Have an NPC of your own making appear in the game and interact with the main characters!
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Progress Report #197 - January 2026
Hi everyone!
We’re closing in fast on the next update, and with the finish line clearly in sight, this marks our final progress report before the Alpha release lands on February 7th, 2026.
We realize we initially aimed for January with this one, but there’s a good reason for the change, one that deserves its own post. We’ll be sharing more details in the next day or so, so stay tuned.
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Progress Report #194 - January 2026
And just like that, we’re into 2026 🎊
And while the year has changed, our goals remain the same. We’re kicking off by pushing straight back into development, and there’s already plenty moving behind the scenes:
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Статистика
129 подписчиков
1 пост
Цели
$500.0
ЦЕЛЬ БЫЛА ДОСТИГНУТА!
Our amazing team is tight-knit, and we only have one full-time writer at this time. Reaching this goal would give our team a little financial breathing room while having a positive impact on the game.
$750.0
ЦЕЛЬ БЫЛА ДОСТИГНУТА!
With this amount, our team would be able to focus on adding more content to the game, expanding on side areas, optional quests, and cosmetic features.
$1,500.0
ЦЕЛЬ БЫЛА ДОСТИГНУТА!
We will hire Japanese and English voice actors to really bring our characters to life!
$2,500.0
ЦЕЛЬ БЫЛА ДОСТИГНУТА!
Animation is expensive, but it adds so much that we cannot overlook the impact it would have once implemented. With this goal, we would be able to hire a professional animator to reach our highest standards.
$3,000.0
ЦЕЛЬ БЫЛА ДОСТИГНУТА!
Our incredible staff deserves a pay bump, and with this amount, we could give them just that. All thanks to your amazing generosity! This would mean that they could set aside things like day jobs or other money-making means, and make Voidbound and Cursed Atelier their full-time employment.
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