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Misarmor profile
Misarmor
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Misarmor
Sexy corruption/management games with jiggly bits ( ͡° ͜ʖ ͡°)
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Misarmor

OH, HELLO THERE :)

Welcome to Misarmor's Subscribestar page! 
Here you can find information about the creator's first project, A Home in The Desert, as well as information about the development of the game and what to expect if you become a subscriber. Let's go!

A HOME IN THE DESERT.

A Home in the desert is my first game. It's an idea that has been in my mind for a long time, that plans to merge a rich story with management/RPG elements, along with a deep, slow-burn type of corruption, fit for even the fanciest type of coomer. But what is it even about?

THE STORY.

The story takes place in a successful family in the entertainment industry, which has to deal with unfortunate events that will lead them to lose their wealth and fame. Leaving them with no more than their blood ties and willingness to get back on their feet.

WHAT'S MY ROLE IN THE GAME?

You play as a young futanari girl, who's been put in charge of the family's new household, her new role forcing her to try to balance her will to support her well-endowed family members, and her enormous sex-drive.

OKAY... WHAT'S THE SMUT LIKE?

I am not a picky guy... ( ͡° ͜ʖ ͡°) 
In this game you will find a wiiiide variety of kinks, going from masturbation to public sex, exhibitionism, prostitution, gokkun, and of course, pregnancy.

WHEN/WHERE CAN I EXPECT MORE?

A Home In The Desert is planned to be quite big, and there are a lot of different things to do. The thing is : when those lines are written, I (Misarmor) am the only developer working on it except for the proofreader who is correcting my silly english. So you can expect long development cycles of around 3-4 months.
BUT.
In my genius... I have put in place a Discord server!
In here you'll be able to not only follow the updates as they progress, but you'll also be able to harass the dev into going faster! Yay!

TELL ME MORE ABOUT THAT DISCORD THINGY.

Sure. So as stated right above, in this Discord server you'll be able to follow the development, and hang out with the dev(s), but that's not all! A lot of channels have been put in place so you can share many things with your fellow coomers, such as cat pictures, or smut!
There is also a whole section dedicated towards the game so you can provide feedback, including a "suggestions" channel where you can let your imagination go wild.
Here's the link : https://discord.gg/WSYtakMePx

WHERE DO I GET ACCESS TO THE GAME?


Well, all you have to do is ask :

0.4.5 FULL:

PC:
https://gofile.io/d/xTl1ZW
MAC:
https://gofile.io/d/XUQBWn
ANDROID:
https://gofile.io/d/a3KpiU

Well, I think that's it! Have a good one folks!

Misarmor
Public post

OH, HELLO THERE :)

Welcome to Misarmor's Subscribestar page! 
Here you can find information about the creator's first project, A Home in The Desert, as well as information about the development of the game and what to expect if you become a subscriber. Let's go!

A HOME IN THE DESERT.

A Home in the desert is my first game. It's an idea that has been in my mind for a long time, that plans to merge a rich story with management/RPG elements, along with a deep, slow-burn type of corruption, fit for even the fanciest type of coomer. But what is it even about?

THE STORY.

The story takes place in a successful family in the entertainment industry, which has to deal with unfortunate events that will lead them to lose their wealth and fame. Leaving them with no more than their blood ties and willingness to get back on their feet.

WHAT'S MY ROLE IN THE GAME?

You play as a young futanari girl, who's been put in charge of the family's new household, her new role forcing her to try to balance her will to support her well-endowed family members, and her enormous sex-drive.

OKAY... WHAT'S THE SMUT LIKE?

I am not a picky guy... ( ͡° ͜ʖ ͡°) 
In this game you will find a wiiiide variety of kinks, going from masturbation to public sex, exhibitionism, prostitution, gokkun, and of course, pregnancy.

WHEN/WHERE CAN I EXPECT MORE?

A Home In The Desert is planned to be quite big, and there are a lot of different things to do. The thing is : when those lines are written, I (Misarmor) am the only developer working on it except for the proofreader who is correcting my silly english. So you can expect long development cycles of around 3-4 months.
BUT.
In my genius... I have put in place a Discord server!
In here you'll be able to not only follow the updates as they progress, but you'll also be able to harass the dev into going faster! Yay!

TELL ME MORE ABOUT THAT DISCORD THINGY.

Sure. So as stated right above, in this Discord server you'll be able to follow the development, and hang out with the dev(s), but that's not all! A lot of channels have been put in place so you can share many things with your fellow coomers, such as cat pictures, or smut!
There is also a whole section dedicated towards the game so you can provide feedback, including a "suggestions" channel where you can let your imagination go wild.
Here's the link : https://discord.gg/WSYtakMePx

WHERE DO I GET ACCESS TO THE GAME?


Well, all you have to do is ask :

0.4.5 FULL:

PC:
https://gofile.io/d/xTl1ZW
MAC:
https://gofile.io/d/XUQBWn
ANDROID:
https://gofile.io/d/a3KpiU

Well, I think that's it! Have a good one folks!
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SPOILERS

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Misarmor
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PROGRESS REPORT #121

Hello everyone, welcome to the 121st progress report!
A lot has been done during the past 10 days, and the update is shaping up well!
First, let me tell you about all that happened on the design side of things, as it would be dififcult to explain what's been done without detailing that first.

So first of all, the convenience store will be made less "dead" with the addition of a cashier character. He's a nice fella I've been meaning to add to the game for a long time, albeit in a slightly different role (that he might still uphold in the future, but let's disregard that for now). He's got a very minor role and has very little dialogue as of my 0.6 plans, but few is better than none. Here he is:


He's yet an other goofball added to the game. :)
Other convenience store changes include the removal of the errand/groceries mechanic. A big decision, I know, but they're literally useless clicks at this point. In my opinion, going to the store and buying meal cards doesn't add anything positive to the gameplay. Food will still cost you, but it's going to materialize in a flat cost you'll need to pay every week that's going to represent Eve going to the store.
The convenience store will be used exclusively as a sex shop, manned by the previously mentionned goofball. So I suppose that's convenience store change number 2. There you will find items to horny up your housemates and other useful consumables.

Last but not least, I finally found a new starting job for Alice! All my first ideas revolved around jobs that would be too similar to other girl's activities. Then, a few days ago, I had an other idea. Installing hidden cams around the house to broadcast that to a 24/7 voyeur site! This would have been a great idea as this would have been closely tied to the horniness mechanic (as the hornier the girls would be the sluttier they would have acted around the house, bringing in more viewership and more money), but in the end the idea felt very wrong in regards to Alice's personality, at least so early in the game. Sure, Alice is a big hornball, but she also loves her family. We'll see how she reconciles her urges with her morality later in the game, but for now, selling her family's intimacy to strangers clashes with the latter.

So anyway, I'll keep a tight lid on what it is for now, but I think it works well, and it's pretty cool. It also fits very well with Emily's upcoming quest, so that's a big plus. By the way, since we're talking about it, I wrote the story beats for Emily's last scene in her upcoming quest, and I can tell you... It might be even hotter than Eve's or Sheila's conclusion from the last update :)

Oh, and I also came up with a small Eve quest.
With that said, you can probably guess what my work revolved around: I simply wrote events for the discovery of the sex shop, I wrote events that lead to Alice finding herself her new job, and I made the necessary small adaptations here and there of existing events (like Larry's first meeting). And that's about it. I also fully tested the food mechanic and fixed a couple bugs, I guess that's worth mentionning.

Oh, I also made a new render that hints towards Alice's new job. I'll only be sharing it to the spoiler tier, as it's... Spoilerey. I mostly made it to test some art stuff, but I suppose it's a good share to people who could be interested.

Anyway, that's it for me! Have a good day, and I'll see you on the next one. Cheers :)
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SPOILER WORDS

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Misarmor
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PROGRESS REPORT #120

Hello everyone, welcome to the 120th progress report!

I'm happy to report that the new food menu was finalized and tested :D
Actually it's more than that, I remade basically the entire food and cooking code, and it's now way more straightforward and clean that it was before. Making it easier to maintain and expand upon if necessary.

Without further ado, here's what the new menu looks like:

As I said before, one great feature of this new screen is that it's very easy to expand upon. If I want to add a new recipe book, or a new meal within a recipe book, there isn't a single line of code that I need to change in the screen's code. All I need to do is to program the meal, enter the values in code, as Darkly Marie to draw the meal card of course, and boom, it's going to properly display in the screen. Same thing goes for entire recipe books.

Anyway, there is also a window to display the effects of each meal:

This displays when you hover any of the meal cards on the screen. The meal's tags will also be displayed above the bars, I just forgot to code that in :') it's a very minor thing, so it's cool.

And then, of course, there is an entire next step if you unlocked it in the game:

The bar under Alice is her available horniness, with what you're currently about to spend in white. the white bars under the girl's portraits, however, show how much more horniness they'll gain from you pouring your sweet ballnectar into their food.

So yeah, this almost took me the entirety of the previous progress report cycle, but I'm glad it's (95%) done. 

The rest of the progress cycle (about 3 days) was spent writing. And by the way, on October 10th (IIRC) I told you guys that I would switch to writing and finish the writing as soon as possible? Well obviously that didn't happen and I ended up getting distracted by the new menus and other random shit. Now, I'm definitely in writing mode, and I even told Darkly Marie that we wouldn't make new UI elements this month, so at least it's official. There is one exception to that and it's the other UI artist who is working on the new main UI, but I made the order mid-October and he seems pretty slow, so it definitely leaves me enough time to make significant progress.

Anyway, right now, I'm at 43 pages written. Not great, not terrible. I'm expecting this to double by the time I'm done writing everything I want to write, and if I write at my usual steady pace, this should be done in 20 days. Basically, my goal is to be able to start work on renders ASAP, so I can work on those in parallel of the rest of my tasks, instead of having to put the writing on pause, which is much more focus-intensive in my experience.

So that's that for today. Thank you guys for your support, and I'll check in with you guys in 10 days as usual. Cheers :)
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Creator Stats

220 subscribers
257 posts

Goals

$1,578 of $3,000
per month
With this amount I should be able to hire an other coomer (or coomerette) to help me with my work. This is a big deal for me and for you guys because this would mean faster and/or bigger updates.
$1,500.0
THE GOAL
REACHED!
Now we're getting real. With this amount I can live off of making lewd games and stop worrying about having some butter to go with my pasta.
$100.0
THE GOAL
REACHED!
The first milestone, showing that somebody somewhere cares about the project. Reaching that goal is sure to make my day.
$500.0
THE GOAL
REACHED!
With that amount we're 99% sure that all monthly expenses for the development of the game are covered. That means all the software suscriptions and 3D asset budget. With this amount I will also consider ordering custom 3D assets.

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