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LostTriangle profile
LostTriangle
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LostTriangle
I make the game entitled Spirit of Mayview
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Displaying posts with tag Mayview.Reset Filter
LostTriangle
Public post

86 - Clowns

Greetings
It's been a few weeks since my last post and I'm happy to report that I've just reached the half way point at a healthy 50% (maybe a little over). The main plot is practically complete minus a couple of animations and graphics, this leaves the character narratives and side stories/tasks.

Right now my focus is completing the remaining H-Scenes and coding in the dialogue for this main arc and branches into the side ones. All the remaining work consists mainly of 2D drawing/animations, text and the testing phase. Practically all of the quality of life improvements and additions to the game code are complete, along with the 3D models and scenes excluding a couple of locations.
The priority right now is content, content, content. I've been looking into ways of speeding up my workflow and I'd like to think I've been successful in that regard. Many people suggest using AI to help with some of these aspects but I'm an old horse who's stuck in the old ways, and besides, with the way I do things it would slow things down rather than speed them up.
Seeing have of my to-do list complete while good it serves as a reminder there still a ways to go before it's in a ready state. Many will be happy to see much more lewd content and others will be pleased to actually see the plot move forward in a meaningful way.
I'm looking at early next year to release the next version, although nothing is set in stone yet. Like always I just want to thank you for playing Mayview in it's infancy and would like to see you stick around and watch it grow into something much bigger and greater.

I'll return in another few weeks for more news and progress. Take care.
\ Lost Triangle /



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LostTriangle
Public post

85 - Less Than a Mile

Greetings
This post is a few days later than I'd like, but I wanted to wrap up the last of a couple of story related vehicles for this next release. Now that it's out of the way I can safely say progress is sitting at around 30%.
Right now most of the main story is complete, a large chunk of the 3D animations have been wrapped up along with a couple of Side Tasks. Right now that leaves me with a few new locations left to model and lots of 2D graphics and H-Animations.


Next week I plan on finishing off as much of the character story scripts as possible because most of what I have has already been coded into the game. Things are going rather smoothly despite the workload.
There's some additional characters that still need to be added and the rest is continuation of the existing ones. I'm excited to see how it all comes together as the end of the year pushes on.
0.4b is large in scope with a heavy focus on new content and story and where the larger narrative really takes off.

I'm going to leave it there and return with some more info in a few weeks. Also a reminder that you can follow me on either this site for updates or on Itch.io for notifications when the next release drops.
\ Lost Triangle /
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