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Misarmor profile
Misarmor
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Misarmor
Sexy corruption/management games with jiggly bits ( ͡° ͜ʖ ͡°)
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  • My thanks :)
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Misarmor

OH, HELLO THERE :)

Welcome to Misarmor's Subscribestar page! 
Here you can find information about the creator's first project, A Home in The Desert, as well as information about the development of the game and what to expect if you become a subscriber. Let's go!

A HOME IN THE DESERT.

A Home in the desert is my first game. It's an idea that has been in my mind for a long time, that plans to merge a rich story with management/RPG elements, along with a deep, slow-burn type of corruption, fit for even the fanciest type of coomer. But what is it even about?

THE STORY.

The story takes place in a successful family in the entertainment industry, which has to deal with unfortunate events that will lead them to lose their wealth and fame. Leaving them with no more than their blood ties and willingness to get back on their feet.

WHAT'S MY ROLE IN THE GAME?

You play as a young futanari girl, who's been put in charge of the family's new household, her new role forcing her to try to balance her will to support her well-endowed family members, and her enormous sex-drive.

OKAY... WHAT'S THE SMUT LIKE?

I am not a picky guy... ( ͡° ͜ʖ ͡°) 
In this game you will find a wiiiide variety of kinks, going from masturbation to public sex, exhibitionism, prostitution, gokkun, and of course, pregnancy.

WHEN/WHERE CAN I EXPECT MORE?

A Home In The Desert is planned to be quite big, and there are a lot of different things to do. The thing is : when those lines are written, I (Misarmor) am the only developer working on it except for the proofreader who is correcting my silly english. So you can expect long development cycles of around 3-4 months.
BUT.
In my genius... I have put in place a Discord server!
In here you'll be able to not only follow the updates as they progress, but you'll also be able to harass the dev into going faster! Yay!

TELL ME MORE ABOUT THAT DISCORD THINGY.

Sure. So as stated right above, in this Discord server you'll be able to follow the development, and hang out with the dev(s), but that's not all! A lot of channels have been put in place so you can share many things with your fellow coomers, such as cat pictures, or smut!
There is also a whole section dedicated towards the game so you can provide feedback, including a "suggestions" channel where you can let your imagination go wild.
Here's the link : https://discord.gg/WSYtakMePx

WHERE DO I GET ACCESS TO THE GAME?


Well, all you have to do is ask :

0.5.1 FIX 1:

PC:
https://gofile.io/d/xTl1ZW
MAC:
https://gofile.io/d/acCzI7
ANDROID:
https://gofile.io/d/oE1n3i

Well, I think that's it! Have a good one folks!

Misarmor
Public post

OH, HELLO THERE :)

Welcome to Misarmor's Subscribestar page! 
Here you can find information about the creator's first project, A Home in The Desert, as well as information about the development of the game and what to expect if you become a subscriber. Let's go!

A HOME IN THE DESERT.

A Home in the desert is my first game. It's an idea that has been in my mind for a long time, that plans to merge a rich story with management/RPG elements, along with a deep, slow-burn type of corruption, fit for even the fanciest type of coomer. But what is it even about?

THE STORY.

The story takes place in a successful family in the entertainment industry, which has to deal with unfortunate events that will lead them to lose their wealth and fame. Leaving them with no more than their blood ties and willingness to get back on their feet.

WHAT'S MY ROLE IN THE GAME?

You play as a young futanari girl, who's been put in charge of the family's new household, her new role forcing her to try to balance her will to support her well-endowed family members, and her enormous sex-drive.

OKAY... WHAT'S THE SMUT LIKE?

I am not a picky guy... ( ͡° ͜ʖ ͡°) 
In this game you will find a wiiiide variety of kinks, going from masturbation to public sex, exhibitionism, prostitution, gokkun, and of course, pregnancy.

WHEN/WHERE CAN I EXPECT MORE?

A Home In The Desert is planned to be quite big, and there are a lot of different things to do. The thing is : when those lines are written, I (Misarmor) am the only developer working on it except for the proofreader who is correcting my silly english. So you can expect long development cycles of around 3-4 months.
BUT.
In my genius... I have put in place a Discord server!
In here you'll be able to not only follow the updates as they progress, but you'll also be able to harass the dev into going faster! Yay!

TELL ME MORE ABOUT THAT DISCORD THINGY.

Sure. So as stated right above, in this Discord server you'll be able to follow the development, and hang out with the dev(s), but that's not all! A lot of channels have been put in place so you can share many things with your fellow coomers, such as cat pictures, or smut!
There is also a whole section dedicated towards the game so you can provide feedback, including a "suggestions" channel where you can let your imagination go wild.
Here's the link : https://discord.gg/WSYtakMePx

WHERE DO I GET ACCESS TO THE GAME?


Well, all you have to do is ask :

0.5.1 FIX 1:

PC:
https://gofile.io/d/xTl1ZW
MAC:
https://gofile.io/d/acCzI7
ANDROID:
https://gofile.io/d/oE1n3i

Well, I think that's it! Have a good one folks!
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SPOILER TEXT

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PROGRESS REPORT #127

Hello everyone, welcome to the 127th progress report!
As it was foreseen, I wrote new dialogue during the entire dev cycle.
With the currently released main story events tidied up, I was now ready and willing to build on top of that and write the events that happen next in the life of the Walker family.

Anyway, what I wrote about is straightforward to explain: I wrote "communication station" dialogue, which are basically conversations that you can hold with Stanley from the com station in the attic. Those will put Alice closer to her goal of being able to go back to school in September, and other spoilerey things. I also want the player to be able to ask Stanley more information about the context of the game, like who/what the GC are, and what they do/did. Some of those main story events lead to main story convos with Angelina, including a big one that triggers during the "movie night" scheduled event. It's quite large, and as I'm writing this report, I'm about 70% done writing it.

It's quite anecdotal, but since Angelina's movie night event was brought up in my work, I took some time to expand it. I only made a repeatable version of the initial stage of the event (where Angelina has never worn her bathrobe after taking her bath with Alice around before), it's basically giving the player a second try in convincing her, but with different dialogue than if they never had a movie night before.
I'm planning on expanding that event a bit more, especially now that I have to take the "shower in pairs" FRP that would mean Angelina doesn't take a bath in the evening anymore... But this will have to wait.

I've also taken a tiny bit of time coming up with the look of Catnip City's Super High School's vice principal. She's a character that shouldn't appear in 0.6 (more like 0.7), but since she's a major character, I figured the sooner the better. And besides, I might still decide to use her anecdotally around the coming update. We'll see.

Anyway, I'm happy to report that I have reached my low goal of 60 pages. As I said, I have much more to write. I'm quite positive that by the time I'm done with all I want to add, I'll have reached my high goal of 80 pages, and I may even go over that.

I'll leave it at that for today. I'm still working hard on wrapping the dialogue up as fast as possible. Cheers, and see you next time :)
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Misarmor

TIMID SPOILER POST

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Misarmor
Public post

PROGRESS REPORT #126

Hello everyone, welcome to the 126th progress report!

First of all, I hope your end-of-year festivities went well, and that you all had a pleasant time! A new year begins, and it comes with its own set of goals to complete. So without further ado, the work:

I began the dev cycle by doing miscellaneous tasks, like doing light editing on the new story renders, and implementing job renders in code. After that, I began writing for the last story event I needed to edit, which is the third Stanley call. Re-writing it was very quick, and most of the time was spent making a few new renders for it. The rewrites put more accent on the past and what lead to Alice and her family moving to the house, and that makes the whole event much more interesting in my opinion. Here's one of the new renders that I made for that new version:

As you can see, I had to make a movie moster for one of Angelina's movies that she made when she was still an actress. It was quite fun and I enjoy the result, so I'm probably going to make covers for her 3 other movies whenever I have the time/it's relevant. I received help from the additional UI artist by the way, so I can't take credit for all of it. Here it is as a standalone version:

I wanted to try making a second version with an other pose, but I had already spent a lot of time on it by then, and I was mostly satisfied with that version anyway. Maybe I'll make that other version in the future, we'll see.

In other news, the UI artist sent me an other menu to implement, and this time, it's the expenses menu:

Full disclosure: this is the artist's preview because I couldn't be bothered to launch the game and make a screenshot, lol. The implemented version looks just like that though, with the exception that the "continue" button is absent (because useless in most cases).

Anyway. With all that done, I'm happy to report that I'm finally done with the main story edits, and that I now have a good base to build the main story continuation upon. So there you have it, I'll probably going to be doing some writing again in the coming days.

Anwyay, that's pretty much it for me for today. I have a lot of work to do, and I wanna make sure I begin 2026 the right way. See you, guys :D
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Creator Stats

228 subscribers
269 posts

Goals

$1,706 of $3,000
per month
With this amount I should be able to hire an other coomer (or coomerette) to help me with my work. This is a big deal for me and for you guys because this would mean faster and/or bigger updates.
$1,500.0
THE GOAL
REACHED!
Now we're getting real. With this amount I can live off of making lewd games and stop worrying about having some butter to go with my pasta.
$100.0
THE GOAL
REACHED!
The first milestone, showing that somebody somewhere cares about the project. Reaching that goal is sure to make my day.
$500.0
THE GOAL
REACHED!
With that amount we're 99% sure that all monthly expenses for the development of the game are covered. That means all the software suscriptions and 3D asset budget. With this amount I will also consider ordering custom 3D assets.

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