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EmberWings
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EmberWings
World's Crossing Academy is an expansive, linear Adult Visual Novel with a deep, engaging story and memorable, endearing characters.
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Aww... how sweet.

Giving just to support our dream? That's very nice of you. But we'd still like to give something small back. Access to Discord - T1 Role Access to Subscriber-only posts Pre-Release Access: Usually a few days before release (estimated 3 days before release) Voting in Subscriber Polls

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Eyy, now we're talkin! So you wanna help test, yeah? Don't lie. You just wanna play the game updates earlier than everyone else. We gotchu fam.

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Gettin' a lil creative, are we? I see, I see... Well, then. How about we make you something special?

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T5 Discord Role INSTANT Access to new game builds, 3 weeks before public release. NEW! You get me on-call to answer specific writing questions about your project over Discord! Get plotline advice, character writing tips, and story arc techniques tailored to your story and project! Monthly Requests: - A 3 Pinup Set of your favorite girl - A Custom Video Clip - Suggest H-scenes for the Fantasies Collection Monthly Requests are a Discord-only benefit; it is your responsibility to join the Discord to take part in this.

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Displaying posts with tag ProgressReport.Reset Filter
EmberWings
Public post

[PROGRESS REPORT] Slow But Steady...


​Hey, all! Here's where we are:
​

As I said in the last update, we're kinda focusing solely on Saffryn and Kageshini for a bit. It looks like there's only been 3% of progress on Saffryn since last update, but I realized we'd covered a lot of the stuff we'd planned for her in the last main story update, so a lot of what we'd planned had to be gutted and re-planned. So it's more like 20%, give or take 1 or 2. 

Off-topic but sorta related, I'm working on getting medicated for this ADHD that makes it so hard to work on stuff. Finally had enough and I've started the first steps. So uh... cross your fingers for me. If this works out well, then you'll likely see an explosion in updates and content drops. But, as with everything, I expect bumps in the road, so huge thank you to everyone who's been supporting this long. Sucks not being able to decide when I can work on things and getting that treated would be a dream come true. I wanna write, dammit. Lemme write, brain.

ANYWAYS. When I haven't been able to work on WCA, I've been experimenting with the Godot engine and some of the ideas I've had for other games. I love having combat systems, as anyone who's played WCA could probably tell by the menu fight system I made for S2E3. But I wanna take that further and see if I can make something that's fun, but also doesn't undermine the storytelling I've become known for. No idea if it'll turn into a full game, but I came up with a fun ATB system reminiscent of old Final Fantasy games that has some skill expression to it. Was fun to play with.

Anyways. Here's a fun shot from a recent Saffryn scene.

See ya soon!

-Vic​

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EmberWings
Public post

[PROGRESS REPORT] It Begins

Hey, all. Planning for Season 2 Episode 7 has begun. Here's what we're starting with:
This update looks to round out the entire cast so everyone has at least one side story scene, and we're FINALLY getting to the harpy girl. That being said, the main focus right now is Saffryn and Kageshini, because we want to get those finished as soon as we can. Last time you saw a progress report, Saffryn was I think hovering 45%. This last H-scene I shot with her took me two full days. Why do I do this to myself?
But she's my favorite, so she deserves the effort. And there's still work I need to do on that scene 'cause there's some stutter and hair shenanigans in the video clips. I know, I know, 80% Rule, but it doesn't look good. I'mma reshoot some of the video clips. But here's a fun preview shot of the scene
Anyways, as you can see, S2E7 is the episode we finally go after Willy. Know a lot of people have been looking forward to that. 
Anyways, off to bed, then back to work for me. 
-Vic
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EmberWings
Public post

[PROGRESS REPORT] Oh Boy, Here I Go Posting Again

Hey, all! Thanks for being patient. Been hectic lately.
I don't have a graphic for you 'cause I haven't had time to make it. We're in the planning stage for Season 2 Episode 7. If S2E6 was Jack's episode, S2E7 is Willy's. 
Saffryn is about 53% done. I've been struggling with shooting one of the scenes, and that's been kneecapping my progress. I may move on to another scene and then come back to this one. I DID get a couple really cute shots out of it though, like this one:
In other news, Phoenix has been talking about holding a fanart contest. Prizes could include DLCs and Pandora's Box packs for those that don't have them. I dunno how many artists we have in our lil community, so I'd like to ask: would anyone be interested in something like that? Please leave a comment so I can gauge whether or not we'd have enough participation. Can also pop into our Discord.
Season 2 Episode 7 will likely be a bit slower coming. This is Willy's episode, and after all the shit he's done, this needs to be good. So we're gonna spend some extra time on this one to make sure it's high quality. We're also looking at getting a couple more DLCs out after we finish Saffryn and the free DLC Kageshini. Eyleth is HEAVILY requested, and Dwel and Nemlyn are two we really wanna work on. Whether they release before or after S2E7 is finished is anyone's guess. But we'd like to have a couple extra stories out there for you to play sooner rather than later. 
As always, love you all and appreciate your patience. Making games takes longer than I'd like lol
-Vic
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EmberWings
Public post

[PROGRESS REPORT] It's Done.

Yeah, you read that right. 
We're doing our final bugtesting now. I've already played through the full game in its entirety, making some adjustments and making sure the new quality of life updates you've been asking for actually work and don't bork on me. The other team members will be playing through just S2E6 as a whole, to see if they catch anything I didn't. Once that's done, it's off to Android conversion with Estrada, and then 1.6.0.0 and Kageshini will start making their way down the release pipeline.
"But wait, isn't Kageshini free?" Yes, absolutely. But it makes no sense to release her publicly if you need 1.6.0.0 to play her story, since all the code hooks that make her work in the game are in the main game itself. Instead of stopping at T3 like the other DLCs, she'll continue down the pipeline until she ends up available to everyone. In fact, I baked in a direct link to her Itch.io page at the end of this build, so everyone who plays 1.6.0.0 will be able to go there directly and get her.
Now, I did include one other thing. We haven't done a Popularity Weekly in quite a while, so I made another feedback form. It's been a couple years and I really wanna see how the girls' popularity adjusts as we've introduced new characters. So I'd greatly appreciate if you'd all select your favorite girls at the end of the build!
Anyways, we're gonna get back to our last bit of testing. Should have this all out to you by next week if Estrada can deliver the port in a couple days. Once I have everything done, you'll be the first to know! 
-Vic
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EmberWings
Public post

[PROGRESS REPORT] I Am SPEED

Less talk. More progress. 
So yeah. 3 scenes left. 1 for each character you don't see the sparkle on. Then we can get to full episode testing and final bugtesting soon after. 
Wither ended up getting an extra scene, 'cause leaving her where the original was gonna leave her story off felt bad. I like cliffhangers, but I gotta leave you with a good feeling or you're gonna be sad.
Or mad. Mad people throw rocks. I don't like rocks. So you get an extra Wither scene.
Anyways, hoping to have the scenes and whatnot done within the next week or so, and then start final testing. Almost there, y'all. Almost there.
-Vic
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EmberWings
Public post

[PROGRESS REPORT] Even Through Hiccups

Hoo boy. These last couple weeks have been rough. But I have some really good news for y'all.
My percentages were a bit off as well. I thought we were only 28% done with the side story content. Turned out to be more like 38%. Manda is getting a LOT better at scene shooting, and that's speeding up our progress significantly. We've finished the side story blocks for several more of the girls, namely Rukah, Cecilia, and Ibti. 
The hiccup part: we used Ora to organize our tasks, and it turns out they're giving up the ghost. So I had to re-enter our task list into ClickUp before they died so we didn't lose our ability to track our tasks and calculate the progress percentages for these updates. So that took some time. 
But I have good news to offset that.
WCA's 5 year anniversary is also coming in June, and we have something really special we want to do by the end of the month if at all possible. Not ready to announce it quite yet, and yes, it will eat into dev time for the main game, but I think when we do announce it, nobody's gonna mind once they learn what it is. 
Anyways, I'll shoot ya some previews:
That's all for now! Back to work for me.
-Vic
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Creator Stats

188 subscribers
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K1T0-K1TN Mod Pack for Ai Shoujo/HS2 - This is an Ultra HD collection of mods and character parts for the programs that we use to create our games. Being able to purchase the lifetime pack for all of their mods will enable us to create new projects with amazing looking models that will set us apart from other HS2/Ai Shoujo creators.
$554 of $1,000
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QUIT ONE OF MY TWO JOBS to work on World's Crossing Academy, resulting in more frequent updates and content drops. The goal is monthly updates.

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