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The Tribe (LOKR Team) profile
The Tribe (LOKR Team)
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The Tribe (LOKR Team)
The Game: LOK: Rebirth is a high quality adult game in which you play as a young female lieutenant, fighter pilot of the Federation. Sent on a mission on an unexplored planet, nothing will go as planned...How will you fare on this hostile world? How will the natives welcome you? Will you survive the... particular flora and fauna? In this adventure full of dangers you will also find trustworthy companions, friends, and even lovers perhaps? But don't let your guard down, this planet has terrible secrets, and will affect you way beyond what you could imagine...
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Peon

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Pilot

This is your place if you want to shape the game as we go. Polls will be an integral part of the project as time is limited and some decisions will need to be made about which task to tackle first. You’ll also get the latest version two weeks after marines can get it.

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Marine

You can’t care to wait for taking your spoils of war, and this extra dedication will get you the latest version of the game two weeks after it's released.

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Blood Bound

Our clan of perverts owes you so much that anything we could do won’t be enough to reward you. Please, feel free to join us in our server for a friendly chat and give us your opinions and ideas.

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Aldrukai

A true warrior at heart, thank you so much for helping support the development of the game. You'll get access to builds immediately, and we look forward to hearing your feedback on our development!

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Praetorian

Only for those with true exquisite taste! For when you wish access to the private Emperor's chambers, and the testing grounds for future builds. We look forward to seeing you there, and are interested in hearing your ideas on what to add to the game!

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Welcome

  • -Detailed world and lore, with a large number and variety of characters and locations. -Interesting combat system and survival mechanics (hunger, thirst, stamina...) -Several difficulties modes. -Lots of quests and side quests (RPG style).
  • -Multiple endings (making your choices matter).
  • -Interesting Characters. -Great variety of kinks. -Main character customization

The Tribe (LOKR Team)
Public post

Bug Fixes and Corrections: Build 0.1.9.2 is out!


Changelog 0.1.9.2
  • Fixed wine steal trigger being active before you even have the quest
  • Fixed all stealing triggers not disappearing after you finish stealing the item
  • Fixed Cenvir not taking the stolen wine from Kay
  • Fixed Cenvir’s fur stealing request not working
  • Fixed Cenvir’s idol stealing request not working
  • Fixed Keakrix’s default dialogue set to the wrong one
  • Fixed Chieftain Jaakul’s default dialogue set to the wrong one
  • Made windows less foggy in Kay’s Room and Maeve’s Room on the ship
  • Made skill checks in dialogue show (success) or (failure) in dialogue right after the skill check is selected.
  • Smoothed out dialogue type out speed a bit. The fast speed options should also be faster than before.
  • Fixed the player getting stuck in invisible walls in the top right corner of the “Crashed Ship” area in the jungle
  • Removed ability to interact with and interact text popup while pushing the pot in the waterfall quest
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The Tribe (LOKR Team)
Public post

Hey everyone!

Today, we’re rolling out the main version for the Pilot tier, along with a fix for the Cenvir furs quest and several other bug fixes. A huge thank you for your help in identifying these issues—it’s incredibly valuable in making the game better!
Future Build: Inani & More
Work on Inani’s content has officially begun! This build will follow Nara & Mjol’s update, which is set to arrive in a few weeks. The big-chested lady will be getting plenty of love in the upcoming updates, so stay tuned for more previews! Animation, writing, and other assets are already in development for Inani’s build.
VN-Style Dialogue Art: Challenges & Progress
Creating Kay’s VN-style dialogue art is a complex task due to the sheer number of required assets—different arms, outfits, expressions, wet fur variations, and more. Each asset must also be designed in our signature ‘Kay Pink’ to support color customization. Because of how customization works, this process closely resembles how we created the in-game models, though without the animation aspect. Once complete, everything will be layered in Spine to ensure fluid and dynamic character interactions. It’s a challenging task, but we’re confident that the result will bring much-needed personality to dialogues!
Maps, Navigation & Exploration
As mentioned before, players have voiced concerns about how easy it is to get lost in the game, so we've decided to refine our approach to the new map system:
Minimap – Displays a top-down view of your current level with arrows and icons indicating adjacent areas.
Regional Map – A stylized overview of cities, villages, or ships, featuring hoverable nodes with names and details. Clicking a node will let you instantly fast travel, cutting down on unnecessary walking.
Everything is progressing well, and as always, we deeply appreciate your support. You make this project possible, and we love engaging with the community. Feel free to chat with us on Discord—We are always open for DMs and discussions about the game—we’ll get back to you as soon as we can.
Useful Links:
Discord Server: https://discord.gg/2fXX47E7nF
We love you all and please stay tuned for more!
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The Tribe (LOKR Team)
Public post

Next patch & What to expect


Hey everyone, We’ve got a big read for you, so get ready for a deep dive into what we’ve been working on!

First off, a huge thank you. Your continued support means the world to us. Whether it’s bug reports, suggestions, or reviews, your feedback has been invaluable. Being a small team, we can’t always catch everything, so having you all help us improve the game is something we deeply appreciate.

Bug fixes & upcoming content We've already addressed many of the reported bugs in our dev branch, but more fixes are on the way. As we continue squashing bugs and implementing missing features, we’re also hard at work on the next big update: Nara & Mjol.

Next Update: Nara & Mjol This update will bring: 
  • Several new H-scenes
  • New backgrounds
  • New in-game illustrations
  • Two new interactable characters
  • Plenty of new dialogue and lore
  • A bit more of story progression

So, what’s next? Here’s what we’re prioritizing for upcoming updates: 
  • Regional Map & Fast Travel – A detailed map of the village and surrounding areas, plus a fast travel system so you’re not stuck running everywhere.
  • Minimap & Quest Tracking – Helping you navigate the world more easily, including a progress tracker for character interactions so you can see what’s left to do.
  • New Intro Cutscene – A small cinematic sequence showing Kay’s arrival on the planet, along with improvements to the Federation Ship (we’re improving it and shortening it so you can get to the village faster).
  • New Dialogue Visuals – Every character will soon have unique visual-novel-style illustrations (as you've seen in past posts), making interactions feel more engaging and immersive.
  • Combat Animations Prototyping – While we are still working on combat animations, the plan of course is to create an 'arena' accessible on the main menu that will allow us to develop combat in a test environment that players can also mess with. It'll start simple at first, but eventually will be refined and added to the game, finally allowing the story to continue as it should.

We want to do more for our patrons and allow a lot more input, suggestions, and possibly even content pass into the game as it is developed. Your opinion matters with us, and you're free to share it your thoughts with us in the public Discord—we’ll get back to you as soon as we can. https://discord.gg/2fXX47E7nF

Once again, thank you for being part of this journey with us. Your support makes everything possible, and we can’t wait to share more with you soon.

Let us know what you think and see you next time! 
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The Tribe (LOKR Team)

Attention, Marines!

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The Tribe (LOKR Team)

Build 0. 1. 9. 1 available! It’s finally here! Build 0. 1. 9. 1 available for Bloodbounds and Ald...

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The Tribe (LOKR Team)

HAPPY NEW YEAR!

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Hire a second artist. Our former stretch goal is quite outdated now, with the higher quality and ambitions comes more difficult and demanding work. By hiring a second artist we'll be able to vastly reduce the workload on Kuja, meaning we can make stuff faster. We cannot thank you enough for your continued support in allowing us to work on this project. Your patience and support will be rewarded in due time, but any further aid you can lend us will only make the future game better, and production of it faster.

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