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Lewd Games from Momoirosoft profile
Lewd Games from Momoirosoft
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Lewd Games from Momoirosoft
We make beautiful real-time adult games with characters you'll grow to love. Art by: sacb0y
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Lewd Games from Momoirosoft

Dress Up Release Now on Android!

This post also includes Mega.NZ content links
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Lewd Games from Momoirosoft

Dress Up Release v0. 5. 3: 90+ new items! Tons of Panties, Bra's, stickies and more!

This post also includes Mega.NZ content links
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Monthly Update: Animation Progress and Previews, Tons of Panties and more

Hey peeps, took my break before making the post this month because I didn't want to make an update post around the chaos of April Fools.

Last Month

Last month I focused on getting some animations done, and I accomplished what I intended make. My main goal was finishing the animations for "First Night" below you'll see the previews of some of those. Remember these previews do not include any facial animation, or physics that you would see in the game.
They totaled in roughly 25 animations. Some especially challenging cause they're not what I usually do.
I'm not done animating though, there's still multiple scenes or content that I feel is crucial. Note my personal tasks are not sex sim related I generally commission those and I won't comment on their status at the moment.
I won't say specifically what I need to animate cause what I feel like needs to be done can change, but you can expect more animation previews like above.
While I was doing my animating Oddmore has been finishing up outfit items but I also put them on panties specifically. Expect a huge update mostly full of panties in a dress up build soon. I'll maybe do a preview post when stuff is implemented, or the build will just drop we'll see.

This Month

So, my first objective is implementing the new items and doing a dress up build asap. I would not expect a game build this month considering the volume of work needed on animations.
One issue pointed out in the dress up build is an inability to close it without alt+f4 so stuff like that will be resolved.
After that I'll be back on animation but there's some other things to tackle too like prep for implementing controller support. This requires several rewrites as much of the game is designed around kb/m only. And I want the game to be viable for steamdeck. I now realize this needs much documentation to assign the work properly.

Next Month

Next month I want to have animations wrapped up and implemented, the goal is to get the animations implemented, make a build with the animations along with some other updates. And then we'll be shifting away from animations and content to focus on some of the things mentioned in the post after new years.
By this time Unity 6 should be released, and we'll be transitioning to it and as a result reworking many of the rendering aspects. We'll also be doing something of a fresh project and reimporting everything.
So, in short expect a build next month with everything worked on last and this month, and then following that a focus on development with many changes to the games rendering and some other functions (like smoother time of day transitions). I don't know how long this transition will take.
All goes well, I think we'll be focusing on polishing the game for a bit. Address a lot of the gameplay issues, implement gropes for all the positions, finalize the progression stuff, add tutorials, and address the long ass list of tasks I created when the year started.
While content will be less of a focus during this period, that applies only to me and what I do. Others I commission will still be working on outfit items, sex sim animations, or other stuff.

Conclusion

Thats all for this month peeps, more to show less to say! :P
Things have been a bit scary lately, not just with Patreons weird rules but also payment processors. Itch.io is one of my main income sources, honestly more than patreon and SS. And if that site gets pressured like DLSite and Gumroad the impact would be quite severe.
It's probably not a good idea to just "wait and see", but one thing is certain getting on steam is crucial. But having problems before that point might not be a disaster, but really really doesn't need to happen...
As I think things through, the above plans may change to ensure stability of income. At the moment I have a writer and a 3D artist and any disruption would result in me only being able to continue to pay them for a short period of time due to savings.
Having the game in a better more polished state sooner may help avoid that problem.
So, all that said, thanks for your support and patience!
~sacb0y
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Lewd Games from Momoirosoft

Dress Up Only Release: 60 new items

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[Rough] Our Apartment v0. 5. 2. d

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[Rough] v0.5.2: Dress up Only Build, New Outfit Items, Icons, Conditional Outfitpools, Various Fixes, Pose Mode Improvements 

Hey peeps sorry this build is so late in the month! I originally wanted to release this build by Valentine's day. I wanted this release to have more than just outfit items but I didn't really succeed on that front. I got concerned about breaking things and then just struggled to find a way to move forward for a while...
So sadly I couldn't do any major animation or sex sim updates.

What's new

  • Nearly 60 new outfit items, including a new valentines set!
  • Lots of Cloth Physics! This is probably a bad idea; I look forward to screenshots of the physics fucking up...
  • UI improvements to dress up, and new icons (the icons suck i'll redo them later)
  • Naomi now has a different set of items depending on Act, and also a different set based on conditions. In Act 4 if Naomi's horniness is high enough she'll wear different clothing each day. More will be added to this but I'm a bit limited due to a lack of panties options for now.
  • You can now hit [Tab] to hide the UI
  • You can now hit [P] to take a screenshot
  • Pose mode also has a button for taking screenshots at 2x size, among some other fixes for pose mode. 
Fixes
  • Act 0 soft lock should be fixed but there may be other issues
  • Audio for sex sim is now fixed, along with fixes for animation specific triggers
  • SSAO can no longer be toggled in-game due to potential crash
  • Other fixes I probably forgot

Dress Up Only Releases

One thing I did this month was make a tool for devs helping me to see current outfit items easily. Be it for preview purposes or story reasons. I decided to expand the setup a bit, and now I think this might be good to release in general. 
Perhaps this will be the free release for a while, so people can at least see what's being added. What do you think? At minimum I want to release this so people can see new content sooner. So even if I can't get a proper release ready, people can at least preview new items.
This will be in a separate post for all supporters.

What's the deal with Linux and OSX?

As you might have noticed I haven't released a Linux and OSX version for a while. This is for a few reasons.
Recent builds have been built with IL2CPP which helps improve the performance of the build. I can't do this with OSX without getting a mac computer. I
I can make Linux builds but... I have no idea why but the performance just isn't good. 
There's also a bunch of other issues, shader issues, graphical issues just a whole mess of stuff. I recently made a build for linux and tested it against a windows build on my Steamdeck. 
THE WINDOWS BUILD PERFORMED TWICE AS GOOD, and looked better. HDR worked, everything was just peachy. Proton (experimental) has just gotten that good.
So, for me I could spend all this time trying to fix the Linux build and make it work properly, or just ask people to use proton like they use for every other game coming out now. 
OSX also has inherant performance issues by currently being forced to use mono, plus I can't really test the build myself. So, besides performance issues there's visual or other bugs I might not know about. And getting a mac that can run the game would cost at least $1000?
Which is money I don't have while I need to pay for all these assets and animations, especially considering the relative market size is tiny. It's not like android which represents at least 1/3 of my users.
Any feedback on this problem would be appreciated. I will include an OSX and Linux build in the post with this release so you can see for yourself. 

What's Next?

Next release will focus on a slew of new animations for cinematics and activities! I won't specify what specific activities at this time but they should be lewd...
New outfit items will come too, I had to refamiliarize myself with implementing outfit items but now I should be doing the process monthly now. Now that we have what we need for general story gameplay, the focus from now is things like panties and lewd items. But there's a severe lack of panties first and foremost...
I also want to add more gropes to sex sim and more buffs and debuffs.
Next month SHOULD have a release. 

Conclusion

I'm sorry this release is smaller than intended, but next month should have a ton of new content to chew on!
~sacb0y
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