-To support my work -Access to the contents (Three weeks later) -Erect Society Discord
-To support my work -Access to the contents (Three weeks later) -Erect Society Discord
-To support my work + -Access to thecontents (Two weeks later) -Erect Society Discord
-To support my work + + -Access to the contents (One week later) -Erect Society Discord
-To support my work + + + -Access to the contents (When available) -All publications will include the working file in PSD format => -Name in credits.
Team:
I’m working on building a party of travel companions to make combat more dynamic and allow for some “portable” romance situations.
Right now, the main characters will definitely be Roy/Kim and Talia. The rest... we’ll discover as we go.
Sex:
All available sexual stats and parameters.
Equipment:
Character equipment will influence combat stats:
Attack Power, Magic Power, Critical Chance, Physical Defense, Magic Defense, Evasion, Lifesteal.
Skills:
Honestly, some games have 20 or 30 skills, and to me that’s just a waste—way too bloated.
So once again, I’m taking inspiration from Riot Games:
5 skills per character and that’s it. (Maybe even less.)
Inventory:
The inventory will add a lot more depth to the game.
Using items is something no RPG should go without.
Bestiary:
I thought it was appropriate to include a menu where you can review all the NPCs you’ve encountered, along with their traits and animations.
Regarding the map:
I’d like to implement a system for moving around the map.
In the simplest terms: I want a stylized character figure to move through the map, entering different areas represented by the usual 2D backgrounds you’re already used to.