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The Tribe (LOKR Team) profile
The Tribe (LOKR Team)
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The Tribe (LOKR Team)
The Game: LOK: Rebirth is a high quality adult game in which you play as a young female lieutenant, fighter pilot of the Federation. Sent on a mission on an unexplored planet, nothing will go as planned...How will you fare on this hostile world? How will the natives welcome you? Will you survive the... particular flora and fauna? In this adventure full of dangers you will also find trustworthy companions, friends, and even lovers perhaps? But don't let your guard down, this planet has terrible secrets, and will affect you way beyond what you could imagine...
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Peon

You want to show us your support and be well informed about the project’s progress. You’ll also get the latest version two weeks after pilots get it.

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  • Two-weeks after Pilots delayed download.
  • Our Sincere Thanks for Allowing Us to Build the Game You Deserve.
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Pilot

This is your place if you want to shape the game as we go. Polls will be an integral part of the project as time is limited and some decisions will need to be made about which task to tackle first. You’ll also get the latest version two weeks after marines can get it.

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Marine

You can’t care to wait for taking your spoils of war, and this extra dedication will get you the latest version of the game two weeks after it's released.

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Blood Bound

Our clan of perverts owes you so much that anything we could do won’t be enough to reward you. Please, feel free to join us in our server for a friendly chat and give us your opinions and ideas.

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Aldrukai

A true warrior at heart, thank you so much for helping support the development of the game. You'll get access to builds immediately, and we look forward to hearing your feedback on our development!

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Praetorian

Only for those with true exquisite taste! For when you wish access to the private Emperor's chambers, and the testing grounds for future builds. We look forward to seeing you there, and are interested in hearing your ideas on what to add to the game!

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  • Open and Active Discussion with devs on Planned and Future Features, Cosmetics, and Content
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Welcome

  • -Detailed world and lore, with a large number and variety of characters and locations. -Interesting combat system and survival mechanics (hunger, thirst, stamina...) -Several difficulties modes. -Lots of quests and side quests (RPG style).
  • -Multiple endings (making your choices matter).
  • -Interesting Characters. -Great variety of kinks. -Main character customization

The Tribe (LOKR Team)

WEEKLY UPDATE! (SUPPORTER ONLY)

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The Tribe (LOKR Team)
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Weekly Update!


Hello neighbors, here's your weekly progress update from our team. Despite some team members facing health issues and other challenges, we've made substantial progress.

  • Fashion Alert: It's time for Kay to ditch that worn-out suit. We've brainstormed several tribal suit designs and decided on a simple, fun outfit that doesn't exactly scream "Razorclaw Warrior," but something players will enjoy flaunting around. We plan to add this to Vanlen’s shop, where you can exchange respect points to purchase it once we've sufficiently stocked our shops. Here's the selected design (WIP):
  • Coding and Fixes: Ron, our lead coder, is diligently merging various fixes and builds while also integrating new dialogues. This process is time-consuming but also crucial for things to work.

  • Village Expansion: We're creating new assets for and  utilizing the previously created modular tent parts to introduce new tents in the village, accommodating the upcoming characters. Look out for new objects and Kantir's tent and others soon.
  • Animation Updates: Our animators are busy crafting kitchen and NSFW animations for scenes involving our new character, Nara. They're also rigging two space marines on the ship, enabling full dialogue interactions with Sampson’s content, previously accessible only in memories. This is yet another step in part of our effort to seamlessly integrate all memory scenes directly into the game. More recently, they also started converting the previously newly created animations for the village to the correct corresponding characters (WIP): (Subscribestar upload limit is quite low so images and gifs might be compressed)
  • Build Release Strategy:  We've reevaluated our approach to releasing game builds. Historically, our releases have been spaced out due to our practice of waiting for multiple components to be finalized, which invariably leads to prolonged delays. Moving forward, we've decided to shift our focus toward smaller, more frequent updates to keep pace with the content demand. While this strategy may result in releases that sometimes seem less polished, we are dedicated to refining this balance to improve our delivery. We've realized that players greatly value the opportunity to engage with new content regularly, without the lengthy waits associated with larger updates. Based on comprehensive feedback, we're confident that this adjusted approach will prove more effective and satisfying for our community. 

As always, your feedback is invaluable. Whether it's through Discord or any other platform, let us know what you think. Thank you for your ongoing support and engagement.
That’s it for today. See you next week! Cheers!

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The Tribe (LOKR Team)

WEEKLY UPDATE! (SUPPORTER ONLY)

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The Tribe (LOKR Team)

WEEKLY UPDATE! 3/3 (Supporter Only)

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Weekly Update! 2/3 (Supporter Only)

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The Tribe (LOKR Team)
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Weekly Update! 1/3

Happy Tuesday, everyone!

This past week, we've made significant progress in several areas. The hub, for instance, should live up to its name by being vibrant and populated with numerous interactable characters, so our work on it continues. We created new art assets for it: bushes, modified and further separated trees, and drafted new objects for players or NPCs to interact with.
Nemiri's Dialogue Art Still has been completed. You can view the NSFW version in the supporter section of this post (2/3). She's still smol. Meanwhile, here's the SFW version.

The combat assets and art are still in progress. The second version of the combat sheet reference will still be showcased this week (on 3/3).

We're also working diligently to finally implement the memory scenes into the game and gameplay. Soon, you'll be able to finally play through all of them.

On a different note, after much internal discussion, we're thrilled to announce that we will soon be adding more simple and very NSFW scenes. Look forward to meeting new characters and exploring lewd scenarios in repeatable character quests throughout the village, leading to new scenes each time you progress, just like the old days. Some of these scenes are already in development, and we're excited for you to experience them.
As a final note, I want to remind everyone about our work with the Dialogue Art Stills. On one of our last posts we've mentioned introducing NSFW elements through them. That's still a viable option, some ideas have been drafted and some of it will still be shown this week. Keep an eye out for a third part of this post later this week.

That’s all for today. Thanks for your support! Stay strong and peaceful.


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Hire a second artist. Our former stretch goal is quite outdated now, with the higher quality and ambitions comes more difficult and demanding work. By hiring a second artist we'll be able to vastly reduce the workload on Kuja, meaning we can make stuff faster. We cannot thank you enough for your continued support in allowing us to work on this project. Your patience and support will be rewarded in due time, but any further aid you can lend us will only make the future game better, and production of it faster.

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