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MegaloDEV
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MegaloDEV
is developing Accursed: Emma's Path
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Displaying posts with tag MetaDev.Reset Filter
MegaloDEV

from 02 Jul, 2024

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MetaDEV(log) - 6/04/24

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MetaDEV(log) - 5/27/24Hey Everyone! Let's try MetaDEV(log)? It really rolls off the tongue. Befor...

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MetaDEV Update 5/19/24

Hey Everyone!
Hope you are all having a great weekend!
H*ntai Expo just aired last night which showcased our first ever trailer! We were super nervous leading up to it but the reception seemed very positive in the chat and with the hosts. If you missed the event, CLICK HERE to watch the trailer on Twitter. I believe they will also be doing a rerun of the event and uploading a VOD at a later date too!

Version 0.2

You'll also see that the trailer announces our next major version, 0.2, which will release this summer! What this means is that our upcoming 0.1.23 release will be the final version in the "0.1" part of the game's development cycle.
The 0.2.24 release will also have three snapshot releases. We have a lot of content in the pipeline for it so we'll need that extra snapshot.
--
Oh and as you can see from the image, noras finished our new toe dipper tier image!

Alright back to finishing up 0.1.23 RC! ??? demands it!
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MegaloDEV
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MetaDEV Update

Hey all,
Just wanted to give a quick update on how things are going.
There is a certain online event that'll happen in a few months. We were interested in showcasing Accursed at it. Only thing was: We needed some video content. That kind of thing is definitely outside of my area of expertise so I asked around and a friend said he was willing to do it.
Great!
Then not so great. 
Don't really want to get into the nitty gritty but basically I was informed that he'd be unable to do complete it without enough time to find someone else.
Then back to great! 
We were able to both get a slight extension to submit and find someone willing to do it with the extra time.
So I've be working with them to get set up with some content and assets so we can have something decent in the short time frame.

So there will be a few days of delay to this snapshot to compensate. I don't expect this to affect the RC release though as I'll be taking some vacation days to work on the game exclusively next week to get that out the door on the 12th.

And ye. Check out those new tier icons by noras!
As requested, I'll add them as stickers/emoji to the discord server.
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MegaloDEV
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MetaDEV Update 3/13/2024

Hey All!
Just wanted to give you a quick spoiler-free update.
Our new character just recently got finished and nut is moving on to our next CG set. You can view the character along with the WIPs in the discord provided you have your discord linked to patreon account and are an active member. Or if you don't mind waiting we'll also be making an [Art Update] Post in a few days.
I've been pretty heads down working on the snapshot. I hit a snag with coding the blacksmith minigame. So I'm just going to move the gameplay aspect of that into a future update. You'll still see the new art implemented though! If I can, I might even get some outside help with it. Other than that you can look forward to many dialogue improvements, the introductions of two new NPCs, a refactored intro and more! Oh and It'll drop this weekend.
In a few hours our most recent Scuba Diver Poll will close. Work has already begin on the Duke and Hermit sprites and two winners will join the queue right behind them.
Thanks everyone for the support and feedback! It is truly invaluable as we continue to push forward and make Accursed: Emma's Path the best game it can be!
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At this amount we could effectively double our art pipeline by bringing aboard another 2D artist. Add Patreon's total to this... or don't :sweat:

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