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Manka Games
We are Manka Games — a small team of developers who want to express themselves in hot and beautiful adult art and games.
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  • We are working on an entertaining adult survival adventure that will be announced soon. In addition we publish a piece or a couple of NSFW art each month.

Displaying posts with tag Tameit.Reset Filter
Manka Games

Tame It! first addon!

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Tame It! Steam Release

It finally happened! After almost two years of hard work Tame It! released on Steam! We’re excited to reveal the final version of our first game to you at last. It’s a unique survival adventure game, where you face a lot of interesting tasks on a small island, including communication with very unusual inhabitants of this place. Overcome the language barrier and tame wild beauties, find the traces of your missing companion and solve the mystery of the island, and of course survive — all this awaits you in Tame It!   

The game is accessible to players from all over the world, because all the dialogues and interfaces are provided using emoji! In addition, there is a full text version in English and German, as well as the option to select the difficulty level. Who knows, maybe you're an experienced Robinsons and prefer hardcore gaming?

Play it, add it to your wishlist and try the free demo:
And we've got a great soundtrack too! Take the atmosphere of a tropical island adventure with you wherever you go!

It wouldn't have been possible without the support of our dear patrons and the community, and we are really grateful to all of you! This weekend we’ll talk about our ideas and your suggestions for the sequel. And we hope to announce our next game soon enough! So stay tuned!


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Tame It! 0.12.0 release


Hey guys! 
We continue to please you with releases. Today we are releasing the public version 0.12.0!

What awaits you in this chapter:
Lee will finally get a chance to get to Jaguar and fight him. But how this battle will end and what it will lead to, you're just about to find out. 
We should also mention that the game's mechanics in this chapter have undergone major changes that will allow you to look at everything from... a different angle. We hope it will be interesting, but at the same time there may be bugs, so feel free to let us know if the game isn't behaving correctly somewhere.
We should remind here that there won't be any new public releases until Tame It! would be released on Steam. But fortunately it will happen very soon! So don't forget to add our game to your wishlist!

Thank you all for the support and bug reports you send us. It helps us develop and make the game better! And of course, all comments on the game are welcome as always. We can't wait to hear what you think of this release! 

Download:

Changelog:
  • Story continuation
  • New locations
  • New minigame
  • Fix loading button on the death screen
  • You can now choose a teaching minigame variant (except for basic words like "lee", "cat", "octa")
  • Add scrollable screen to plane jaguar scenes to remind about the waterfall there
  • Fix bug with not fully clearing state in chapter selector
  • Fix Cat shown in the house at the start of chapter 7
  • Calculate fishing lure deviance by Lee hunting skill (thx rainwake)
  • Add prologue minigames to the gallery
  • Add visual bar instead of emoji line in the dialogue answers
  • Add keyboard controls to fishing minigame (thx Anaz)
  • Important change to the calculation of healing. If the character has a bad state, hungry or thirsty, he won't heal by the house while this state is active.
  • Lee and Cat are not hungry now after dinner in chapter 10
  • Prevent Lee's death from the honey (case when hunger and thirst at zero and hp low, so consume honey can kill you as it increases the thirst and hurt Lee)
  • Rework of gift system. Gifts are more valuable now but their value lowers for the girls with each try
  • Add jam, gift for Octa and nutritious cooking
  • Increase number of recipes to 12 in crafting screen
  • Add Cat BJ scene as a favor (Require 70 Cat relation points)
  • Update 2nd and 3rd levels of Tonya's BJ scene to L2D version
  • Make bungalow extension not clickable on home location
  • Set secondary font from the English version
  • Add a requirement for teaching Octa 6 words before dinner in chapter 10
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Tame It! 0.11.0 English

Hi, folks!
As you've all probably heard, we've been working on the English version of our game Tame It! for quite a time already. And today we're happy to present you the 0.11.0 English version, which includes a prologue and seven chapters with full texts, that is half of the entire plot.
If you had difficulties understanding emojis, or didn't like this approach to the story in general, then this is your chance to look at the game and the characters differently. For example, a brief background of Lee is given before the prologue, and later on, thanks to his thoughts, the development of his character and attitude towards Cat becomes more noticeable. We think this may be interesting even to those who have already gone through the game before the actual chapters.
We remind you that since this is a separate game, saves are not compatible with the main version!
Speaking of new chapters! Today we released version 0.13.0 for our patrons! In this new chapter, Lee will discover the great mystery of the island and get a chance to fight the jaguar. The chapter is vivid, intense, and with a very hot ending. 
And in a few days later the 0.12.0 English version will be released for our patrons, where two more chapters - 8 and 9 - will be added to the translation plot.
Just a little bit and we'll catch up with the current version and then we can merge the English and emoji versions into one. Emoji will remain the basic version, but it will be possible to change the language in the settings. Over time, perhaps there will be a translation into other languages too.
We look forward to your impressions of the text version of the game! And if you find any bugs, please report them to us, it will help us improve the game.
And of course Merry Christmas to everyone, who celebrates it today! We wish you a lot of the hottest games with stunning beauties and an interesting storyline! Well, we'll try to continue to delight you with fascinating content. 
Happy holidays!
And stay tuned! 

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Public post

Tame It! 0.11.0

Hi, guys! 
The long-awaited public release of version 0.11.0 is finally here and we're happy to show it to you! 
What awaits you in this chapter:
Octa and Cat are still in a quarrel and something has to be done about it, Lee will have to take care of reducing the degree of conflict. Lee also realizes that the current house is getting too cramped and decides to build himself a more comfortable place to live. The relationships of all three characters continue to change, with new interests and desires appear.
In addition to the continuation of the plot, we have largely worked on other aspects of the game, as usual. A lot of edits were made to various scenes from previous chapters, in particular, the logic of the steering wheel game was reworked, Tonya's sleep game was animated in L2D. And also many minor and not so minor bugs, you reported to us, were fixed. We added something new to the SOS location: now Lee will think about different things when he's alone there, or talk to Cat when they're together; you may come across funny dialogues, so make sure to check it out once in a while. You can see all the changes we've made in the Changelog below.
Enjoy the game! We will be glad to receive your feedback and any comments on the game, and please let us know about any bugs you find, so we can fix them as soon as possible! 
And one more important news: version 0.12.0 is already available to all our patrons, and it will be publicly released in early January. This will be the last public release, as then we will prepare the game for release on Steam.

Download:

Changelog:
  • Story continuation
  • New locations and buildings
  • New words in dialogues
  • Add gallery for tracking opened scenes (wip)
  • Add spanking to favors
  • Reworked steering game internal logic, less random, more QTE-like gameplay
  • Add outline to task requirement numbers
  • Remove autosave on exit (it causes problems in rare cases, thx Satadoros)
  • Lee may be poisoned by the raw meat with 5% chance. (thx Suck2Die)
  • Cat and Octa will not study more than two times per day. Lazy girls
  • Cat will now occasionally bring gifts, just like in Chapter 6, but with a relationship check (>=50) and not a 100% chance
  • Octa may now point at some collectibles in the fishing minigame
  • Fish with the honey recipe now shown without the requirement of big fish in the inventory
  • Inventory capacity slightly lowered
  • Highlight new tabs in the dialogue window
  • Update Tonya sleep game to L2D version
  • Fix inventory tutorial close button
  • Fix Cat hunting tasks assignation
  • Show progress marker by long tap on the pause-menu button for Android
  • Fix comb task progress requirement
  • Fix big fish catch chance after use of chapter selector in 7+ chapters
  • Rework progression logic in Chapter 5 from Cat relation to the simple counter. Because starving Cat lowers relation to Lee so there may be problems before.
  • Add character relation points on success learning
  • Rebalance Cat relationship chart (slightly higher requirements that cover bonus from learning new words)
  • Add new logic for coral fish
  • Spoon Lee and Cat in a sleep at a certain level of relationship (thx xBlaBlaBlax)
  • Add Cat to SOS screen (when her relation to Lee is high enough)
  • Small improvements in random function
  • Show new favors with the story progression only
  • Disable torch visual filter on the night scenes

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Public post

Tame It! 0.10.1 Public


Hi everyone!

Today we have a great date — exactly a year ago the first build of Tame It! was released!  🎉😃 A lot of work has been done during this year and we managed to finish 2/3 of the game storyline, but there’s still a lot of interesting things ahead. And today we want to please you with the new public version of the game. Thank you for staying with us and continuing to play Tame It!

What awaits you in this chapter:
Lee's adventures continue. Now that a new hottie has appeared on his horizon, he can't stop thinking about her, of course Cat doesn't like this at all. And when Lee gets a chance to get to know Octa better, Cat becomes even more jealous. You'll find out where all this will lead and how Lee will cope with the situation in this chapter.
Along with the story progression, much work was done on the game itself.
We added English tooltips for UI, it may be turned on in the preferences and disabled by default. Octa's image was adjusted by the results of patron’s voting and one suggested feature was implemented, her color will change by her mood. Cat, on the other hand, will eat less food but lose her attitude to you if not fed properly. To help track her hunger level we changed the report style of the corresponding question in the dialogue window.

Enjoy the game!

As usual, we will be grateful for any bug reports that you come across during the game, as well as your suggestions for improving the content.

At the end of this week our patrons will receive an updated English version with the freshly translated Chapters 4 and 5. Speaking of chapters — they came out rather big in terms of text this time, especially Сhapter 4. So, if you find some time to check these out, who knows, maybe you will get a completely different picture of what’s going on in there, especially the construction episode.

And now one more announcement:
You’ve probably noticed by now that public releases have become less frequent. As we mentioned above — the last third of the game is left, and we’ve deliberately decided to increase the interval between public releases of chapters, most likely there will be no public releases at all when the development gets to the final stage. The reason for this is that we’re going to release Tame It! on Steam and it's our chance to recoup the development of the game and get the opportunity to continue it, as well as the implementation of other ideas, since it didn't work out on Patreon. Therefore, we ask you to be understanding and support us on this difficult but interesting path.

We would like to remind you that all of our patrons starting at $2 (who will subscribe 6 months before the release or more) will receive a Steam key.

Changelog:

0.10.1
  • Fix saves compatibility issues. The next version will be based on 0.10.1
  • Improve tooltips logic
  • Fix Octa size in some scenes
  • Fix UI unresponsiveness in some locations

0.10.0
  • Story continuation
  • 2 new minigames and a new voyeur
  • New location (Octa's lair)
  • New food recipes
  • Add difficulty level selector at the start of chapter 1
  • Add tooltips to UI and inventory. Disabled by default, can be enabled in the Settings menu
  • Lower character relation level when she is starving
  • Lower Lee's thirst on rainy days
  • New words/phrases in the dialogue window
  • Change health/feed/love report style in the dialogue
  • Change Octa color based on patron votes. Octa change her color according to her mood
  • Cat should eat less on normal and easy difficulties
  • Cat should not bite in the night if relations are high
  • Add Steam achievements support
  • Add hint to the lake fishing about no prizes when skipping the game
  • Add sounds for several tasks and crafting recipes
  • Fix bottle stealing bug (thx Kirito2453)
  • Fix in bait minigame (thx Satadoros)
  • Add additional checks for bait minigame stability
  • Add additional hints for jaguar and plane door
  • Small fixes in the dialogue window (thx Muggle)
  • Change of the chapter now counts as the day advance (thx Fluffy)
  • Mobile performance changes. The game should use fewer resources and battery
  • Reworked SOS location code (if you saved on it in the previous version you may have trouble loading your game)
  • Many small fixes and improvements

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