I woke up from a grave. What happened to my family and the world around? Everything is not like it used to be... Something controls people... ... Am I Deluded?
Deluded is an Unreal Engine game inspired by adult Skyrim/Fallout mods; The adult content-based mix of storytelling, survival, and RPG.
Wanna make my c**k explode? … I mean, intercourse?
Khm… sorry. I just hope you watched the new Fallout series. If not, what are you doing here?! Go watch and read this post later.
Finished? OK, back to the topic.
The v0.3.5 update is around the corner, and we just wanted to share a small sneak peek on what’s cooking. 😊
New Staff
Since the previous dev update, the team has grown by 2 new employees!
Deadman - Writer. He has already written all the dialogues for this upcoming version and some items’ descriptions.
Lantsova - PR/Community manager
Don’t forget: expanding the team, thus bringing the game completion closer, is only possible because of you and your monetary support! Thanks for believing in us and keeping Deluded afloat! 👐
Quests
For the content part, we’ve prepared 2 new quests:
Desperate Exchange (2nd day) - the pure route continuation of Robbed but Focused quest, where you would need to sell Alan’s camera
My Lovely Diary (2nd day) - look for Alisa’s diary snatched by Stuart, but find something different…
NPC
Added 3 new NPCs:
A shady person named Tom
Luis - a hobo salesman. He’ll be traveling around the Lindcliff with his shopping cart offering you things to buy
Stuart’s GF - you didn’t think Stuart’s a virgin, did ya?
Events
Meeting Luis - go along the pathway downhill and Luis will notice you
Spicy
As for the H-content, we’ve added new basic interactions for Bed, Chair and Toilet. In the future those can be applied to any chairs, beds or toilets. Overall, there are now:
7 ways to pleasure yourself in bed
2 ways to pleasure yourself on the chair (2nd floor)
Pleasuring yourself on the toilet
Interactions with 2 dildos
1 intercourse scene
Mechanics
We added the mechanics of the Accessories for the items you take or wear on yourself. You can put accessories in clothes slots. The Accessories mechanics will help us create wearable items, as well as pickable ones (which you can carry in hands). Yes, you can now insert the plug. 😉
Cooking mechanic - you can now cook in the kitchen to help mom a bit! Like any other skill, it starts with 0 and can be leveled up. Firstly, you’re able to make just a simple sandwich. After you’ve made more sandwiches (upgraded your skill), you’ll be able to create more complex dishes. Currently, dishes that require higher skill are soup and cake.
Interface
Added Iteminfo window - hover over the item to see its info (name, description, HP, price, tags). The window for non-clothes items will look a bit different in the future.
(NOT THE FINAL DESIGN)
Right-clicking an item will open the context menu with options such as: Use, Drop. More right-click options (e.g. crafting, item-specific actions) will be added later.
(NOT THE FINAL DESIGN)
Items
Added various items such as:
Glowstick that will help you navigate in the dark (find in the Camping area)
Aphrodisiac, increases Arousal (can buy from Luis)
Piggy banks. You can look for them throughout the house and find money
2 dildos: glass and metallic
CD player with a CD disk (interactable and fully functional), received through quests
Clothes
Also added a ton of clothes and accessories like:
Glasses
Short leather skirt
Old open shoes
Tube top with sleeves
Sport shorts
Sport t-shirt
Short skirt (secret store only)
That’s it for today! I know you’re all eager to learn about the release date. The thing is, the content for this update is fully finished. But what needs also to be done for this build is:
The clothes attributes system: polish the programming part and implement it into the game
Clothes models: Bunny ears (headgear), Bunny suit, Racoon tail, Short dress (secret store only)
Since most of the content and mechanics are finished, we’ll aim for the release in June!
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