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Mithos56 profile
Mithos56
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Mithos56
Sorceress' Tale is an adventure game staring the Sorceress Meridiana. Players will help her on adventures, killing monsters, solving puzzles, and participating in..... other activities.
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  • Subscribers will get access to new builds and tests of the game and game mechanics. I will also give out game assets that I make to subscribers(short of the heroine until the game is done). There is a discord for the game as well!
Mithos56

October 30th Weekly Update

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Mithos56

October 24th Weekly Update

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Mithos56
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October 16th Weekly Update

This wasn't a particularly exciting week.  I took some time to finish exporting the animations and skeletons for the cultist lady so they can be brought in engine.  I had some issues with the morph targets not wanting to import, but I got that sorted out.  

It still makes the animation file size a little bigger than I'd like, but I think I have a solution for that.  I want to look at linking the morphs  to motion on special bones, so that I don't have to carry all that morph information in every animation, but we'll see how that works out in tests.

The upside to the morph targets is fairly clean deformation, and they're a bit easier to animate.  The downside, in this case, is that file size.  If I can get that under control, I'll be in great shape.  As it is it isn't outrageous, but its something I'd like to get control of sooner than later.  

I know some people say optimize later, but I think its better to try to keep things under control in the first place where you can.   As I move stuff to UE5, I'm trying to get that optimization done early where I can.

I hope everyone has a wonderful week!
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Mithos56

October 10th Weekly Update

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Mithos56

October 3rd Weekly Update

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Mithos56

September 26th Weekly Update

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