Episode 4 - Progress Report #17
Hey everyone
It's time for the final progress report for Episode 4! π₯³
I've finished all 1760 renders for the episode. So, once again, the episode will be the biggest one yet (Ep. 3 had 1530 new renders)... I do plan on ending that trend with this episode and go back to slightly smaller updates. But let that be a problem for future-me in a couple weeks π
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Here's the progress:
- Writing: 100%
- Character models: 100%
- Environments: 100%
- Renders: 100%
- Day 10: 353/353
- Day 11: 460/460
- Day 12: 335/335
- Day 13: 612/612
- Music/Sound: 50%
Release dates π:
- Gold/Silver tier: May 9
- Bronze tier, itch.io: May 16
- Public release: May 30
I'm currently still working on music. Unfortunately I have to replace most of the songs in the game with this update, due to some ToS changes π’. I was very worried about this, since I feared that I couldn't keep the same "vibe" going with so many changes, but I'm actually decently happy with the new selection so far. I know I'll miss some of the songs, but I think with others it's actually quite an upgrade. I'm curious what you'll think about it π.
So far I'm done with replacing the tracks from Episode 1 - 3, and I added about 60 new songs for this. Now all that's left is music and SFX for Episode 4. And after that it's just testing, testing and more testing. So, all on course for a release on Thursday! π₯³
Since this is the first time we'll have an early access, there'll be some additional rules up in regards to spoilers and whatnot (mainly for Discord), but I'll post those next week together with the release. There will be one last preview pic on Monday; the bonus renders and pin-ups I'll do after the 9th. I probably won't post a progress report for a little while since I'll be busy with the release fallout and the planning of Ep. 5 (and there's usually not much to report in those very early stages).
I really am super excited for this release, I hope you are too! π
β€οΈ Enjoy your weekend and thank you for your support! β€οΈ