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Belle the Pixie profile
Belle the Pixie
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Belle the Pixie
I'm Belle, creator of the adult erotic game Long Live the Princess, which has been in development since 2017 and was finished in 2022. Now developing Supermodel: Defenders of Desire.
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Belle the Pixie


Latest Subscriber Release ($5 and up)

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  • Supermodel: Defenders of Desire: TBA

Latest Public Release

Next Public Release
  • Supermodel Snapshot: TBA


The following text and screenshots are about Long Live the Princess. More information on Supermodel: Defenders of Desire will follow at a later date.


The King is dead. His daughter, Princess Selena, is set to take the crown. But something is wrong. Murder, backstabbing, and visions of extinction threaten to bring ruin to all that is good. And at the heart of it all is a tale of personal tragedy and lost love.

You are a Truthsayer. Yours is the ability to tell if someone is lying. With your mentor dead, it is up to you to protect the princess when she arrives in your hometown for her coronation. But a secretive old crone and her foul-mouthed pixie assistant have different plans for you.

With a newly learned ability to uncover secrets and use them to your own advantage, you are tasked with getting close to Princess Selena to save her from her darkness. But to achieve that, you must practice by getting close to the women in town. Real close.

And as you venture towards your destiny, someone is watching you closely...


Do you like Persona? Do you like Ace Attorney? There are elements of both in this game. You have a limited number of in-game days to prepare yourself for the princess's arrival. Each day allows you to take three separate actions. Your choice of actions will dictate whether or not you are ready when the Princess finally arrives, so choose wisely. Carefully balance the various aspects of your life, such as practicing your spellcasting, improving your abilities, building relationships, earning money, and so on. Don't worry, there is no grinding in this game, and every action will be meaningful.

While doing all this, you also have to uncover the deepest, darkest secrets of the girls in town so that you can affect them with your spells. When you feel confident that you have figured out a girl's secrets, confront her and reveal the knowledge you have uncovered at the precise time needed for maximum effect.

Long Live the Princess is not a linear game, and you might very well end up failing in your quest. Replaying will allow you to keep some of your abilities from the previous playthrough, increasing your chances of success the second time around. Can you find all the game's secrets?


Belle the pixie is your horny, foul-mouthed sidekick throughout your adventure.

Explore two maps filled with intriguing, sexy stories.

Meet and seduce a varied selection of beautiful women, both human and fey.

Discover dozens of animated sex scenes, often with multiple viewing angles.


Features

  • A sprawling adventure game with puzzle solving and a more than 300,000 words (and growing) long story.
  • Lots and lots of varied, sexy, and uncensored sex with a gorgeous cast of women.
  • Frequent updates. New releases typically come out once every two months.
Belle the Pixie
Public post

Long Live the Princess - Version 1.0.1


A long time ago, I promised that one day the final version of Long Live the Princess would be free to download for everyone. That day has now arrived.

This public release includes some relatively obscure bug fixes based on feedback from version 1.0.0. Even if you already have that version, I recommend upgrading to 1.0.1.

While the game is now free, this does not mean that I don't need your financial support. I'm knee-deep in developing my coming title Supermodel: Defenders of Desire, and I need all the help I can get to make it as good as possible. If you enjoyed playing Long Live the Princess, why not drop me a few dollars (or your local currency's equivalent) to show your appreciation? All help is gratefully accepted.

But that's enough preamble. You're not here to read a lengthy release post for a bugfix update and want the downloads. Well, allow me to provide...

Enjoy!

Download links:
PC
Mac
Android


Changelog 1.0.1:
  • Added a fan-made Brazilian Portuguese translation accessible through the Preferences menu. I cannot vouch for the quality or stability of this mode, and you might find English text still remains in isolated cases. Translation courtesy of zerodead.
  • If you skip Erato's training in NG+ as described in the 1.0.0 changelog, the to-do list should no longer tell you to talk to Erato about the Contraceptive spell. This does not fix saves where this bug is already present, but the message can be safely ignored.
  • Added an extra failsafe for the extremely rare cases of stuck map tooltips, cleaning up at the end of each action. This is a case of Ren'py itself messing things up, and my fix might not actually solve anything.
  • Added a failsafe for the achievement popup, closing any that still remain at the end of the day. Again, this might not actually solve the bug, which appears to originate deeper within Ren'py.
  • Fixed a progression issue in Nell's advanced training in NG+ that allowed you to invite the noblewoman too early.
  • Closed a temporal wormhole in the church that could cause hallucinations of nighttime after searching the place during the day.
  • Getting the benefits of donating to Sister Agnes should no longer unexpectedly award you the Blue Balls achievement as well.
  • Tweaked a few lines of dialogue to fix consistency.
  • Minor gameplay tweaks.
  • Minor grammar and spelling fixes.

Changelog 1.0.0:
  • Invalidated existing saves from versions before 1.0.0.
  • Updates to all remaining (9+) outdated sex scenes, improving animation, frame rates, and lighting.
  • At the end of the prologue, you will now be given a choice between playing with or without a time limit.
  • The Fairy Queen's vision and associated puzzle have both been redesigned.
  • Added an achievement system containing 62 achievements for you to find and collect. Can you get the elusive Electrum achievement?
  • Massive amount of bug fixes, balance adjustments, and other minor changes. See the full changelog in the release post for details.


Full Changelog 1.0.0: (Warning: this list contains spoilers!)
  • Invalidated existing saves from versions before 1.0.0.
  • Updates to most remaining (9+) outdated sex scenes, improving animation, frame rates, and lighting. A few scenes were left untouched because they looked decent enough despite their technical limitations. Complete list of updated scenes:
    • The first threesome with Callie and Evelyn.
    • Primrose missionary.
    • Primrose on all fours.
    • Samarra seated outside.
    • Samarra on all fours.
    • Nell's first HJ.
    • Nell's repeatable HJ in tent.
    • 69 with the Leanan Sídhe.
    • All Thaddeus scenes.
  • At the end of the prologue, you will now be given a choice between playing with or without a time limit.
  • The Fairy Queen's vision and associated puzzle have both been redesigned.
  • Added an achievement system containing 62 achievements for you to find and collect. Can you get the elusive Electrum achievement?
  • Visual updates to a few non-animated scenes.
  • Updated a considerable amount of dialogue throughout the entire game. This includes fixes to consistency, clarity, and even rewrites where the text's original intent was not correctly represented.
  • Tutorial message boxes no longer refer to outdated game mechanics.
  • Donating 10 copper to the church no longer counts as 1 copper behind the scenes, which fixes a progression issue with Sister Agnes.
  • You could get locked out of obtaining Callie's panties legitimately. Eased up the requirements.
  • Belle now refers to the player by their actual name instead of nickname during replays. This is to prevent inconsistencies such as "virgin" when that would make no sense.
  • Seducing Lilith now requires a courage check in addition to the existing charisma check.
  • In NG+, if your Pathfinding is already at max and you have already cast Dispel Magic before starting your training with Erato, you can now skip training entirely. This only works under those exact conditions.
  • Primrose will now act less affectionate when paying you for your work if you have declined her romantic offer.
  • You can no longer send Evelyn to seduce Callie if you are already in a relationship with Callie. Cleaned up the way these relationships interact in general.
  • Fixed a few inconsistencies in the epilogue where choices and actions were not adequately reflected.
  • Town map: Fixed clipping issues with the hotspots, slightly increased hotspot size, and moved the marker for leaving town so that it won't interfere with the UI on Android.
  • During Primrose's investigation, there were reports that clones of Samarra and Nell were wandering around town. The clones have been taken out back and shot. Their attempt at hijacking the map icons has also been thwarted.
  • You can now talk to Thaddeus or train with him if Evelyn takes a break in the upper training grounds. Additionally, added some dialogue to help figure out when he is available.
  • Significant rebalancing of Primrose's relationship stats. The buildup of Primrose's love now begins at a much earlier stage, and the dialogue provides more explicit guidance on where to focus your attention. This makes seduction far more predictable and transparent than before.
  • Somewhat reduced the relationship requirements for Primrose in NG+ due to spending less time in the library in this mode.
  • Making incorrect guesses in the town hall puzzle will now give you a new hint after every guess instead of every third.
  • Added a few new lines of dialogue and a new pose to Sister Agnes's altar sex scene.
  • Primrose's father now also drinks on Tuesdays.
  • Reduced the Courage requirement for visiting the Fairy Queen for the first time from 3 to 2.
  • Added a new Courage check to revisit the Fairy Queen after your first encounter.
  • More consistent feedback when passing ability tests outside of night scenes.
  • Adjustments to music triggers, mainly to reduce the number of quiet sections in the game.
  • Added names to secrets that previously had none.
  • Increased the Perversity requirement for buttsex with Erato from 2 to 3.
  • Reduced the cost of paying for the customer's clothes in Callie's store from 20 to 15 copper.
  • Repeatable sex scenes with Primrose no longer take up an action.
  • Thaddeus and Evelyn will not fool around until the game's second week.
  • You can no longer send Nell to the Fairy Queen without first solving her dark secret.
  • Samarra's tent sex scene is now repeatable.
  • Added the Thaddeus scenes to Evelyn's gallery.
  • Belle now has several more nicknames she can give you. You are unlikely to see them all in one game.
  • Significantly increased the number of clues that can be presented to Thaddeus at the town hall.
  • Expanded the "harem ending" slightly.
  • Moved a misplaced dialogue section when asking Callie for sex before buttering her up.
  • Added a secret way to get Evelyn pregnant without having to be in a relationship with her and without her leaving town. This option is hidden until the exact requirements appear and disappears once it is no longer relevant.
  • Reduced the height of the abilities screen to match the actual number of abilities in the game.
  • You can no longer train or have sex with Erato immediately after a climax.
  • The river is no longer available as a location during the prologue in NG+.
  • Belle will no longer encourage you to do Courage training in NG+ when you are already fully trained.
  • Prevented the Perversity unlock event with the Leanan Sídhe from happening in NG+ if you had already unlocked it.
  • Sister Agnes is no longer available in the church while she is visiting Callie's store.
  • Removed the Sound slider from the preferences since it is not used.


TRANSLATORS: If you wish to translate Long Live the Princess into another language, please reach out to me, and I will provide you with the necessary files. Your translation should take great care not to extend line lengths beyond their current limits since the textboxes are designed without word wrap in mind. When your translation is complete, I will add it as an official translation in the in-game menu system. Don't attempt to translate this game unless you are serious about it. It will be a massive undertaking due to LLtP's size. To put things into perspective, there are far more words in LLtP than in the entirety of George R.R. Martin's "A Game of Thrones." Please keep machine translations to an absolute minimum since I would prefer to maintain a similar level of quality across all languages. It would be a shame if non-English readers got a sub-par experience from reading a machine translation. Translators will not receive monetary compensation but will be prominently featured in the credits.
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Belle the Pixie

Supermodel Snapshot - Version 2. 1. 0UPDATE 2. 1. 0: This is a balance and bugfix update with an ...

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Belle the Pixie
Public post

I'm Back!


Greetings, everyone!

So, here we are at last, one month later. Has anything changed?

Yes and no. I do feel a little better, but a month of reflection has also made me realize that I will probably never get "well" while doing this job. That's me admitting that doing two jobs simultaneously is taking its toll on me, and it has likely been doing this gradually for years until we reached this point. The real kicker was me feeling happy and relieved after the first week off, then feeling a kind of existential dread creep upon me during the final week as we got closer to today. Frankly, the only real solution to fully recover my health would be to quit. 

I won't do that. I'm in this for the long haul.

What I can do is find myself a better work/life balance, one that allows me to be productive and maintain my health simultaneously. That's easier said than done when the only time I have to work on Supermodel is in the evenings after my day job, on weekends, or when I have vacation time. This is an unavoidable truth of this situation and not something I can change. However, one thing I can avoid is to stop turning ALL my evenings, weekends, and vacations into work days. Until now, I haven't really had much of a system for this, meaning that any time I spent taking care of myself or simply relaxing was time when I felt at least partially guilty that I wasn't doing any work. Needless to say, that's not even remotely healthy.

While I haven't landed on any specific schedule yet, I will start figuring that out as I now get back into my workflow. I figure that I'll have to make sure, say, two days of the week are entirely free from work on Supermodel in the same way that two days of my week are free from my day job. They won't necessarily be the same days. I can see myself doing something like not doing any Supermodel-related work at all on Wednesday evenings and the entirety of Saturday, for example, though these are just examples. This will allow me to relax occasionally without feeling the pressure of work looming over me, and I think this will go a long way toward keeping me sane going forward.

Likewise, I should probably start taking my vacations seriously, starting with this year's summer vacation. While taking an official break like I just did is very costly (it eliminates a significant source of income for an entire month), it's probably the right thing to do from time to time. Having a few weeks every year where I don't do ANY work, neither my day job nor Supermodel, would likely make life a lot easier for me. I still have a little time to decide how to approach this, but you can probably expect me to take another break toward the middle of July. I'll get back to you on that.

This break I was just on landed at a somewhat unfortunate time due to another vacation that has been in the planning since last year. In exactly one week, I head out of the country with family for an entire week and will be unable to do any work. This is poor timing, as I just came off from a month-long break, but there's no helping it. I will make sure to put in as much work as possible (within the scope of what I discussed above) before then. You will see a progress report from me before I leave.

Having all of that out of the way, I'm looking forward to getting the first version of Supermodel out there soonish. It's been way too long, particularly for the renders. Luckily, there's not much left to do on that front before I can move over to the more enjoyable scripting and assembly, at which point things should progress rapidly. I'm making no promises about a timeline at this point (obviously), but I'm feeling hopeful.

Until next time!

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Belle the Pixie
Public post

Temporary Pause in Development Due to Health Concerns


Hi everyone!

I've got bad news today that you won't like to hear and that I don't like to tell. To get straight to the point, I've met the proverbial wall, and I met it suddenly and with little warning. I'm on the verge of a catastrophic burnout that could cause me serious health and mental issues if I try to push through it, so I will instead go against every part of my natural instincts and temporarily let go.

I'm taking a break from Supermodel development for the next month, and I'm taking it right now. As part of this, I'm pausing the Patreon page and setting the SubscribeStar page to vacation mode, which means you will not be charged during this time. As an aside, I have also set the Patreon page to subscription mode, which I talked about a few weeks ago. This simply means that you will no longer be charged on the first of each month but precisely one month after your last charge, whenever it was. For existing patrons, this won't change anything. New patrons won't get charged double, however.

Anyway, I'm doing this with a heavy heart. I don't want to take a break. I HAVE to. And the money pausing the campaign will cost me means this will be one of my most expensive "vacations" ever. And just to rub it in, I still have to do my day job. I just can't do two jobs at once right now.


What Happened?

The signs have been there for a while, but I've felt that I've been in control. There were the subtle signs of a minor depression. It was hard to concentrate on my work (both jobs). I was tired all the time. Time passed quickly, and I began to lose interest in interacting with friends and family. It was like my body was in a type of survival mode where it was just making time pass while trying to insulate me from the things that hurt me. It's a vicious circle, and despite how alarming those symptoms might sound when listed like that, they can be notoriously tricky to spot when you're in the middle of it. But this weekend, something snapped. I mostly just stared at my computer screen for hours without doing anything. Trying to work led nowhere and made me feel uncomfortable and dizzy. Just writing Sunday's progress report took me several hours, and when I finished it, I could barely even remember what I had written. Ever since Sunday, the thought of work has made me nauseous, and I've lost all my appetite and ability to concentrate on anything.

I can't take the chance of pushing through this. If I let this go any further, I risk causing long-term damage to my mental health that will be far more disastrous to everything I'm trying to do here. For the game's sake and to make it the best it can be, I must be mentally and emotionally in a good spot. Right now, I'm neither.

This came as suddenly upon me as it probably does for you. I don't want to take a break, but I must, no matter what it costs me financially. Supermodel will be better for it, even if it gets delayed for a month. I firmly believe I'll work in that lost time simply by being healthier and refreshed once this is over.


What This Means for You

  • No charges: I've paused the Patreon page and set the SubscribeStar page to vacation mode. You won't be charged during this break. 
  • No updates: There will be no progress reports or other rewards until June 1st.
  • Community interaction: Although development will be on hold, I'll remain active in the community channels, which include Patreon, SubscribeStar, and the Discord server. Talking to you guys doesn't cause any damage (on the contrary), so I see no need to distance myself from that part of things. So, if you want to talk to me about anything, you know where to find me. 


Looking Forward

This is a setback, to be sure. In the long term, however, this break should likely be good for my health and the future quality of the game. Supermodel will benefit from a rejuvenated creator, which ultimately means a better final product. Suffice it to say, I had no idea I needed a break a few days ago. But now, my brain is practically screaming at me to stop what I'm doing and save myself from walking off a figurative mental cliff. I'm not going to fight it.

I appreciate your understanding and support while I work through this and look forward to resuming full development on June 1st.

Thank you for your continued support and understanding. This isn't an easy step, but it's crucial for my health and the success of Supermodel.

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