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Cursed Atelier profile
Cursed Atelier
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Cursed Atelier
Cursed Atelier is creating VoidBound.
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Displaying posts with tag March2024.Reset Filter
Cursed Atelier
Public post

Progress Report #108: March 2024 πŸ“œ

Salutations VoidObservers,

It's that time of the week again where we reflect on our progress and share the highlights of our ongoing efforts to bring the update to life.

Without adieu, lets dive into the art:


New progress was made this week rendering cut-ins for Tripteen combat. These variety of CGs will reflect Caly's ever changing physical situation- unique to each status move that her foes will use against her.

Check out the NSFW video showcasing these on our Discord or the previous article here!

Furthermore, in preparation for the upcoming battles, additional renders featuring new combat poses have also been crafted. After-all, Caly must always look visually stunning, both on and off the battlefield!

Lastly, the sketches for the Iron Maiden Robot scene are now complete and preparations are underway for flat color testing! Be at ease though, we have no intention of straying into gore territory as our version of the iron maiden is the more "lewdly fun" kind.


On the story side of things, our writers have dedicated themselves to refining the dialogues for Sections 0-2 of the Tripteen Dungeon.

Specifically, they've been busy working on some of the existing lines and banter between Caly, Haar and Jens to add more depth into the interaction making sure that Caly's first 'new' dungeon is just as special as it was before the remake.


Things are heating up for the resident coders as all the new systems that have been deployed recently enter the stability testing and balancing phase.

Chief among them are the Timer and Resolve System, with the latter affecting the combat flow dependent on player input, so extra attention is being paid to fine tuning the specifics around it.

Additionally, with a sizable amount of new content now added into the base game, bug hunting is now officially underway as well. Can't have new plugins goofing up the old stuff now, can we?


And that is all for this one. April is gonna turn into a pretty busy month for the team, but we can't wait to share the fruits of our labor with you all. Just a bit more waiting left.

Thank you for reading and your time.

Kind Regards,

Cursed-Atelier Team

Wishlist Us @ https://store.steampowered.com/app/2500710/VoidBound/

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Cursed Atelier

Patron Reward Archives: Art Pack, March 2024

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Cursed Atelier
Public post

Early Look: Patch Update Sneak Peek πŸ‘€

Hey Voidseekers,

We're thrilled to give you an exclusive sneak peek into what's coming in our next patch update for VoidBound! Your support means the world to us, and we couldn't be more excited to share these upcoming features.


New Maps

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Cursed Atelier
Public post

Progress Report #107: March 2024

Welcome back, Spacers!

Join us as we take a peek behind the curtain of VoidBound development and uncover the highlights of this week's progress.

Starting off, with a variety of artistic updates:

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Cursed Atelier
Public post

VoidBound's Interstellar Spring Savings 2024 πŸƒ

Greetings Spacers πŸ§‘β€πŸš€

Following our successful Winter sale in 2023, we're back for the 2024 Itch Spring Sale!

🌟 For a limited time only, grab our game at a 20% discount!

πŸš€ Blast off into a captivating journey filled with thrilling discoveries, daring escapades, and mysterious (& steamy) encounters with aliens from all walks of life!

πŸ›ΈPurchase the game now while its in active development, and receive future patches and updates as soon as they're released!

πŸ‘‰VoidBound's ITCH Spring SaleπŸ–±οΈ

Grab your copy now as this special offer only lasts until 22nd March, 2024 (14:00 GMT/EDT-4) ✨

Kind Regards,

Cursed-Atelier Team

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Cursed Atelier
Public post

Progress Report #105: March 2024

Hey everyone,

Welcome to the first progress report of March!

As always, let's start with a peek into the artist's world πŸ‘€

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Creator Stats

35 subscribers
361 posts

Goals

$500.0
THE GOAL
REACHED!
Our amazing team is tight-knit, and we only have one full-time writer at this time. Reaching this goal would give our team a little financial breathing room while having a positive impact on the game.
$750.0
THE GOAL
REACHED!
With this amount, our team would be able to focus on adding more content to the game, expanding on side areas, optional quests, and cosmetic features.
$1,500.0
THE GOAL
REACHED!
We will hire Japanese and English voice actors to really bring our characters to life!
$667
to reach
the Goal
Animation is expensive, but it adds so much that we cannot overlook the impact it would have once implemented. With this goal, we would be able to hire a professional animator to reach our highest standards.
$1,167
to reach
the Goal
Our incredible staff deserves a pay bump, and with this amount, we could give them just that. All thanks to your amazing generosity! This would mean that they could set aside things like day jobs or other money-making means, and make Voidbound and Cursed Atelier their full-time employment.

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The subscription gives you:
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