-climbing wall! Bear knocked this one out pretty fast. Why a rock-climbing wall specifically? Well, beyond just filling out the park more, we also wanted to slightly expand on the opening a little bit more and realized we had an opportunity! Anne's hard at work now on some new illustrations for a couple more scenes with Amber in these early moments of the game. Here's a sneak peek at a very rough WIP Anne's cooking up...
Poor Amber! She wouldn't have these problems if she just ditched the pants...
And that's all for today! Thank you so much for the support, and see you next week with more!
PHEW. Hey there, nudies! Between work and house selling, it's been an extremely busy time for yours truly! It's finally clearing up though, so now I should have more time to focus on our favorite nudie cutie! Check out this ADORABLE picture Anne drew of Amber really working some accessories in the clothing shop! Not exactly clothes, but I'm sure no one minds. Love the transparency on the sarong~
We're still just trucking alone with this cafe zone section - fixing new bugs that pop up (weirdly enough, usually centered around Amber's boobs), tweaking cutscenes, stuff like that. Again, slow progress due to personal stuff right now. We're hoping that once we wrap up this particular section, we can put a small playable build of it out for you all to check out. I wouldn't call it the demo per se, but more just a way for you all to see our progress in some playable form. I'm really happy with the intro to the game, and I'd love for you guys to check it out sooner!
Bear's also made some GREAT progress on the beach zone! Check this out!
Can you tell that Bear loves Wind Waker? It's okay, so do I.
Just got a few more buildings to texture up and we can pretty much call it done! Bear's been having a ton of fun with this particular location...
Heads up - next month's Patreon rewards might be a bit late due to Anne moving across the country! But they've made some nice progress on the comic, and I think you'll like it. It gets a bit spicy~
Not in this panel, though. This one's just cute.
All right, that's it for today, though. Schedule's probably gonna be a bit sporadic with all this house-selling stuff going on, but I'll do my best to get more to you soon! See you then!
Hey there, nudies! Sorry things have been slow for a bit. Real-life stuff has unfortunately been getting in the way of building our nudie game. Three out of the four of us on the team are actually in the process of moving, including yours truly! I had to spend much of the last couple weeks just cleaning my house top to bottom to put it up for sale! It's officially up on the market, and once it sells, I'll be moving across the country from Louisiana to Oregon. Now that that's out of the way and I can't do anything else but wait for it to sell, I should have more time to devote to our favorite nudist!
We've still just been working on this opening area of the demo - tweaking the script, setting interactables, building the cutscenes out. Again, just going a bit slower than usual due to real-life complications. It's coming along really nicely, though, as is the beach area!
We also briefly experimented with Amber's face a bit. Amber is fully 3D from her eyes to her nether-regions, but we had a thought - what if Amber's face was completely 2D and simply drawn on? Anne drew a new face for Amber's model, and... check it out!
Pretty cute, right? Sadly, the 2D face was a lot more annoying to manage in practice, and would require a lot of coding to constantly swap out new textures for different expressions and whatnot. Though to be quite honest, it goes to show just how impressive Bear's modeling skills are that the 3D face still looks VERY 2D, like it was also drawn on in a different style. We might just see if we can replicate Anne's face in 3D instead. Not sure if that's going to be done in time for the demo, but we'll see!
That's all for now, though! Thank you so much for your support (and patience), and see you next week with another progress report!
Hey there, nudies! Just a small, text-heavy update today. Unfortunately, this has been an extremely busy month for me personally, and I'm kinda holdin' up the works when it comes to implementing dialogue and filling out the cafe zone with its interactions. See, I don't just write comics (and games), but also help manage a comics site and currently gotta help out my fellow creators file their taxes and keep their businesses afloat. Hopin' to clear out the rest of my work this week so that I can hunker down hard on MNL!
As mentioned, the cafe zone is the first real area that you as Amber get to walk around and explore. It has a good amount of dialogue and things to click on, and we're in the process of finalizing all of that. I'd say we're roughly halfway done, and could probably finish that section up in the next couple weeks if I can just get some time to sit and work on it. It's coming together nicely though, and I can't wait to show it off~
And speaking of showing off! Anne has already finished next month's prequel Patreon comic! You can get a sneak peeeeeeek in the panel up there! Amber is SUPER cute (and nekkid) all throughout this one, and I know you're gonna love it. These prequel comics have been really fun to do, and they've been a great way to help flesh out (pun intended) Amber even further in ways we hadn't quite considered in the main game! Things we can incorporate later down the line, for sure.
Last but not least, the beach zone is about halfway done! Texturing is taking a bit longer due to how many unique assets there are, but it's looking NICE!
I seriously can't wait to plop Amber in there for some photo ops. Bear's learned a lot in the process of working on this gane, and I think this is shaping up to be his best work yet!
That's about it for tonight, though. I'll try to get another progress report out to you sooner this weekend. Again, apologies for the delays. See you again soon!
Hey there nudies! Huge apologies for the delay in progress reports! Between the holidays, work, and world events, it's been a busy time for the Birthday Suit team! I've also been especially laser-focused on getting more cutscene work done now that I can properly edit them in-engine, and it's given me a bit of tunnel vision. Hard to pull myself away from Amber's exploits to write about her adventure's progress reports. Sorry, sorry!
The main thing has just been polishing up these cutscenes and making them truly shine. Lots of dialogue edits to better fit the visuals and timing of scenes, a lot of new visuals to keep scenes engaging and snappy, adding music and sound effects, that kind of stuff. We've finished our biggest cutscene - the game's very opening! And it looks and sounds and reads fantastically! I couldn't be happier with it! The team loves it! I love it! And sadly, I can't really share it! I can't upload a video of it because it contains nudity, and even if I could (which I did), video compression does a number on it. I could post it on the discord, but I think it would be much better to experience it in-game in its proper context. So sadly, I'm going to show INCREDIBLE restraint and just keep it in the bag for now. I just have to work even harder to get this demo out faster so you all can experience it!
Everything else has been going smoothly, too! I hope you all liked our rewards for this month! We actually went through a number of different ideas for pin ups before settling on the one you all got earlier this week. There was one that we ended up liking so much that I ended up requesting a finished version of it as well. It didn't quite suit the pin up feel, but it was just so cozy and relaxing that I knew it deserved to be finished. That's the image you're seeing up at the top! As apologies for the progress report delays, have a comfy, cozy, nudey Amber pic from Anne.
Bear's also been back in the kitchen and working on the beach zone. We're already at the texturing stage, and having a lot of fun with it!
I think we can probably finish this one up this month, though I'm not sure if we can fit it into the demo. Maybe as just an empty exploratory area before we add NPCs and such? Would make for some nice photo-ops...
But that's all for now! I'm already itchin' to get back to cutscene editing! Thank you all again for your support, and see you next week with more!
Hey there, nudies! Just a small update this week. With the holidays coming up, much of the team has been busy dealing with real-world stuff. But while it may be snowing outside (depending on where you are), it's sunny and sandy here at Culo Culo Beach!
Bear Festival has begun work on the next location for Culo Culo Town - the beach! Obviously, a game like this has to have a beach! We're currently working on a little town strip, but will expand the beach later to include some more private locations away from the town. Not that Amber needs her privacy for some fun in the sun!
This environment is already pretty far along! Just need to finalize some of the shop locations. This one here is a combination souvenir and tackle shop. Get yourself some sandals and grab a rod for some fishing! There's also a little beach-side bar, an ice cream shop, and an empty building that still hasn't been rented out yet! That last one's not as exciting, but it's realistic!
We've actually made quite a lot more headway than I expected in modeling the whole town. It won't be long now before the whole damn thing is realized! Though I doubt we'll be able to finish this beach area in time for the demo. Maybe one of the more private sections? We'll see!
That's all for today, though! Thank you so much for the support, and see you next week with more!
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