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HiZe Interactive
Creating Lewd Lore: Isekai Fantasy
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HiZe Interactive
Public post

Patch 0.27 - Combat Reborn

Here's what's included in this update: Patch 0.27 brings a complete overhaul of the RPG combat system, including new fighting mechanics, character skills, equipment, and battle animations. We've also redesigned major parts of the UI, improved character screens, reworked the quest board, and introduced plenty of quality-of-life improvements.

Important Announcement - Changes to Our Release Schedule

Before we get into the patch notes, we'd like to share an important change to our release schedule.

We've decided to make a change to the Free Version of Lewd Lore: Isekai Fantasy. The Free Version will skip one scheduled update, putting it two patches behind the Supporter Edition. After that, Free Version updates will continue every 5 weeks, just as before.

For all our supporters, nothing changes! We will continue releasing new updates every 5 weeks, just as we always have.

Why are we making this change?

Unfortunately, itch.io has stopped giving our game visibility with new releases. We've reached out to their support team about this issue but haven't received a response. As a result, our game is now mainly discoverable through the Top Rated section, which has led to a massive drop in our overall visibility.

As a small development team, this has had a noticeable impact on us. We've therefore decided to increase the gap between the Free and Supporter Editions to encourage more players to support the continued development of Lewd Lore: Isekai Fantasy.

Free players will receive new content two patches later than supporters, while both versions will continue receiving updates every 5 weeks after this one-time adjustment.

We hope you understand our decision, and we're incredibly grateful to everyone who supports us, whether through memberships, ratings, feedback, or simply by playing our game.

Thank you for helping us keep this project going!

New RPG Combat System

The long-awaited combat rework is finally here! We've completely rebuilt the fighting system from the ground up, introducing a much more engaging turn-based RPG experience.

  • A completely new party-based, turn-based combat system.
  • New turn order system, character targeting, skills, guarding, items, and status effects.
  • Use Auto Fight or Fast Mode to speed up battles.
  • Earn rewards from defeating enemies.
  • The new system has been integrated into existing story battles and Guild Contracts.

This is just the foundation of our new combat system!

We have plenty of plans to expand it further in future updates, including a Dungeon System, a Colosseum, and more. With Patch 0.27, we've laid the groundwork for these upcoming features, allowing us to build on the system and introduce more content over time.

New Combat Animations & Visual Effects

Combat has received a major visual overhaul to make battles feel more dynamic and exciting.

  • Reworked character and enemy sprites with improved positioning and presentation.
  • New attack animations, spellcasting, and action-specific poses.
  • New animated spells and hit effects bring attacks and abilities to life, making battles feel more impactful.

We've also overhauled combat audio with new sound effects for attacks, skills, blocking, potions, and more.

Character Fighting Styles & Skill Progression

Each character now has their own fighting style, abilities, and role in combat.

  • MC: Choose between Fighter and Sword Mage skill paths.
  • Aveline: Spear techniques and protective abilities.
  • Raine: Rogue abilities, quick attacks, and multi-hit techniques.
  • Faelis: Powerful fire magic and offensive spells.
  • Mara: Dark magic, curses, and life-draining abilities.

We've also introduced a completely new skill progression system, giving you more control over how your characters develop.

  • New skill trees with active and passive abilities.
  • Earn and distribute skill points as your characters level up.
  • Skill progression is available up to Level 20.
  • Certain abilities remain tied to story progression and will only become available when appropriate.

Important - Level & Training Reset

With the introduction of the new combat and progression systems, you will start at Level 1, and all your previous training progress will be reset.

Unfortunately, this reset was unavoidable due to the extensive changes we've made. We understand that losing your previous training progress isn't ideal, but it was necessary to make the transition to the new system possible.

New Character Screens & Outfit Viewer

We've completely redesigned the character screens, making it easier to keep track of the girls you've met throughout your adventure.

  • Reworked Character Profiles and Guild Cards.
  • As before, you can view character stats, descriptions, relationships, quest hints, and locations.
  • Quickly travel to available character locations.
  • Reworked the animated full-body character viewer with improved presentation and animations.
  • Switch between available casual, combat, work, special, and seasonal outfits.
  • Lingerie and nude views become available through the appropriate affection and story progression.

New Inventory & Equipment System

We've introduced a brand-new Inventory and Equipment System, allowing you to manage your items and customize your characters' equipment.

  • New Inventory and Equipment screens.
  • Detailed item descriptions, equipment comparisons, and filtering options.
  • Equip items using the new drag-and-drop system.
  • New weapon, offhand, and armor mechanics.
  • Easy inventory navigation and scrolling.

Shops & Potions

  • Reworked buying and selling interfaces.
  • Updated Mirela's Potion Shop.
  • Mirela now offers a wider selection of potions.

Quest Board Improvements

The Guild's Quest Board has received a major visual and functional overhaul.

  • New illustrated quest notices for Guild Contracts.
  • Contracts now take your level into account.
  • Available contracts refresh daily after sleeping.

Combat Tutorials & Defeat System

  • Updated combat tutorials to explain the new fighting mechanics.
  • Improved tutorials for equipment, skills, and Guild Cards.
  • A completely new Defeat Screen.
  • Choose to Repeat Fight or Abandon after losing.
  • Story battles can be skipped without receiving combat rewards.
  • Improved quest handling, allowing you to resume quests after abandoning them.

UI & Gallery Improvements

We've continued improving the game's interface, bringing a more consistent fantasy RPG style to various menus and systems.

  • Reworked UI elements across character screens, dialogue, choices, shops, settings, and save menus.
  • Added a dedicated Gallery tab to the Character Screen.
  • Improved Gallery navigation and thumbnails.
  • Improved tooltips, text readability, and interface transitions.
  • Better handling of translated text across different languages.

Bugfixes & Optimization

  • Improved compatibility with older save files.
  • Fixed various issues related to character recruitment, outfits, quest progression, and rewards.
  • Improved synchronization of unlocked content and character appearances.
  • Removed outdated assets and unused game resources.
  • Several additional bugs have been fixed to improve stability and the overall gameplay experience.

Special Thanks & Asset Credits

We'd also like to give credit to the talented creators whose assets helped us bring this update to life.

Thank you for creating these amazing resources!

We hope you enjoy Patch 0.27 and the completely reworked RPG experience. This update represents a major step forward for Lewd Lore: Isekai Fantasy, and we're excited to finally share it with you.

Thanks as always for your continued support!

Early Access: Download here

Hi & Ze

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HiZe Interactive

[Early Access] 1 week | v0. 26 Patron Tier

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HiZe Interactive

A Closer Look at the Next Patch

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HiZe Interactive

[Early Access] 2 week | v0. 26 Knight Tier

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HiZe Interactive

[Early Access] 3 week | v0. 26 Champion Tier

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HiZe Interactive
Public post

[Public Release] Isekai Fantasy - Patch 0.25


Here’s what’s included in this update: Patch 0.25 finally completes the Intro Rework, giving the beginning of the game a complete overhaul with improved visuals, new characters, a new minigame, and a more immersive look at MC and Nomine’s story before the isekai begins. The Halloween Event also receives a brand-new Kunis Angel/Devil H-scene.

Intro Rework – Complete

The Intro Rework is finally finished! Experience the story before MC is transported to the new world completely reworked, with higher-quality visuals and a much more immersive introduction to MC, Nomine, and their life before everything changes.

  • Meet new characters throughout the reworked introduction.
  • Play a new minigame.
  • Players who are already further into the story can experience the entire Intro Rework with just one click, without having to start a new save file.

Halloween Event – New Kunis Content

  • A new Kunis Angel/Devil H-scene has been added to the Halloween Event.
  • The Halloween Event begins on September 1st for everyone. (Seasonal Events are always playable for supporters)

Bugfixes

  • Fixed the magnifying glass during the Halloween Event. It should now be displayed correctly.
  • Several additional minor bugs have been fixed to improve the overall gameplay experience.

We hope you enjoy Patch 0.25, and thanks as always for your support.

Download now on Itch.io

Hi & Ze
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