What to expect from me and what's coming on the second update!
Hey guys, a few days have passed since the game’s release, and I’ve been checking out all the opinions and seeing how it’s been doing overall.
Honestly, I didn’t expect so much; I have to be honest. I wanted to release the first version so you could get a glimpse of what I’ve been working on. I’ve seen many downloads on Itch, more people are joining Discord, and a few members are joining on Patreon. I’m super happy to see that the game is being well received. That’s why I want to talk to you about version 0.2.
I’m going to focus mainly on the story. You don’t know much yet, just a flashback and that’s it. So, I want to give you more hints about what’s happening around the MC.
I’m aiming for around 10,000 words in this update, as 6,000 feels too short. I’m planning three new scenes, more images, and I want the next version to give you a bit more playtime so it doesn’t feel so brief. I also want to refresh the image of the Itch page a bit since I feel that the current picture isn’t quite convincing.
Now, let me tell you how the game is progressing so far (not too much, guys, mostly I've been writing). I’ll leave these kinds of updates for paying members from now on. I don’t want to force anyone, but please understand, the game takes up a significant part of my day-to-day life. I already have little time with university, so I would appreciate some support in return. So, I’ll start posting progress reports, sneak peeks, etc., only for paying members. I invite you to join and hope you enjoy what you’re seeing and reading.
I also invite you to join Discord, where you can talk to me, discuss the game, and maybe get some hints about the new version if you ask the right questions.
I might post public updates just showing the percentage of the game’s progress so you can see how it’s evolving and know how much is left. It’s an idea I have, and I’ll keep thinking about it.
I won’t ramble on any longer. I wanted to make a short post, but I always end up writing more. Thanks if you’ve read this far.