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michaelpstanich
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michaelpstanich
I work in various mediums and will be releasing content ranging from safe for work to R18+ content including Art, Video Game Mods, Video Games and Dev builds, Technical Articles, Game/Tech related videos, AI Work, and whatever else I fancy and Subscribers request!
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Displaying posts with tag WompyWomp.Reset Filter
michaelpstanich
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[New Mod!] Wompy Womp - Random Sexy Edition v1 Available! [Palworld Mod]

EDIT : Uploaded a v2 versions which just allows you to set 'Max Wompage Count' to 0 which disables random Wompage. Someone on LoversLab mentioned they couldn't do a boss fight properly because there was too much Wompage! This allows you to disable Wompy Womp before entering such a serious situation!

People have been asking for a gamplay mod for SCake constantly, and, well, here's one that's reasonably usable! Is it great? No. Does it exist? YES! Wompy Womp - Random Sexy Edition is a quick mod I put together more-or-less to prove a point and show you can make a usable gameplay module for SCake in a very short period of time, and here's the result!

Wompy Womp - Random Sexy Edition is a mod for Project Sugar Cake which periodically scans for characters and starts random erotic animation events with other characters nearby, making them Womp! The player is only considered for random events if they are above 200% Sex Heat, but if the player is in a solo animation then WompyWomp will scan for another character to add into the Wompage! There's a handful of other things, like there's a menu for customizing how often WompyWomp tries to start an event, how many events can run simultaneously, and how many attempts WompyWomp will make before waiting again. Matching is also done on a distance basis, first checking the closest character when matching so if you're doing a solo womp-session, make sure to be close to your favorite womper!~ =^.-=
Wompy Womp is an example mod and has Source available! You can either get it on Discord (for free) or in the restricted post on SubscribeStar for Subscribers! (I have an upcoming blog post covering why it's restricted within the next week)

This mod is the result of a conversation in our Discord, The Broken Chatbox!

A shout-out to Shenova for suggesting this when I had nothing better to do (apparently), also a thank you for testing it! If you'd like to join in discussions like this, see live dev updates, or just hang out, please don't forget to join The Broken Chatbox!~ (https://discord.gg/h3vB7S4FEw)
- Wompy Womp - Random Sexy Edition -
- Changelog -
v1Added :
  • Periodic (defaults to every 15 seconds) random scanning for matching random characters for animations, randomly chooses between 3 distance fields (Near/Mid/Far) and selects a random target in that distance to match with other characters nearby, matches are only considered valid if they are within a certain distance of each-other
  • Added a feature which adds the Player to the random scan if they are at 200% Sex Heat or higher (also adds summoned pal if they are at 200% sex heat, but I think they were already added in near scans anyways)
  • Added if the Player is in a solo animation then when a scan is performed it will try and match the player with another character nearby without doing any normal scans
  • Added all scans are done by distance first, so closest character is checked first then gets progressively farther as attempts fail or are considered invalid
  • A max animation handled count meaning only a certain number of random animations will be triggered at once (defaults to 1), more random animations won't trigger until these events have ended, player solo animation check is excluded from this value and will check regardless of how many animations are going
  • Added a simple menu to customize the frequency of random checks, the max number of random events going at once, and how many scan attempts are allowed per-check all with descriptions, does not persist between sessions and must be editted when loading into the game if desired

What's Next?

So this is a bit of an odd one, because this isn't really a long-term project or anything. Instead, Wompy Womp was just an off-the-cuff project that only took a few hours to put together and acts as an example of a simple gameplay mod for SCake. We've been struggling to get more people on the coding side of Palworld modding so the goal here is to show how quickly and easily you can get something up and running. It only took 15 minutes to post the first iteration, then I logged 4.5 hours on this project before having what we got here (sans some spelling corrections I just did last minute... I wish I could spell properly Q.Q). I'm also providing the source so other modders interested in making modules for SCake can see a simple example and use it as a reference or jumping off point for their own ideas. There are some complications with sharing source files with Unreal Engine I'll be covering in a future post so I won't go over it here, but I do need to be careful with where and how I share these source files so they won't be posted publicly and instead be restricted to Discord and a restricted SubscribeStar post for now until some concerns are addressed. (I am NOT trying to paywall the source, because of how unreal assets work it's just not safe to share the source as openly as other types of code projects unfortunately, however I will be using this method to distribute the code for all the modules I make and eventually SCake/Altermatic/UniPalUI as well)
Currently there are no plans to expand Wompy Womp - Random Sexy Edition, instead these features are going to be expanded upon and included inside the 'Palicious' gameplay module I've been working on.
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