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Misarmor profile
Misarmor
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Misarmor
Sexy corruption/management games with jiggly bits ( ͡° ͜ʖ ͡°)
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This tier doesn't provide special bonuses, except maybe showing everyone you have big e-balls. Please choose this tier only if you desire to support the dev further.

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You love the game's art so much that you are willing to pay the company for special art that you are planning to hang on your bathroom walls.

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PLEASE RUN YOUR IDEAS THROUGH ME BEFORE PLEDGING TO THIS TIER. I might refuse your idea if it's too complex, goes out of realm of things I'm willing to do, or if it's just impossible for me to make.

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Misarmor

OH, HELLO THERE :)

Welcome to Misarmor's Subscribestar page! 
Here you can find information about the creator's first project, A Home in The Desert, as well as information about the development of the game and what to expect if you become a subscriber. Let's go!

A HOME IN THE DESERT.

A Home in the desert is my first game. It's an idea that has been in my mind for a long time, that plans to merge a rich story with management/RPG elements, along with a deep, slow-burn type of corruption, fit for even the fanciest type of coomer. But what is it even about?

THE STORY.

The story takes place in a successful family in the entertainment industry, which has to deal with unfortunate events that will lead them to lose their wealth and fame. Leaving them with no more than their blood ties and willingness to get back on their feet.

WHAT'S MY ROLE IN THE GAME?

You play as a young futanari girl, who's been put in charge of the family's new household, her new role forcing her to try to balance her will to support her well-endowed family members, and her enormous sex-drive.

OKAY... WHAT'S THE SMUT LIKE?

I am not a picky guy... ( ͡° ͜ʖ ͡°) 
In this game you will find a wiiiide variety of kinks, going from masturbation to public sex, exhibitionism, prostitution, gokkun, and of course, pregnancy.

WHEN/WHERE CAN I EXPECT MORE?

A Home In The Desert is planned to be quite big, and there are a lot of different things to do. The thing is : when those lines are written, I (Misarmor) am the only developer working on it except for the proofreader who is correcting my silly english. So you can expect long development cycles of around 3-4 months.
BUT.
In my genius... I have put in place a Discord server!
In here you'll be able to not only follow the updates as they progress, but you'll also be able to harass the dev into going faster! Yay!

TELL ME MORE ABOUT THAT DISCORD THINGY.

Sure. So as stated right above, in this Discord server you'll be able to follow the development, and hang out with the dev(s), but that's not all! A lot of channels have been put in place so you can share many things with your fellow coomers, such as cat pictures, or smut!
There is also a whole section dedicated towards the game so you can provide feedback, including a "suggestions" channel where you can let your imagination go wild.
Here's the link : https://discord.gg/WSYtakMePx

WHERE DO I GET ACCESS TO THE GAME?


Well, all you have to do is ask :

0.4.5 FULL:

PC:
https://gofile.io/d/Uta1Tv
MAC:
https://gofile.io/d/MGrDxl
ANDROID:
https://gofile.io/d/GG6fcH

Well, I think that's it! Have a good one folks!

Misarmor
Public post

OH, HELLO THERE :)

Welcome to Misarmor's Subscribestar page! 
Here you can find information about the creator's first project, A Home in The Desert, as well as information about the development of the game and what to expect if you become a subscriber. Let's go!

A HOME IN THE DESERT.

A Home in the desert is my first game. It's an idea that has been in my mind for a long time, that plans to merge a rich story with management/RPG elements, along with a deep, slow-burn type of corruption, fit for even the fanciest type of coomer. But what is it even about?

THE STORY.

The story takes place in a successful family in the entertainment industry, which has to deal with unfortunate events that will lead them to lose their wealth and fame. Leaving them with no more than their blood ties and willingness to get back on their feet.

WHAT'S MY ROLE IN THE GAME?

You play as a young futanari girl, who's been put in charge of the family's new household, her new role forcing her to try to balance her will to support her well-endowed family members, and her enormous sex-drive.

OKAY... WHAT'S THE SMUT LIKE?

I am not a picky guy... ( ͡° ͜ʖ ͡°) 
In this game you will find a wiiiide variety of kinks, going from masturbation to public sex, exhibitionism, prostitution, gokkun, and of course, pregnancy.

WHEN/WHERE CAN I EXPECT MORE?

A Home In The Desert is planned to be quite big, and there are a lot of different things to do. The thing is : when those lines are written, I (Misarmor) am the only developer working on it except for the proofreader who is correcting my silly english. So you can expect long development cycles of around 3-4 months.
BUT.
In my genius... I have put in place a Discord server!
In here you'll be able to not only follow the updates as they progress, but you'll also be able to harass the dev into going faster! Yay!

TELL ME MORE ABOUT THAT DISCORD THINGY.

Sure. So as stated right above, in this Discord server you'll be able to follow the development, and hang out with the dev(s), but that's not all! A lot of channels have been put in place so you can share many things with your fellow coomers, such as cat pictures, or smut!
There is also a whole section dedicated towards the game so you can provide feedback, including a "suggestions" channel where you can let your imagination go wild.
Here's the link : https://discord.gg/WSYtakMePx

WHERE DO I GET ACCESS TO THE GAME?


Well, all you have to do is ask :

0.4.5 FULL:

PC:
https://gofile.io/d/Uta1Tv
MAC:
https://gofile.io/d/MGrDxl
ANDROID:
https://gofile.io/d/GG6fcH

Well, I think that's it! Have a good one folks!
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Misarmor

PROGRESS POST

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Misarmor

EVE DIALOGUE COMPILATION

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PROGRESS REPORT #94

Hello everyone, welcome to the 94th progress report!
I finished the Eve-rewrites (and I'm almost done with their reimplementation in code) just in time to have begun rendering again yesterday. I can't even begin to tell you how much better Eve's quest is after the edits. The first draft was way more dramatic than I intended. I think that's because I'm a beginner when it comes to writing, and the main consequence of that is that I instinctively link emotional charge, dilemmas, and personal growth to good writing, and as a result I automatically tend to write long, heartfelt monologues and that kind of stuff, and then my dialogue sounds like some accountant tried writing a play in their free-time. I hope I'm making sense.

Anyway. After the edits, Eve's quest is now way more natural sounding, cuter, and waaay closer to the story of friendship, budding love, and camaraderie than I intended at the very beginning. It also introduces her future job way better than it used to.
In terms of amount of content: I removed a scene, but the other scenes got longer, so I ended up with more dialogue lines (and more content by extension) in the end.
I also decided to start the renders with Eve's sex scene, because unlike with a simple, non-erotic scene, sex scenes are visually-driven for the most part, so I'll write the remaining lines on top of the renders, as opposed to making the renders on the lines like I do with story events. This will allow me to have all the lines written by the time I finish the renders, and in turn this will allow me to fully implement the code for Eve's events.
I also had just enough time to write a side-(sex)event for Eve. 3 of those are planned, but I'll hold off on writing the other 2 to make sure I hit the February deadline.

Here's the first render of Eve's sex scene by the way. I showed a similar render to the manager tier-supporters a few weeks ago, but it looked quite different. Here's the definitive version.

I'm not sure what to add to that, except that development is going great. A lot of content to look forward to ^_^
Since the next progress report will happen after christmas, let me wish you all a Merry christmas now. Merry christmas :D. I hope santa will cover you with gifts (or coal, if you have been a mean person), and will enlarge your penis by many sizes. 
Since I'll (probably) be done with Eve's sex scene by the next progress report, you can expect a few spoiler gifts somewhere between now and January 1st.

Aaaand I think that's all for today's progress report. See ya :)
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Misarmor

SOME OLD, SOME NEW.

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Misarmor
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PROGRESS REPORT #93

Hello everyone, welcome to the 93rd progress report!
There are a few things to talk about today. Let's begin with the bulk of what's been done during this previous dev cycle:

The renders. I'm pleased to announce that the two first Sheila events are fully rendered and functional. That's a total of 51 renders, including some of my best work so far. 51 renders in 10 days is also a crazy score for me, I don't think I've ever worked so fast. I've began sharing spoilers with the supporters (and a couple investor-exclusive ones too) from the beginning of the dev cycle, and the response has been positive.

The writing? So yes, writing isn't a linear task. Not for me anyway. Often enough I have to let my work sit for a few days before I can have a proper assessment of it, or to identify what feels wrong about some of what I wrote. The issue here being that I was never fully satisfied about the Eve events I wrote, and that something always felt off. The main Eve events being half in terms of lines compared to the Sheila events being a hint. Now that I've taken 10 days to render, I can tell you that I've pinpointed what was off, and that I'm going to take a few days to correct that.
I think one of my weaknesses as a writer is that I always tend to make my dialogue overdramatic. That's something I've learned to identify and correct most of the time, but in this case, I ran into the wall so fast that went as far as dismiss (more or less involuntarily) the original (and great) ideas I had for Eve's introduction. And that's I think part of the issue. Whenever I have a great idea for a story, the way I work prevents me from actually writing dialogue for it. Because I can have that great idea in the middle of working on renders, writing code, for example. And contrary to what I believed, I guess taking extensive notes isn't enough. I'm taking that as a learning experience.
Anyway, I think that in the future, if I ever get an idea as clear as I had for Eve, I'll start writing dialogue right away. I think this will prevent me from getting a few more headaches like I had these days.

In conclusion. A bittersweet 10 days for me: I've never been so productive with my rendering process, and yet I feel so far from the goal. This isn't a good feeling. There is something good to takeaway though: since I delivered the worst possible news on the last progress report (0.5 being delayed to February), now the only news I can give are good news! How nice!

Anyway. Today, you get a render. :)
Popcorn night with Sheila!

Hungry MILF in a dimly lit room. What could go wrong? Probably nothing, if you feed her that popcorn as fast as possible!

Anyway, that's all I have for today. To the supporters that aren't on Discord: I'm going to share all the spoiler renders that I've shared on Discord during the past 10 days (that I haven't already shared here) in the upcoming spoiler post, and probably a bonus one. Hang on to your tits.

See you soon!
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Creator Stats

162 subscribers
201 posts

Goals

$1,114 of $1,500
per month
Now we're getting real. With this amount I can live off of making lewd games and stop worrying about having some butter to go with my pasta.
$1,114 of $3,000
per month
With this amount I should be able to hire an other coomer (or coomerette) to help me with my work. This is a big deal for me and for you guys because this would mean faster and/or bigger updates.
$100.0
THE GOAL
REACHED!
The first milestone, showing that somebody somewhere cares about the project. Reaching that goal is sure to make my day.
$500.0
THE GOAL
REACHED!
With that amount we're 99% sure that all monthly expenses for the development of the game are covered. That means all the software suscriptions and 3D asset budget. With this amount I will also consider ordering custom 3D assets.

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