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The Tribe (LOKR Team) profile
The Tribe (LOKR Team)
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The Tribe (LOKR Team)
The Game: LOK: Rebirth is a high quality adult game in which you play as a young female lieutenant, fighter pilot of the Federation. Sent on a mission on an unexplored planet, nothing will go as planned...How will you fare on this hostile world? How will the natives welcome you? Will you survive the... particular flora and fauna? In this adventure full of dangers you will also find trustworthy companions, friends, and even lovers perhaps? But don't let your guard down, this planet has terrible secrets, and will affect you way beyond what you could imagine...
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A true warrior at heart, thank you so much for helping support the development of the game. You'll get access to builds immediately, and we look forward to hearing your feedback on our development!

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Welcome

  • -Detailed world and lore, with a large number and variety of characters and locations. -Interesting combat system and survival mechanics (hunger, thirst, stamina...) -Several difficulties modes. -Lots of quests and side quests (RPG style).
  • -Multiple endings (making your choices matter).
  • -Interesting Characters. -Great variety of kinks. -Main character customization

Displaying posts with tag Monday.Reset Filter
The Tribe (LOKR Team)
Public post
Just a Bunch of Pies and Anchovies

Happy Monday Everyone!  It’s been a little while since we’ve chatted.  So let's jump in and get rollin!
WIP FOOD ITEMS FOR THE TAVERN
We released Patch 0.1.4.1.  The Fixes included.
  • Fixed leaving and returning to the briefing room, after playing the dialogue scene, will cause it to play again
  • Fixed some doorways that don't allow people to enter them after opening
  • Fixed characters misaligned in the briefing room scene
  • Fixed issues with user's tutorials not progressing after the shower scene
  • Fixed water particles not coming from the shower head in the shower scene

On the Topic of Fixes, let's take a moment to talk about Vanlen’s Tanning Scenes.  For the last 8 months those scenes have remained, at worst, missing and, at best, misaligned. Ricco invested the time listing out these issues. Although we won’t be able to fix everything by the October Release. We hope to give you a more representative look of our vision for the game.
During the last post, Kuja had completed the Hangar Background. Now we are pleased to say he has completed the Armory Background, which you can see above. This has allowed Anthony to assemble the backgrounds in game.
These 2 backgrounds were the biggest tasks on Kuja’s plate and we’re on pace to meet our October Deadline.  Now Kuja can progress to drawing characters. As such, you’ll begin to see more Picarto streams at https://picarto.tv/kuja.
We’re excited to, finally, get to talk about someone who's been working hard, behind the scenes, for a long time now.  Silke has been chipping away at fleshing out the dialogue for the Absolution, more specifically Maeve.  He’s been irreplaceable in helping alleviate the burden off Vlad’s shoulders.
With the dialogue bases covered. Vlad has had the time to outline the waitressing quest line. See the graph above and you can read the outline for the minigame below. Let us know what you think. Things are still WIP, so expect some changes.

Waitress Minigame -
The minigame will be split into two phases with gradually increasing difficulty.
Phase 1 - The tutorial and initial ga

me mechanics presented to the player.
  • Physically taking the correct order to the table in the appropriate time frame. This will include one of 4 food types, and a specific drink.
  • Kay will move to the center table with all the food for food orders, and select which type of food to place onto her serving tray.
  • Initially the tavern will be mostly empty, with the tutorial being one or two lizards seated.
  • Lizards will show whether they are ordering, satisfied, or upset via barks such as:
"Hey, I want food!"
"Why is it taking so long!?"
"Finally. Delicious."
  • Speaking to them will allow you to get their exact order, which must be remembered. The order could be a combination of food and/or drink.
  • The difficulty increases simply by adding more patrons to the tavern thus increasing the workload and time difficulty.
  • The amount of respect gained is directly proportional to the effectiveness of service Kay renders. If patrons are unhappy from waiting too long, wrong orders, or missed orders then she will receive less respect.

Phase 2 - After a few days Nesi will remark that she needs help with the bar as well. Kay will then have to mix drinks in addition to her previous duties.
  • Mixing drinks is accomplished by a 2D minigame screen where she has to use a set of three barrels filled with multi-colored liquid to produce the appropriate mix. The colors of drink will also be in shapes to help colorblind.
  • A Patron may order "Aufrik Ale" or up to 26 other possibilities (3*3*3) which Kay must recall the recipe and mix properly, then deliver the order like any other in a timely fashion.

Please bring forward your comments and concerns. We look forward to showing you more soon. Thank you for the Support. Until next time. Peace and Stay Strong.
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The Tribe (LOKR Team)

What have we been working on these past few weeks?

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The Tribe (LOKR Team)
Public post

The Suspense is Terrible, I Hope it will Last

Welcome to the July 25th Update Post

Marines, Build 0.1.4.0 is available in your launchers.  If you missed the changelog, check out the patreon post here 0.1.4.0v released for all Blood Bounds, Aldrukai, and Praetorians. | The Tribe (LOKR TEAM) on Patreon.  Please report all bugs and feedback to the Patron Build Errors and Feedback or the Tickets channels in the Discord.  We look forward to hearing from you.

Over the past week a few users have rightfully pointed out the confusion around our roles.  So it’s finally time to fully clarify.
  • Praetorians Receive access to Test Builds and Immediate Access to Builds
  • Aldrukai Receive Immediate Access to Builds
  • Blood Bounds Receive Immediate Access to Builds
  • Marines Receive Access to Builds 2 weeks after BB’s, AL, and PR’s
  • Pilots  Receive Access to Builds 2 weeks after Marines
  • All Peons Receive Access to Builds 2 weeks after Pilots
  • Public  Receive Access to Builds when a New Build Releases

Following this plan, Pilots will see v0.1.4.0 arrive in their launchers on August 8th and the Old/New Peons will see the build on August 22nd.  If you have any further questions please reach out in the comments or on the Discord.

Sunday we wrapped up the poll, here’s the results.

Poll Results                              SS       Patreon      Totals
  • Waitress at the Tavern     0               119       119 (54%)
  • Dancing                              3                  41       44   (20%)
  • Cleaning the Pot               5                  20       25   (11%)
  • Caring for Young               1                  17       18   (8%)
  • Picking up Sticks              0                  15       15   (7%)

Thank You to everyone that Voted.  We’re very excited to work on the Tavern and Waitressing Questline.  Aldrukai and Praetorians, be on the lookout, you’ll be the first to give feedback on the Tavern’s concept art.  But please keep in mind, we still have a little more work to complete on the Absolution before returning to the village.  Check out the trello to track our progress https://trello.com/b/2mJLtaTT/lokr-progress.

Thank you for the continued Support. Until next time.  Peace and Stay Strong
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The Tribe (LOKR Team)

A rough Month

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The Tribe (LOKR Team)

New crew characters art!

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The Tribe (LOKR Team)

We got a new artist! Good news, we've found a new artist that can do cool artwork which will help...

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Hire a second artist. Our former stretch goal is quite outdated now, with the higher quality and ambitions comes more difficult and demanding work. By hiring a second artist we'll be able to vastly reduce the workload on Kuja, meaning we can make stuff faster. We cannot thank you enough for your continued support in allowing us to work on this project. Your patience and support will be rewarded in due time, but any further aid you can lend us will only make the future game better, and production of it faster.

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