Join for free to receive email notifications about new posts submitted to paid tiers
2659 subscribers SubscribeStar Follower
Unlock
$2
USD monthly
A Tip for Naomi
It doesn’t take much money to catch Naomi’s attention. She makes every dollar count.
See posts meant for Subscribers only!
Access [Release] class and some [Rough] class build releases a month or more before [Public] release
Participate in polls!
249 subscribers Tip for Naomi
Unlock
$5
USD monthly
Skin in the Game
A few extra bucks helps to motivate Naomi, which means you get to see what others don’t.
Access to all [Rough] and [Release] build releases a month or more before [public] release
See in-progress screenshots and sketches earlier
195 subscribers Skin in the Game
Unlock
$10
USD monthly
Let's Get Serious
Naomi has her ways of rewarding someone willing to make a serious commitment to her.
All the previous perk tiers plus:
[Experimental] Build Access unreleased to public
[Experimental] Asset Releases
Access to gamedev documentation like scripts, designs docs, and other text based information
PSD Art files from paintings
138 subscribers Let's Get Serious
Unlock
$20
USD monthly
Way to Her Heart
It’s not just about the money; it’s the support and commitment that really catches Naomi’s attention.
All the previous perk tiers plus:
Participate in early-stage design and art discussions in a private discord (make requests that might appear in our games!)
Large Name Display in Game Credits
9 subscribers Way to Her Heart
Unlock
$35
USD monthly
A Call from Naomi
Your devotion inspires Naomi to leave you a voice message, naughty or nice.
All the previous perk tiers plus: -The voice actor for Naomi, Chocolate Chip Cookie Chan, will send you a short monthly voice message of your choice (for as long as you donate).
Subject to length and voice artist discretion
3 subscribers A Call from Naomi
Unlock
$50
USD monthly
All in on Naomi
Naomi wouldn’t you use the phrase “Sugar Daddy” but at this tier you are one of the most important people in her life.
Get all of the previous perk tiers plus:
Get your logo and website listed on the splash screen (after 3 consecutive months of support at this tier)
1 subscriber All in on Naomi
Unlock
$100
USD monthly
Naomi’s Priority
here’s serious, and then there’s committed. At this tier, you are the apple of Naomi’s eye and she’d do almost anything for you.
Get all of the previous perk tiers plus:
Commission a monthly original sketch by SacB0y
Drawings are lite color or grayscale shaded and subject to SacB0y approval
Direct input on game development
3 subscribers Naomi’s Priority
Unlock
Welcome
Finished and Experimental Build releases a month or more before public release
PSD's of high quality Art
Exclusive polls to help determine what content we make next
See something you like? Subscribe to see even more!
Monthly update: I would have a release but I keep running into issues...plus other updates
I wanted to make this update earlier this month but I also wanted to release a build. I came "this" close to doing the release like 8 times and kept finding issues. The biggest one was this horrid thing...
Thats is not the gif breaking, that is the games lighting breaking. At first I thought it was a mobile issue then I find it's a general issue!
Took a while to figure out what was wrong, and report it, basically for now there's no smooth day transitions.
Then after some other failures I was gonna do a release yesterday then...
Alright easy fix, then I go back to taking some screenshots for this release, and somehow sex sim animations are just busted. No idea what happened, I give up.
Just thing after thing man. I might just wait until later this month. I've been at this release since around Christmas.
So, for now, I'll just give some development updates.
I've taken a break for a few days to chill out a bit, and will be back to work this week.
Something I Missed
Before I managed to spend half this month just getting a build out. Initially, I realized something I missed, this pertains to localization.
I haven't thoroughly tested localization for story dialogue, the main issue there has been that dialogue can change, and I need to ensure the system is not easily broken by some simple updates (cause the default localization is by words). I will do that testing now, then make further localization announcements perhaps with a public option for languages the publisher isn't supporting.
Just depends.
Cinematics
Beyond that work is focused on cinematics, implementing scenes like first night and more.
One function needed is a way to view previous lewd scenes, so stuff like "First night" can be viewed at any time. I also have plans to return some old scenes that have been missing but now added in proper context to the game.
That stuff is the main focus besides that localization issue (And getting this fucking build out which fixes some critical bugs).
A little focus on Writing
Another task on hand, I need to get back to focusing on some writing stuff. The writer has been working on things in the background basically Act 4 and beyond stuff. I've just been letting them do their thing largely, but besides checking up on that I also need to get a bunch of content ready.
Like for example the content around the cyber pup stuff, so that the animations and environments needed are outlined. This is largely post steam launch stuff tho.
Thats all for now
I just wanted to make AN update, I should have a proper update next build release on plans for the year and state of the game, etc. maybe a roadmap to follow.
I haven't done a roadmap yet cause last time it felt like a jinx, and while I'm not a superstitious person I also believe I have more success not talking about things too soon. It has nothing to do with last time (losing the programmer), doing that also gives a sense of a accomplishment for no work.
I have a similar mentality about monthly updates, I talk about what I accomplished and no more. Not what's planned, not the full extent of what i want to do. You all will see that if I manage to do what I set out to do. While it sucks from a marketing standpoint, it keeps me motivated to ensure I have things to talk about every month that's not "X plan is progressing".
I'm always worried about how certain my plans can be, maybe I can talk about more after the steam release when I can make more guarantees thanks to the income from that.
Anyway, I hope that makes sense for you all. Next update will be around the end of the month.
One big issue with this build is when it comes to the Cyberpup stuff with other outfit items there's a lot of clipping. It seems like at some point I made some skinning adjustments on Naomi's body. Probably for the better but this is a big issue...
I means for this and future items there will be inaccuracies in the skinning. As such I need to run through reskin and reexport basically all the items.
This does present an opportunity tho, for sometime I've wanted to give Naomi more...jiggle. But the issue is she needs additional bones or skinning to do it. Which would create this problem all over again
So what might happen next is I'll just go ahead and add these additional bones while I reexport everything since I need to anyway.
But yeah if you notice a lot of clipping with Cyberpup (and certain newer items) that's why, I dunno when this happened, but what's done is done.
There's also some new features:
There is now an icon when selecting an item removes another item. So now you can have a warning when adding a shirt removes a bra or something. This should make finding items easier.
Tab to hide UI and P to take a screenshot still works, note P screenshots do not work in HDR mode.
New lighting scenarios, and light temperature can be adjusted
Includes new free cam (with some adjustments)
There's new animations to select
Besides Cyberpup there's also other new items and variants
Unfortunately, there's no android release since I need to finish the touch controls for the free camera. The release is also a bit large at near 2GB since I need to work on compressing some textures.
Ability to support your Creator by pledging – one-time or recurring.
Means to reaching out to the Creator directly via Instant Messenger.
Subscribe
WE USE COOKIES
SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.