May 30th Weekly Update
I continued working on the animations for the cultist female character, but I also took some time this week to work on the upgrade to Unreal Engine 5.
Like I previously said, when I tried to migrate the project, it just didn't work out. I need to rewrite things in UE5 in order to upgrade. While I'm doing so, I'm trying to optimize as much as I can to keep the memory footprint down, and reduce CPU use.
I'm working to keep everything as modular and separated as I can, which is going well, and actually some pretty satisfying work.
I'm trying not to spend too much time with this, but I would love to make the upgrade and take advantage of some of the new tools (fluid stuff especially!)
That's about it for this week!
Have a great week!