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Gloomy Washer profile
Gloomy Washer
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Gloomy Washer
Futariuum’s Gate is a visual novel RPG currently in development for PC and Android. See stunning hand-drawn sex scenes, develop relationships with a large supporting cast and fight vicious demons.
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The Washer

🎮 Latest release: Play Futariuum's Gate releases up a month before the public (PC and Android)!

📑 Content Vote (Single): Participate in content polls to influence upcoming updates (characters, outfits, scenes, and extra content). Impact the game's direction with monthly polls, making decisions on crucial content and features. Contribute 1 vote per poll.

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📑 Content Vote (Double): Adds a second vote for this tier. Participate in content polls to influence upcoming updates (characters, outfits, scenes, and extra content). Impact the game's direction with monthly polls, making decisions on crucial content and features. Contribute 2 votes total per poll, double the normal voting power of The Washer tier.

🎨 1080p Monthly Art Pack: Receive a CG art pack in 1080p for personal use, in the months where there is a build for the game released.

✏️ Sketches and WIPs (SFW & NSFW): See sketches and work-in-progress art; witness the creative process behind character design, CG design and more.

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💎 Access to all the DLC packs released so far: - Gatekeeper Edition - New card, outfit, potion, extra scenes & cgs and more. - Utility Pack - Walkthrough & cheat codes. - Art Pack - High-quality game CGs, character portraits, sketches, cut content.

🕹️ Beta releases: Play more frequent early builds and provide feedback on CGs, writing and RPG mechanics balance!

📑 Content Vote (Triple): Adds a third vote for this tier. Participate in content polls to influence upcoming updates (characters, outfits, scenes, and extra content). Impact the game's direction with monthly polls, making decisions on crucial content and features. Contribute 3 votes total per poll, triple the normal voting power of The Washer tier.

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The Gatekeeper

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🎲 We'll make an illustrated scene for you that will be featured in the game, either as a bonus CG or the possibility of it being featured as part of the story. Art must follow Patreon's guidelines and be approved by Nethuum before we proceed to work on your scene. You can provide us with your idea for the scene and characters included, with the final creative decision up to Nethuum to decide. You're entitled to one custom scene per update (that means if you continue the pledge in the next month, your scene will be added to a waiting list).

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Features

  • **Latest release**: Play Futariuum's Gate releases up a month before the public (PC and Android)!
  • **Content Vote (Single)**: Participate in content polls to influence upcoming updates (characters, outfits, scenes, and extra content)
  • Exlusive discord channels & roles
Gloomy Washer

CG Scene WIP #2 [v0. 50 Part II]

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Gloomy Washer
Public post

Futariuum's Gate – Devlog #8


Hi everyone!
This week’s work has been mostly focused on art assets again as we push forward with the Sphere scenes.
Nethuum added a brand-new CG to Violet’s Sphere scene, adding more visual depth to her story moments.
The polishing of lineart across all CGs is ongoing, with small corrections and detailing being done to improve the final results.
A sketch for a new bonus CG has been started and will be revealed soon — stay tuned!
We also began planning a new outfit for Maya to expand her visual variety.
A spicy preview of one of the new CGs will be posted soon, so stay tuned!
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Gloomy Washer
Public post

Futariuum’s Gate - Weekly Devlog #7 🔮


Hello, FG fans! 
This week’s work remains mostly focused on the game’s art assets. Nethuum is currently in the polishing phase of the Sphere scenes, fixing visual inconsistencies and adding extra details—especially to facial expressions, which are key to conveying the emotional tone of the story.
He’s also started sketching a new CG for a Violet scene, aiming to give it more visual and emotional impact. This addition is meant to deepen her character and enrich the narrative experience.
At the same time, Nethuum is compiling a reference board and brainstorming ideas for extra CGs, which may be used for optional events or possibly a side quest that is still in early conceptual stages. If greenlit, this quest would explore subtle themes that tie into the main story while expanding the worldbuilding.
We’re also reviewing ways to optimize and unify existing assets, ensuring visual consistency across the board. This includes tweaking color palettes, silhouettes, and lighting so that all elements blend seamlessly together.
On the backend, we’re running small integration tests to make sure the new CGs and visual variations perform well in the game engine, avoiding bugs or performance issues.
See you in the next devlog! ✨
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Gloomy Washer
Public post

Futariuum’s Gate - Weekly Devlog #6 🔮


Hello loyal fans! 
This week’s focus was fully on art production, with a lot of attention going into the new CGs. Nethuum spent the week working intensively on illustration work for the Sphere scenes. During the process, several new ideas came up, which led to the creation of additional CGs — expanding the amount of visual content and adding even more immersion to the upcoming scenes. 
He’s now moving into the lineart polishing phase, focusing on improvements, adjustments, and reviewing where new illustrations might still be needed — as long as they don’t interfere with the pacing of development. This is probably going to be our biggest update in terms of unique CG content so far.
Next, Tera will begin adapting the script to fit the updated visual flow and scene composition based on the new art. 
Thank you for being with us as we bring this world to life — more progress coming soon!
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Gloomy Washer
Public post

Futariuum’s Gate - Weekly Devlog #5 🔮


This week’s progress focused heavily on art asset production, setting the stage for Tera to adapt the writing to match the new illustrations, and later for AB to integrate them into the game code. 
Nethuum completed the sketches for all three Sphere scenes featuring Aubrey, Violet, and Laura. The scene with Aubrey x Maya already has its lineart finished, with only polishing and minor adjustments left before moving on to coloring. Next up will be the lineart for Violet’s and Laura’s Sphere scenes, which Nethuum has already started today.
Alongside this, Nethuum is also continuing to plan additional content we want to include in the upcoming game update, making sure we expand the experience with the right priorities and creative focus. 
Thanks for supporting the project and following these devlogs — every bit of feedback and encouragement means a lot!
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Gloomy Washer

CG Scene WIP #1 [v0. 50 Part II]

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