Development Post #18
New concept for a RAID mini game: One of the systems that I have not been happy with in this game is the raid system. I want to add something more interesting to take its place. In other words, I will start working on a new mini game that will substitute the old raid system. However, I will not touch the Perks, stats, items, outcomes, etc... That will remain the same. However, I will completely redo the mini-game that takes place when you click that big RAID button. Instead of a bunch of random checks, it will be miniature version of an active brothel simulation. Rather than going on lengthy detail on what it will be like, I've instead created this very rough conceptual UI blueprint: (see below)
As you can sort of see, there will be 4 different rooms where Elite, Alternative and Popular clients can spend time with the courtesans. I've been studying the drag-and-drop feature for Renpy and I plan to fully exploit it for this mini game. You will be able to chose between different room designs to build in these four slots and then start dragging and dropping customers from a queue so they can spend time with the courtesans. The more profit you make during this timed activity, the more damage you will inflict to the raid opponent. Like the other minigames, this one can be skipped using the cheat and it will take a while before it's fully cooked and added to the game.
Next Update: Coming up is the final Rank A training animation update with progression for all courtesans. After that, we can finally take a deeper dive on specialisations and continue the main story. The update will also feature new content for the Spa/Bathhouse.