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Debasing_Grounds
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Debasing_Grounds
I'm Rax and I'm developing Debasing Grounds, a web-browser based RPG that takes place in a post-apocalyptic world.
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Displaying posts with tag Changelogs.Reset Filter
Debasing_Grounds
Public post
Version 0.6.1: "Monster's Vault, Feminization Cafe & Clothing Effects" is now available for supporters. Here's the changelog: 
Monster Vault:
  • New quest involving Ginne and Avi at Isara Inc.
  • The quest shapes Avi and Ginne's relationship alongside the vault's content, and enables sending Avi or Ginne to the vault during the job given by Polina.
  • It's now possible to complete all the vault quests and get the job without the player submitting to any of the creatures.
  • Several new scenes involving Avi, Ginne, the player and the vault creatures.
  • The previously existing vault scenes now have more decision steps, and Avi and Ginne are present during them.
  • Expanded, polished and fixed inconsistencies in the existing vault scenes.
  • Ginne and Avi visit the coffee shop, triggering their quest and pointing players to Isara Inc.'s content.
  • The vault quest, scenes and Polina's motivations are now more integrated with Isara's structure and conflicts.
  • After completing the Protocols, Polina can introduce players to the COO and to a new quest and a position in Operations.
  • The quest requires finding a "mate" for the Equiknot, which can be completed via the receptionists' quests, Morgan's manor content or by the player becoming the mate.
  • The Equiknot job's content is now unified around Taresha, who becomes the player's boss and is now the visitor in Morgan's manor.
  • Updated the portraits of the Isara Genomics vault creatures with a view closer to the other models and more details.
  • The vault creatures now all have different bodies instead of sharing the same model.
  • Added specific penis shapes to the different creatures.
  • Updated the portraits of the underground creature and the kennel hounds.
  • Sex with monster-shaped penises has higher injury probabilities and more serious injuries.
  • Sex injury chance now also increases with anal or vaginal tightness (depending on the act).
  • Oral sex can now trigger throat injuries, especially with monster penises.
  • Bringing a pony to Isara with Morgan now triggers Isara Inc. discovery quests.
  • When bringing in a pony, if the player works in Operations, the player leads the procedure instead of Taresha.
  • Avi, Ginne and Polina's names and ranks are revealed organically.
  • Improved the vault quests and texts to provide more guidance.
  • The Taurux is no longer triggered by default if players aren't wearing cow gear; it's the Equiknot's scene that triggers the quest.
  • Updated the Isara Inc. management faction tree. Cait and Vane are now male by default (Cait becomes Cade).
  • Pangolin Pharma is now Isara Pharma.
  • Isara Genomics and Pharma now share the same entrance and reception, with Avi and Ginne as receptionists.
  • Reworked the navigation steps, minimap and location objects for Isara Inc. locations.
  • The tour now introduces Rebecca's content as well as the vault.
  • Sagara's job offer now allows getting certified as a test subject without the barbershop quest.
  • Rebecca's experiments are now a job and require weekly visits. Skipping results in a trust loss, but the job can be retaken.
  • The drugstore quest can now be presented as data during Sagara meetings.
  • Polina now has a different motivation and conflict for the player to complete the Protocols. More guided quest.
  • Polina now only pays in e-coin, but she can now give players an e-coin wallet.
  • Adjusted the pay of Isara Inc. jobs.
Feminization Cafe:
  • New Andrew scenes at the coffee shop (edging, feminization).
  • Andrew's scene progression is more escalatory instead of random.
  • The spanking scene now has two variants, one followed by anal.
  • Players can now handle the queue anger event with a seduction check that leads to a new set of public scenes instead of a public punishment one.
  • New public group scenes: anal, vaginal, spitroast, strap-on variants.
  • Polished and expanded Andrew's coffee shop intro.
  • Resisting Andrew now lowers his trust instead of triggering getting fired. He now fires players at trust 0, making some resistance possible.
  • More options to resist Andrew's advances and transformations.
  • Andrew now allows any outfit as long as it's slutty and feminine enough, but still gives an outfit at the beginning.
  • Andrew no longer stops players from working because they're naked, gagged or bound.
  • Completing a shift and obeying Andrew increases his trust.
  • The different options when Andrew asks how the shift went now have different trust effects and probabilities of a following scene.
  • The coffee shop cleaning actions now turn red when dirt or the queue length is becoming a problem.
  • Zoya and Adil visit the coffee shop, which can trigger Tanja's quest offer from Adil if the player encountered the thugs in the coffee shop.
  • Finishing Tanja's quest now grants Town status, helping de-escalate Andrew's quest and removing the town thugs stalker group.
  • Expanded the coffee shop quest: Andrew warns players to try and keep their Town reputation high.
  • If, at trust 80, the player's Town status is positive, he sets up extra security, disabling the most dangerous events during work.
  • If it's negative, he starts pimping players out. Both options end the quest.
  • Feminization events (transformation cocktails and chastity) by Andrew are now triggered by trust, not submission.
Clothing Effects:
  • The item effects are now shown visually over the inventory portrait instead of a text block.
  • More item stats beyond elegance, sluttiness and femininity/masculinity. Dog, cat, bunny, fox, cow, pony, bimbo, himbo and bondage are also tracked. Their values are now shown on the inventory portrait instead of a different block.
  • Added the designs of the Deviant thorn and gift.
  • Appearance effects (sluttiness, elegance, dog, etc.) of all clothing, accessories and piercings now take effect when the item is visible.
  • Stat and skill effects remain active even if the item is covered.
  • Improved several item descriptions.
  • Improved several maxed-out fetish effects, adding more buffs when they're fulfilled.
  • Fetish-triggering items and accessories now attract NPCs with those fetishes on sight, like tattoos already did.
  • Wearing feminine clothes as a male counts as a feminization trigger and attracts NPCs that are into feminization.
  • More comments from NPCs approaching for a visible fetish.
  • More NPCs have transformation and appearance fetishes.
  • Visible fetish tattoos now trigger and fulfill those fetishes, allowing players to use them as a way to trigger them even if naked.
  • The attraction factor is now shown in the stats menu.
  • The outfit elegance now also has an impact on the attraction factor.
Adjustments:
  • Feature changes: Polina, Beatrice, Alexia, Vane, Cait, Nath, Taresha, Hista, Yax, Sotor, Anna, Mireia, Stone, Isara guards.
  • New straight short hair variant.
  • Changed the ear-long straight back-of-the-head hair.
  • Samya and Iaia now strip during rent collection scenes.
  • It's now possible to access the wardrobe during the debt collection scene.
  • Rent now increases by 5 instead of 10 silver weekly.
  • Rent is now capped at 200 silver.
  • The character creator paperdoll is now a bit smaller.
  • Small adjustments to the label spacing in the character creation menus.
  • Stalker groups are no longer always added after certain scenes (bar, nightclub, coffee shop, barbershop gangbangs, among others). Now there's a scene-dependent base chance and a factor based on the difficulty level.
  • Players are no longer always sent to the Food Processing Center if captured as fugitives. There's a chance of being sent to the Excavations or the Brothel if they behave well.
  • Small changes to the intro texts.
Bug Fixes:
  • Fixed broken wardrobes at 4 East Passage apartments.
  • Fixed a timing issue during the first restaurant shift.
  • Fixed a bug that didn't add Synapse cursed gear after losing the fight during the street encounter.
  • Fixed a bug that failed to display some job titles in the budget menu.
  • Fixed a bug that prevented the complete feminization of the NPC during the barbershop quest.
  • Fixed teleporting to Olena's manor when discussing discipline.
  • Fixed a bug that left players stuck at 1 East St.'s crypt.
  • Fixed several scenes identifying the social bit accessory as a gag.
  • Fixed typos and body part descriptions in the brothel scene, hygiene warnings and Isara scenes.
  • Fixed a bug that broke some hosted homes.
Hope you all like it!
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Debasing_Grounds
Public post
Version 0.6.0: "Kennel Brat, Breeding Servant, Pet Gear and IF Update" is now available for supporters. Here's the changelog: 
Summary:
  • Kennel Brat: New kennel route with new loyalty tests, dog gear progression, 10 new walking events, Otaro influence scenes, manor infiltration and theft, branching outcomes between Otaro and Tanja, expanded kennel content, and new routes into Adil or Sikke's security work.
  • Breeding Servant: Added Tana, a new servant tied to Otaro, Tanja, Zoya, and the Birthing Program, with new kennel events, observation clues, vial-related choices, escape attempts, and links into Tanja and Zoya's questlines.
  • Pet Gear: Added new dog masks, DOG and COW tattoos, visible tail buttplugs, a cow tail, new mini dresses, larger ring piercings, improved dog ears and tattoo placements, and tail accessories for several NPCs.
  • Interface Update: Redesigned the game interface with full paperdoll portraits, a new NPC/minimap sidebar, visual NPC stat and fetish gains, clearer faction and status displays, fullscreen support, improved mobile layout, streamlined notices, expanded random names, and new NPC appearance cheats.
  • Adjustments: Updated NPC attributes, customization, outfits, body-change handling, Firefox SVG compatibility, Synapse content placement, several scene checks and triggers, bar/club Social/Trust difficulty, relationship tags, and location-based checks.
  • Bug Fixes
Kennel Brat
  • After a gangbang at Adil's place, Adil suggests players go meet Tanja for a "job."
  • After being offered the quest, Zoya accosts the player and offers them silver to humiliate themselves and, if they accept, to reveal what Tanja told them in private as proof of loyalty.
  • Players can take the vial themselves, which infuriates Tanja and fails the quest but amuses Zoya and triggers her if she wasn't already triggered.
  • Zoya has them serve her as "dogs" instead of going to the kennel, as long as they obey her.
  • If players refuse Zoya and her trust reaches 0, she sends them to the actual kennel.
  • Zoya progressively equips players in dog gear.
  • 10 new dog walking events, leading to 20 possible scenes in total.
  • During some walking scenes, Otaro tries to influence Zoya, and players' actions can push her towards or away from him.
  • Players can push Zoya to go into Otaro's room, look for information relevant to Zoya, and steal from him, including Harrow's correspondence, among other actions.
  • Players can find several revelations that push Zoya away from Otaro.
  • At the end of the five days, Otaro reveals something to Zoya to push her towards his faction unless the player has revealed it first.
  • If, after the five days, Zoya is still loyal to Otaro, she stays with him; otherwise, they go back with Tanja. Players can also try to lead her to one end or the other.
  • Players can still fulfill Tanja's quest while staying with Zoya if they managed to lie about their purpose or about having lost the vial.
  • Ending Tanja's quest successfully leads to being offered the security guard job under Adil or Sikke.
  • If Zoya joins Otaro, players can use the cell to sleep and access his manor.
  • If Zoya stays with Tanja, they can also access and sleep in her manor.
  • The rent collectors now send players to the kennel at 300 silver.
  • A new quest warns and leads players to the kennel content.
  • 6 new events at the kennel.
  • The kennel stay is much longer and more injuryand trauma-prone.
  • Added missing injury chances to the debt collection scenes.
  • Otaro now becomes Otoko if selected to be female and gets a feminine outfit.
Breeding Servant
  • Otaro has a servant named Tana that resembles Tanja "working" the kennel.
  • New quest regarding the servant's background, revealing the Birthing Program.
  • Tanja asks players to "infiltrate" Otaro's manor and administer a vial to the kennel servant.
  • Tanja now has a daughter named Zoya, who is dismissive towards Adil and the player and seems to be working with Otaro.
  • 4 new events at the kennel involving the servant.
  • 8 new events while being Zoya's dog involving the servant.
  • During the events, players can administer her with the vial if they had met Tanja or learn more about her background and the Birthing Program through observation.
  • Successfully observing the servant reveals clues about the Birthing Program and the servant's background.
  • Administering the servant with the vial completes the quest.
  • The servant quest can trigger Tanja and Zoya's questlines if players had arrived at the kennel independently.
  • During the servant's kennel visits, players can attempt to sneak out and escape the kennel before their sentence ends.
  • If the servant is released, she can be found in the central slums.
Pet Gear
  • New items: Fur Dog Mask and Leather Dog Mask.
  • New DOG and COW tattoos.
  • Dog, Cat, Pony, and Fox Tail buttplugs are now visible in the paperdoll.
  • New cow tail buttplug.
  • New dress type: mini dress, shorter and tighter than the summer dress, showing possible buttplugs more clearly and the penis for some penis sizes. Colors: Green, Red, Black, Pink, Maroon.
  • Ring piercings are now much larger.
  • Changes to dog ear colors to make them more visible.
  • Improved the sizes and positions of several tattoo placements.
  • Several NPCs now wear tail buttplugs.
Interface Update
  • The game interface now shows the full paperdoll portraits.
  • NPC portraits and the minimap are now shown in a new right bar.
  • Sub, dom, trust, and stat increases are now shown visually over the NPC stat bars instead of as a list of notifications when the NPC is still present.
  • NPC fetish increases are shown at the bottom of their portrait if they're present.
  • NPC stat increases are still shown as text if they're not present, but now on the right bar under the minimap.
  • The NPC stat bars now show the faction they belong to and their status once their job is known.
  • The left sidebar now only shows player-related stats, notices, and warnings.
  • The stats bar design is more minimal and larger.
  • The faction name no longer overflows.
  • A new Full Screen button is shown in the game interface and character creator menus.
  • The sidebar is slightly thinner, leaving more space for action button text.
  • A warning advises players to rotate the phone to landscape to play if the phone isn't set to that mode.
  • Moved the version to the bottom-right corner.
  • Minor quest updates no longer show as notifications, only update the quests icon.
  • Expanded the list of random player names with 600 actual names.
  • Added a randomize name button that changes just the name.
  • Clarified the notices for skin pigmentation, anal capacity, and vaginal capacity changes.
  • New cheat option to modify the appearance of an NPC.
  • Adjusted several notices to make them more compact. Removed unnecessary "You are..." and "You have been..." parts.
Adjustments
  • New items: Green micro crop top, white micro crop top
  • Attribute changes: Otaro, Samya, Iaia, Emilia, Rasnera, Janooya, Yanda, Yendo, Zacha, Tanja, Aria.
  • Short-haired/balding male characters turned female get a longer hairstyle.
  • Changed the way Gaussian blur SVG filters were defined to prevent issues in Firefox.
  • Synapse LINK no longer shows simulations; they are in Synapse Media.
  • The Ronda Gang members now strip Elekra during the guard duty gangbang scene.
  • All Social/Trust checks are now much easier at the bar and nightclubs.
  • Bati now releases the player's bindings if they were bound by a customer.
  • Adjustments to Rebecca's outfit and stats during her toilet gangbang scene, which now triggers from 3 AM.
  • Added fallback cases if Samya or Iaia are captured when rent collection comes.
  • Adjusted some bruise positions that fell outside the paperdoll on some body types.
  • Tanja, Otaro, Zoya, Adil, and Sikke added to the default list of customizable NPCs.
  • NPC sex changes no longer immediately change their outfit or put clothes on them.
  • The body part size change functions can now handle larger size increases at once instead of going one by one.
  • The "cheating" tag is cleared when the relationship begins.
  • Stepping back now triggers location-based checks.
Bug Fixes
  • The "straight short" hairstyle is no longer the same as "hime medium 2."
  • Fixed display bugs with the Synapse Tether Loop for some body types.
  • The game no longer warns about being assaulted just by being approached by a threatening group.
  • Fixed a bug that made approaching NPCs too passive.
  • It's no longer possible to get the massage therapist job after failing to lie to Avery about your skills.
  • Fixed police officers not getting exhausted in the whipping scene, which prevented players from being able to avoid the blowjob scenes.
  • Fixed fashion store fighting scenes leveling Evasion.
  • Fixed Beatrice's broken job description at Synapse Media's reception.
  • Fixed references to "rear size" in Zoe's anal tightness tests.
  • Fixed missing buttons after failing to recruit for Anna's height and skin color tests.
  • Fixed inconsistencies in breast size definitions.
  • Fixed "undefined" elegance for spandex items.
  • Fixed wrong skill check calculations in subject recruit actions.
  • Fixed Love-items not being allowed out of the Red Keep after servicing the guards.
  • Fixed minor issues in Synapse Media scenes.
  • Fixed input field bugs.
  • Fixed attribution bugs in debt collection scenes.
  • Fixed typos at Synapse Media reception, Zoe tests, Otaro's kennel, several orgasm sequences, Digging Works, Korvas intro, Thulle tests, detective agency, Media simulations, Food Processing tour, several instances of "the restrains," Morgan manor, Pangolin Pharma, DB access, Genomics, Locations menu, and chat options.
Hope you all like it!
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Debasing_Grounds
Public post
Version 0.5.21: "Hypnosis, Cursed Loot, Synapse Vault and Body Marks" is now available for supporters. Here's the changelog: 
Summary:
  • Hypnosis & Cursed Loot: Added new Synapse street encounters and cursed devices that alter skills, stats, bodies, and player choices, with a new questline through Synapse Media, the electronics store, LINK Software, Vivian & Caspian’s content, the Simulation Booth, and the Synapse Vault Soft Bad Ending, alongside expanded and rewritten hypnosis scripts and presentation.
  • Body Marks: Expanded visible injuries, tattoos, and piercings for players and NPCs, added new tattoo designs and fetish markings, improved paper doll support across body types, and expanded clinic services for removing piercings, implants, tattoos, and injuries.
  • Adjustments: Improved NPC customization clarity, adjusted Thulle access, Kaelin trust and submission gains, several NPC features and cosmetic details, electronics store rewards, piercing-removal costs, and added a new intimidation option to the electronics store customer service job.
  • Bug fixes
Hypnosis and Cursed Loot
  • New Synapse street encounter, involving Zach and Reyl or random software developers if they have been captured
  • The Synapse operatives will try to place "cursed loot" on players
  • A new quest triggers after the first device is put in place, leading players to Synapse Media, the electronics store and eventually Vivian & Caspian's current content
  • New subquests for Vivian & Caspian's content
  • The "Synapse Tether Loop" bracelet increases Fighting, Evasion, Precision Work and Service Tasks, but requires completing a simulation every week to avoid suffering anxiety and lust effects
  • If players don't remove it, in the next encounter the bracelet will lower players' chances of preventing a new item from being placed
  • The "Synapse Social Bit" increases Social helping with the character's speech, except when it comes to saying "no" to Synapse demands. It also slowly makes players skinnier and has a small filth reduction
  • The Synapse Bearing Collar helps with Manual Labor, Lifting and Vigor and reduces exhaustion a bit but makes players progressively shorter
  • The Synapse Dermal Veil is a neck marking that makes players progressively paler and no longer has clear advantages
  • The Synapse Pulse causes strong electrical currents during orgasm, which increase the electrical fetish
  • The Restraint Sheath and Sheath Belt chastity cage and belt progressively reduce the player's genitals, adapting them to the bio-processor standard body
  • Once the transformation is complete, players can't refuse being taken to the bio-processor bad ending (can still try to fight or run away)
  • A new quest leads players through the Synapse Vault Soft Bad Ending
  • The "Synapse Tether Loop" bracelet starts a "job" at the Simulation Booth, to be done weekly
  • The accessories require wall-mounted shears to be removed
  • A new quest leads through the electronics store content
  • The Employee of the Week reward at the electronics store now gives temporary access to LINK Software and pays 50 e-coin
  • Synapse simulations now show text in a more hypnotic way, with changing text at an increasingly fast speed to make players focus their attention
  • The intro is now slightly different for each self-hypno script and players can choose the script
  • Rewritten the hypno slavery, pet-play and feminization scripts to make them longer and more intense
  • Seven new scripts: slutification, bimbo/himbofication, femdom edging, forced orientation to men and to women, and non-con
  • At the end of the script, the characters are asked to write (confirm) an obedience confirmation
Body marks
  • Added facial scrapes, bruises and bite marks to the character portraits
  • Renamed Scrape, Bruise and Bite-type injuries
  • Facial tattoos now show in the character portrait
  • Added Welts, Bruises, Scrape and Bite-type injuries to the characters' paper dolls
  • Tattoos on the front side of the body are now displayed in the character paper doll
  • Added nipple piercings for all possible breast sizes
  • Added visible genital piercings
  • NPCs can now have tattoos and piercings
  • Many Deviants and Nerra now have "Deviants" tattoos
  • Many Ronda Gang members now have Ronda Gang tattoos
  • Love-items, Rebecca, Elekra, Jania and some minor NPCs now have piercings
  • Several slaves and Jania now have slave tattoos
  • New non-sexual tattoo designs: rose, heart, spade, diamond, club, Saturn, snake
  • New "PET" tattoo, "calls for" NPCs with petplay fetishes
  • Several other NPCs now have normal and other fetish tattoos
  • The clinic now offers piercing removal, injury healing, and implant and tattoo removal services
  • New Injury Healer item cures all injuries, sold at the drug store and the Hazy Haven
Adjustments
  • Several clarity improvements to the NPC customization window
  • Lowered Thulle fame from 20% to 10% for being prevented from joining if you're a Deviant
  • Small changes to cat ear colors
  • Adjusted features: Yonka, Reyl
  • New item: Red crop top, red micro crop top (bimbofication)
  • Piercing-removal "Wound Healing" now costs 50 e-coin
  • Increased the rate of trust and submission increases when serving as a beast under Kaelin
  • New "intimidate" option at the electronics store customer service job
  • The Synapse Vault standardization eye color is now turquoise, not sky blue
Bug fixes
  • Fixed Taresha's work computer task not showing in Sagara's meetings
  • Fixed breast size change bug
  • Fixed the Keep's countdown remaining active after being rescued by Kaelin from Korvas
  • Fixed cow gear remaining in place after freeing NPCs from a milking device
  • Fixed broken "ask about the captains" options for Elekra and Adanna
  • Fixed "gargantuan" penis visual bug
  • Fixed "del" tags showing as text instead of a strikethrough
  • At >20% status, punishment for being a Deviant or Skipping Pimp Fees no longer results in being immediately kicked out of Ronda Gang, but just in the punishment
  • Fixed a bug that prevented the player from paying Viper his pimp fees
  • Fixed a bug that prevented players from asking about the Ronda Gang
  • Fixed 1 East Street / Samso / Rayan broken "step away" and "leave" options
  • Fixed teleporting when getting changed right after hinting at approaching an NPC
  • Fixed a bug that could prevent the game from launching after clearing all data
  • Fixed a bug that prevented completing Synapse Bad Ending standardization
Hope you all like it!
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Debasing_Grounds
Public post
Version 0.5.20: "Police Informant & Interrogations, Excavations Slave & Minister Kaelin" is now available for supporters. Here's the changelog: 

Summary:

  • Police Expansion & Interrogations: Street patrols can now demand ID, conduct escalating searches and public punishments, target players across repeated encounters, and lead into station scenes, interrogation, jail, informant recruitment, and faction infiltration quests tied to Elekra, Ebenezer, Serra, and Kaelin.
  • Excavations Slave: The digging works slave path now has a new Kaelin introduction, quests and progression goals, recurring guard sergeants with escalating scenes, gangbang encounters, harsher punishments, injury content, and revised rules for Kaelin’s trust, control, and payment.
  • Minister Kaelin: Kaelin now has a longer questline across the informant, artifact, and digging slave paths, involving the Vesicarius, Sagara’s team, corporate reputation, capture by the Ronda Gang, a Synapse Media story, and the Administration takeover of the hostel, with new consequences for missed reports and low trust.
  • Adjustments: Updated several NPC identities and attributes, Administration ranks, Thulle jobs, Deviant access and encounters, starting skills, warehouse quota tracking, e-coin handling, collar removal hardware, shop inventories, trauma categories, and Korvas’ role.
  • Bug fixes

Police Expansion & Interrogations:

  • The police now can ask to see the player's ID in the street
  • Failing to have a valid ID leads to a search, unless players avoid the ID check through Seduction or Social checks, or run or fight their way out
  • The search leads to public stripping and causes the player to be targeted by the same patrol in successive encounters
  • Special comments if the player is crossdressing, wearing a cage, gagged, naked or bound in public, or has derogatory or gang tattoos, which also make the player more likely to be targeted for a strip search
  • After being targeted, scenes start escalating in following encounters
  • Two new oral scenes during the street encounter, cock worship and facefuck. The first one turns into the second if the player resists
  • The encounters are aimed to lower the player's status, and as the player's status decreases, the actions become more humiliating
  • After a public whipping scene, players start getting taken to the station for gangbangs, getting tagged with a "Police's bunny" reputation tag
  • The Police bunny opens the possibility of becoming a police informant without being arrested
  • The detention, interrogation, etc., are now handled by the patrol that targeted the player instead of always being led by Aras
  • The prison content is now guided by quests
  • The interrogation scenes no longer assume the player is unidentified
  • The interrogation is now centered on getting personal information and getting players to admit to crimes
  • Resisting requires control checks, but players can avoid jail if they endure without raising the officers' lust or anger while increasing their exhaustion
  • Increasing their lust too much, angering them or confessing to everything they want results in being put in the cell
  • New punishment scenes during the interrogation: nipple clamps, clothespin torture, belly punching, slapping humiliation, baton punishment and a specific chastity cage punishment for players wearing it
  • The jail scenes are now led by the Sergeant leading the interrogation
  • Planting the bag of coke in Jaiden's pocket is now possible in all scenes, making it easier
  • A new quest leads to the informant job, in which the player now reports to the Sergeant in question, not Hamidas
  • Infiltrating the Thulle Deviants leads to Elekra's capture quest
  • Infiltrating Thulle leads to a quest to help Ebenezer improve his reputation
  • Infiltrating the Ronda Gang leads to a quest to turn Serra into a mole
  • Completing any of those quests leads to being summoned by Kaelin
  • Telling Elekra leads to an interrogation and jail time if players confess

Excavations Slave:

  • New introduction scene for Kaelin when starting as a digging works slave
  • New subquests while working as an excavations slave
  • While enslaved, Kaelin is less involved in the player's "work" and increasing her trust depends on her sadistic scenes
  • The goals for progress and freedom are now more clearly shown by the texts and quests
  • The assaulters are guard sergeants, and as they approach the player, the same sergeants keep showing up
  • The digging slave guards' sex scenes are now escalatory instead of random. Rewritten most sections.
  • If three different sergeants have targeted the player, there's a chance of a gangbang scene with all of them
  • Clearer warnings before the all-night punishments at the excavations
  • Kaelin no longer gives players a choice about working for her; once she is interested, she directs the player's work
  • Kaelin doesn't pay players until she's forced to by Korvas' torture scene
  • Added injuries to keep grounds punishments, expanded punishments
  • Improved the public toilet punsihment scene, added a ring gag

Minister Kaelin:

  • It's possible to quit the informant job after meeting Kaelin
  • New quests when serving under Kaelin from the police informant path, artifact retrieval path or when starting as a digging works slave
  • Kaelin first sends players to the central slums to inspect the Vesicarius
  • Then she sends them to the club's VIP area to meet Sagara
  • Next, she directs players to join Sagara's team, attend its weekly meetings, and access its database
  • Once players are well known by both corporations, Kaelin decides to send them to get captured at the Ronda Gang's hostel
  • If the player's reputation with Ronda is too high, she forces them to lose it
  • After escaping, Kaelin makes players tell their story to Synapse Media
  • Telling the story highly increases the player's fame
  • After a week, Kaelin uses the example of a well-known citizen being captured by the gang to take over the hostel and turn it into a prison
  • This ends Kaelin's quest and the compulsory service to her, and increases the player's status, but makes them disliked in the slums
  • If players fail to report to her, her trust falls drastically. At trust < 10%, she enslaves players in the digging works if they fail to report to her
  • Players can ask her for an extra week, and she grants another week in exchange for a less dramatic loss of trust
  • Once the hostel is closed, the Gang takes captives to the barbershop instead

Adjustments:

  • Halim is now a d-girl by default (Hali), Mario is now Mara. Attribute changes.
  • Attribute changes: Mimi, Songho, Otto, and Ursus
  • Changes to the Administration faction tree and minister titles
  • Thulle menial jobs are now a bit easier
  • Added a loiter option near the Deviant's locked door to make entering more convenient
  • Added a lootbox at the Deviant's workshop
  • Adjusted the Go in/Sneak in events at the red gate
  • Horama's torture is no longer administered by her but by Korvas
  • New Authority, Torture and Medical Traumas
  • Adjusted texts in the Deviants encounters
  • Adjusted the starting Precision work and Barter skills based on starting attributes
  • The artifact warehouse slave position now shows how much of the daily quota has been done
  • Improved e-coin deposit handling and notifications
  • Wall-mounted shears can now be used to remove collars
  • The narcotics and pawn shops now buy more items

Bug fixes:

  • Fixed several missing [Success] and [Fail] notices
  • Fixed a bug that required escaping the Deviants Haven by default
  • Fixed a bug that prevented leaving the computer interface
  • Fixed a bug with the number of decimals in the character's details menu
  • Fixed typos in the police interrogation scenes, police cell, Elekra guard duty, brothel, hostel, keep grounds, Korvas interrogation
  • Fixed a bug where Jania removed the love-item collar when getting players "back in chains"

Hope you all like it!
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Debasing_Grounds
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Version 0.5.19: "Thulle Marshal, Deviants' Corruption and Bad Ending" is now available for supporters. Here's the changelog: 

Summary:
  • Thulle Marshal: Thulle progression and Custodian Council sessions are now better guided by quests. Novice membership, robes, weekly duties, new patrol tasks, stronger consequences with Thulle and the Thulle Deviants, and a new Marshal Custodian rank that unlocks border patrols and the Thulle Deviants (soft) bad ending.
  • Deviants' Corruption and Bad Ending: Thulle Deviants progression is now better guided by quests, with easier joining under captains, expanded guard duty, more Elekra’s razors content, Saxxa’s Leila corruption quest, new street encounters, escalating punishments, Deviant tattoo content, toy demotion, escape attempts, and a new soft bad ending.
  • Adjustments: Added fair olive skin, adjusted NPC skin colors, improved orientation matching for generated NPCs, adjusted blindfold, gag, bondage, and shears behavior, updated Saxxa and Sakura, and added refusal options for Zoe’s body-size experiments.
  • Bug fixes: Fixed injury chance errors, NPC approach bugs, object inconsistencies, Rico and Saxxa scene issues, Ronda and Thulle bugs, blindfold text issues, barbershop and intercom bugs, portrait issues, Genomics creature quest issues, and several scene typos.

Thulle's Marshal:

  • Thulle content is now better guided by quests
  • In order to enter Thulle territory and use their facilities, players now need to agree to become a novice
  • Enara and Leila are no longer "quest" NPCs and can be captured like any other
  • Players are now kicked out of Thulle if they become disliked (Liked<-10)
  • When entering Thulle, a different Devotee or Custodian receives players if Enara or Leila have been captured, but joining is not possible if Enara isn't available
  • Adjustments to the scenes when entering Thulle territory. Failing now results in either being kicked out or refused entry. Bargaining is still possible if the player was already a member.
  • Being a part of Thulle is now a Job. Players need to do tasks at least weekly or suffer a reputation loss.
  • Players are given robes when joining and are required to wear them at all times, or suffer a reputation penalty
  • Tasks include the current repairs available but also cleaning the common area (Service Task), "reporting" deviant behavior (Observation) or clearing rubble (Manual labor)
  • Devotees can now attend Custodian Council sessions
  • The Custodians now discuss topics, and players can learn about the possible topics by attending a session, then asking about them
  • New quests and quest goals guide players through the council topics
  • After the relevant Council quests, new tasks open up, like patrolling the Thieves Corner, South Street, or the Deep Slums, guiding players through them
  • The quest to recover the Thieves Corner is now more specifically against Saxxa's thieves
  • Updated the outfit of recruited Novices.
  • After finishing the Custodian Council tasks, players can attend another session, where they are offered the position of Marshal Custodian
  • The Personal Room is now gained at the rank of Marshal, not Devotee
  • As Marshal Custodian, a new task opens in the former Thieves Corner to patrol the border, which marks the job as done
  • Losing the fights during the patrol leads to new sex scenes involving Saxxa and the Thulle Deviants
  • Setting up Thulle patrols in South Street now removes all group encounters except the police's
  • Taking over the Thieves Corner has strong reputation effects with the Thulle Deviants, usually preventing players from joining them or resulting in getting kicked out
  • Losing fights lowers status among both Thulle and Thulle Deviants, and has a risk of increasing fetishes and getting kicked out of Thulle
  • At Fame +50 and Status -50, players are taken to the Thulle Deviants bad ending
  • Players can now do Enara's bar sabotage and food processing centre tasks even if they're outsiders

Deviants' Corruption & Bad Ending:

  • Thulle Deviants content is now better guided by quests
  • Elekra now lets players join guard duty before retrieving her razors
  • Players can join the Thulle Deviants under any captain at trust > 20
  • The razor quest can be completed during guard duty by convincing a scared beggar to get caught by the police
  • New events during guard duty
  • New sex scenes after retrieving Elekra's razors
  • Aria's quest is now independent from doing guard duty and can be triggered during it
  • New quest by Saxxa to "corrupt" Leila, can trigger during guard duty
  • New scenes where players help Saxxa corrupt Leila
  • Leila's corruption quest links to Kili's
  • After corrupting Leila, she's kept exposed on the Deviants' roof, for Saxxa to use
  • Players can have sex with Leila after her corruption
  • Kili now becomes an exposed toy like Leila if she's sent to the Thulle Deviants
  • New street "bad encounters" with the Thulle Deviants
  • Deviant street encounters don't stop triggering just by joining them, positive status is required
  • The Thulle Deviants street encounters now escalate as the player faction status falls with successive encounters, with new sexual punishments intended to "corrupt" players
  • Six new deviant encounters, including a forced Deviant tattoo encounter
  • If players have negative status, the deviants can also demand humiliating sex acts inside their base, triggering a new soft bad ending
  • At Fame +50 and status -70, the Deviants keep players leashed inside their base, triggering the new soft bad ending
  • If players were part of the deviants they are demoted to a "toy"
  • Toys can try and escape through the checkpoint, but failing results in punishment
  • It's again possible to enter the Vanguard's basement. There is a short period when the basement is unguarded. Players can also sneak and try to convince the Vanguard, or be let in with status > 60

Adjustments:

  • New fair olive skin color
  • Several previously "tan" and "fair" skin colored NPCs are now "fair olive" skin colored
  • Pale skin is now more pink-ish, subtle adjustments to ivory, fair and olive as well
  • Potential prostitution customers and other NPC generations now match the player's orientation if the "align orientation" toggle is active
  • Several Observation based actions are disabled if the player is blindfolded
  • Replaced several instances of biting "your lip" with "your gag" if the player is gagged
  • Features adjustment: Saxxa
  • Outfit change: Sakura
  • Wall mounted shears now destroy the bondage items, instead of moving them to the inventory
  • Blindfolds and gags are no longer automatically removed when having your bindings removed, they need to be removed manually
  • Added a "Refuse this experiment" option for Zoe's vaginal and penis size experiments, which lets players skip them

Bug fixes:

  • Fixed Injury chances being overestimated
  • Fixed a bug when approaching NPCs if an item was found in the street
  • Fixed minor object inconsistencies
  • Fixed mentions to Riot assigned to Rico
  • Fixed Rico falling for the Synadstics scam
  • Fixed no reward from Saxxa deal "Demand a share"
  • Fixed mentions to clothes in fondling text when the NPC is naked
  • Fixed wrong NPC named during Rico hangout gangbangs, argument decision and player humiliation scenes
  • Fixed wrong stat effects during Ronda gang street attack on an NPC
  • Fixed handcuffs staying on after Ronda public punishment escape
  • Fixed bigenital vagina description
  • Fixed 9 North Street and 6 East Passage intercom bugs
  • Fixed Rico and Serra's relationship status
  • Fixed getting stuck in the barbershop at night
  • Fixed wrong reporting of Deviants' hierarchy by Gallata and Saxxa
  • Fixed beast handler job currency inconsistencies
  • Fixed success chance display in barbershop escape
  • Fixed typos in Rico hangout scenes, the casino, Synapse Media audition, underground creature, security gangbangs, Adanna's farm, Horama's interrogation orgasm sequences, Elekra's guard duty
  • Fixed Adanna not putting the cow gear on players if submission was lower than 5
  • Fixed bugs that kept Holger's chem quest looping
  • Fixed several references to "You see" when the player is blindfolded
  • Fixed a bug that showed non-relevant [Fail] or [Success] tags after joining Thulle or becoming a Devotee
  • Fixed dog collar with leash not showing in the portraits
  • Fixed other NPCs not immediately showing up after stepping away from conversation at Rico's hangout
  • Fixed issues with Genomics creature quest
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Debasing_Grounds
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Version 0.5.18: "Gang Member, Gangbangs & Humiliation & Batch Customization" is now available for supporters. Here's the changelog: 

Summary:

  • Gang Member: Players can now join Rico/Rocio’s Ronda crew more easily, use the gang hangout behind the abandoned building, learn about crew jobs, and unlock paid work scaring hut dwellers, promoting Synapse “Synadstics” ad credits to slum dwellers, or enforcing Saxxa’s thief agreement at the underground club. The hangout also adds 20 random events, crew conflicts, pecking-order scenes. New Ronda dialogue about structure, history, and the arena. 12 new slum NPCs, new crew living quarters, and a casino section at the club with blackjack and roulette handled by Carlos and Serra.
  • Gangbangs & Humiliation: Players can flirt with visitors such as Saxxa, Samya, Mikel, and Harlan, make a move to start gangbang sequences, and trigger new stripping, fondling, kneeling, bending, table, oral, and gangbang scenes. Low-status players can be humiliated by the crew or by Rico, with 8 new verbal abuse and spanking scenes, possible escalation into three new humiliation gangbang scenes, and a new Crew’s Pet quest that helps keep the crew’s liked stat high while avoiding being passed to Viper.
  • Batch Customization: Game-start batch customization now supports NPC height, body type, skin color, eye color, hair color, breast size, penis size, anal tightness, and vaginal tightness. Ratios and changes now apply to the currently selected NPC list. Skin, hair, and eye buttons show actual colors. Customization layout reorganized.
  • Adjustments: Minimap changes, Ronda member feature changes, outfit adjustments and schedule updates. Ronda faction tree adjustments. New items: red sweatpants, a red track jacket, and a slutty red crop top, and other minor changes.
  • Bug fixes

Full Changelog:

Gang Member:

  • Joining the Ronda Gang under Rico (Rocio if female) now enables using their hangout place
  • Rico's offer to join comes more easily, at +10 status or +10 liked
  • New gang member dominant start
  • Rico expects players to take on "jobs" for the crew, which can be learned about by hanging out at their spot
  • Some random events involve discussing "business" ideas, which can lead to quests and jobs
  • Not having jobs triggers a chance of humiliating comments from Rico
  • New quest goal by Samya can trigger a weekly job scaring hut dwellers off, pays 5 silver per week
  • New quest goal involving Riot and Mikel can trigger a job pumping and dumping Synapse "Synadstics" ad credits to slum dwellers, pays 5 silvers
  • New quest goal involving Axe and Saxxa can trigger a job controlling and enforcing an agreement with Saxxa thieves at the underground club, pays 5 silvers
  • 20 random events while hanging out, conflicts where the players can side with one or another crew member, visits and events where the gang tries to establish their pecking order
  • New chat dialogs when asking about the Ronda Gang to Ronda members, different for each crew
  • New chat options for Ronda gang members: ask about the gang's structure, history, the arena, ask to join
  • The rent enforcer job involves Fighting or Vigor skills. Player can attack hut dwellers or go at night and wake them all up.
  • The thief deal enforcer job takes place at the underground club requires Observation skills
  • Players can try to pocket part of the thieves' share with a Barter or Social/Status check to gain reputation with the Thulle Deviants and/or Ronda Gang
  • The scam promotion requires Social skills and can be done to any NPC. As more NPCs join in the value of Synadstics credits increases
  • The underground club now has a casino section with blackjack and roulette
  • Players can play and bet silver in both games
  • Carlos handles the casino, Serra handles the games and Axe and Reggie the club itself
  • 12 new slum dwelling NPCs
  • The abandoned building is accessible during the day but empty
  • The hangout at the rear of the building is accessible from inside the building and from the slums
  • Rearranged the west slums map and locations. Added a "huts" area.
  • Rearranged living quarters for Ronda Gang members

Gangbangs & Humiliation

  • Players can flirt with visitors and make a move to start a gangbang sequence
  • Visitors include Saxxa, Samya, Mikel, Harlan
  • Most visitors require a quest goal to unlock
  • Making a move and failing results in a reputation loss
  • After making a move, new scenes open: stripping them, stripping, fondle, or taking a position (kneeling, bending over, making them kneel or bend over the table)
  • Most actions require a seduction or dominance check, and increasing the target's lust makes them easier
  • Two scenes with the visitor as bottom/target: bent over train or oral gangbang
  • Players can also adopt a bottom position/become the target themselves in those positions
  • Regular crew events can also escalate to sex scenes
  • At low status, players are sometimes humiliated by the crew, which can decrease their status further
  • Players can also be humiliated by Rico if their status is higher than his trust
  • 8 new humiliation, verbal abuse and spanking scenes
  • It's possible to stop the humiliation scenes with a status check or with a hard refusal, but the latter results in being disliked
  • Otherwise humiliation can continue escalating to a group sex scene, unless the group grows bored before
  • Three new humiliation gangbang scenes: bent over the table, spread on table spitroast and oral gangbang under the table
  • New Crew's pet quest at negative status to keep the 'liked' stat high, to avoid being passed on to Viper
  • Being low status doesn't prevent doing quests or jobs, since they can be triggered with Problem solving or Trust checks

Batch customization:

  • Besides NPC sex customization, players can now "batch customize" NPCs heights, body types, skin color, eye color, hair color, breast size, penis size and anal and vaginal tightness at game start
  • Vaginal tightness and breast and penis size customization only shows data if the NPC has that body part
  • The ratio shown now corresponds to the currently selected list of NPCs
  • Changing the ratio now runs over the currently selected list
  • Buttons to change the NPCs skin, hair or eye color show the actual color instead of the color name
  • Changing an NPC skin color also changes their nipple color
  • Features can now be reset to the default independently
  • To help with clarity, the "All NPCs" row is no longer always present, players can instead select the list of all NPCs like any other list
  • Selecting "all NPCs" sets the buttons and ratios to act over all NPCs, but doesn't show them all as independent rows
  • "Curvy" body type automatically replaces "Burly" for feminine NPCs
  • "Herm" replaced by bigenital
  • in-game skincolor changes now also update the nipple color
  • Column width adjustments depending on the stat selected
  • Adjustments to minor NPCs features to balance the features distributions
  • Adjusted the customization menu layout to use the space better

Adjustments:

  • Minimap changes: the underground club is now located next to the slums. The hotel, brothel, food processing center, police station, bar and nightclub and have moved places.
  • Features changes: Serra, Rico, Pyro, Harlan, Janny, Zoe, Flint, Hawk
  • Outfit adjustments: Rico, Carlos, Serra, Axe, Reggie and Riot
  • Rico and Serra are now in a relationship
  • Schedule changes for all members of Rico's crew
  • Raze and Ash now report to Hawk, not Zane
  • New items: red sweatpants, red track jacket, slutty red crop top
  • Synapse Processing units are now standardized to light green hair color instead of raven
  • Slight adjustments to hair and eye colors
  • Reorganized Tino's drugstore quests
  • Now it's possible to get changed while training for the arena fight

Bug fixes:

  • Fixed a bug that required being gagged to ask NPCs to remove your bindings
  • Fixed a bug while being sent to the pillory that showed a 'Holger' button
  • Fixed the "Remove the gag" option while encountering NPCs in public bondage remaining after removing the gag
  • Fixed duplicate items in Anvil Accessories
  • Fixed Adil showing right after being told about his visit by Holger
  • Fixed "show her the picture"  money exploit with Karsin
  • Fixed "Report that you got Sabiya fired" exploit with Fernando
  • Fixed wrong conditions for Olena's outfit check before the dinner event
  • Fixed Olena repeatedly bringing up Rayan Safir
  • Fixed pronouns bug in the NPC details page
  • Fixed the countdown to return to Olena's manor triggering even if the players don't work for her
  • Fixed outdated quest description in 6 East Street
  • Fixed Quinn becoming inaccessible after keeping her in your service
  • Fixed wrong Red Gate guard chat options after Ms Harrow's event invitation
  • Fixed Sikke being the one who catches players trespassing in Town apartments instead of regular Town thugs
  • Fixed taking over the hardware store always succeeding even if the skill check failed
  • Fixed taking over the hardware store increasing submission to Sasha's instead of Sasha's submission to the player
  • Fixed broken NPC import feature
  • Fixed bug that prevented players from freeing pilloried NPCs
  • Fix a bug that prevented recruiting novices to patrol the Thieves corner for Thulle
  • Fixed a bug where Sikke didn't show up when introduced by Lera
  • Fixed bugs in Holger's theft quest
  • Fixed conflict between noise complaint and Harrow correspondence quests
  • Fixed the love-item collar not being put back in place after the 'love-item check in'
  • Fixed bugs with Tino quests
  • Fixed typos: Ciara/Anna/Zoe research quests, Rebecca tests, Genomics Vault tour, Genomics job, Holger's theft quest, Arena fights
  • Fixed a bug regarding the concatenation of goal quests
  • Fixed visual bugs when wearing handcuffs or elbow crawlers with track jackets
  • Fixed a bug that allowed making slaves leave their "job"

Hope you all like it!
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