Happy Birthday Naomi! A little Update for now...
Hey peeps, it's Naomis birthday again and once again I'm late on a build for it 😩.
This time I at least sorta have an excuse, last couple days I've had a bizarre injury. I sneezed hard and like sprained a muscle or something around my upper right abdomen roughly. Weird shit, but I've been pretty much taking a break since cause certain movements hurt.
Anyway, my goal was to get a build release out today, and I was close T_T.
I also didn't have any art commissioned this time around, trying to save atm after spending a lot the last few months.
Status of the Update
There should be a build release this month, and the progression and stat implementation fully intact. Unlocks configured, etc.
It's a lot of stuff to keep track of which is why it takes so long, I have to configure and test. It just takes a while.
One new feature you guys might enjoy is there's now an Auto-save slot, which saves every time the activity selection menu shows. This revealed some quirks with progression but were solved.
Most other updates are just improvements to existing systems to make the progression stuff work. There's really not a ton to say. A good chunk of the work ended up being fixing a bunch of the camera's that had positions and effects busted. There was a whole horrid mess where the importer from amplify broke and i had to do a lot of back and forth with the asset dev to get things working again.
Largely that's why I haven't updated this month, I wanted to wait for the build to be ready hopefully around this time.
But it is what it is.
What's next?
The build should come this month for all supporters, and then afterward I think I'll try an android release to get some of that configuration stuff out the way, and also see the impact of a new shader memory improvement..
UNITE is this month, which is where Unity announces a lot of new things, and it's supposed to be quite major this time. I'm sure people have heard the RTE has been cancelled, and while that news is largely irrelevant to this project some see it as a good sign. I'm more interested in other signals though.
Remember the current version of unity the game is on (Unity 6) is considered a preview, so the features and updates are not complete.
I'm sorry this is a rather lack luster update, especially given the occasion, but it's been a month and a half of busy work and tuning and such. None of the fun stuff really.
That said, if anyone makes any Naomi art and sends it to me here, on discord, or on X, I'll be sure to make a post about it.
Thats all for now, thanks for your support and patience.
~sacb0y