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Angela DeMille
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Angela DeMille
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Displaying posts with tag PublicRelease.Reset Filter
Angela DeMille
Public post

Public Release 0.1646.1: Nozomi Switch Storyline Additions


Hello, everyone~
For this month, I spent my time writing the previously outlined scenes from Nozomi's Switch storyline into completed script. This means we now have two new fun scenes with Nozomi and Kyou amid their penlight-assisted shenanigans and we'll be seeing even more from them next time~
That long-awaited new CG is also implemented in the big scene we had last time too! I hope it was worth the wait, and with the new scenes done I should be able get at least one new illustration finished in time for the next release.
Please enjoy the release, and look forward to more from this storyline real soon!
PS. No new guide this month, as despite the additions it doesn't change anything on that front.
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What's New
  • WRITING: The new Nozomi "Switch" story path has now been fully scripted up to day 6 for one of the choices
  • CG: One new CG added, taking place during the Nozomi Switch storyline
  • Word count is now around 488,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1645.1: Nozomi Switch Storyline Additions

Hello, everyone!
This release sees me starting my work on the new Switch storyline in earnest! As a reminder, this is the story path that occurrs during Nozomi's route where Nozomi is given the penlight and once she's had some fun, the pair of them agree to take turns with it from then on.
What I have so far is a bit patchy, and I had to leave a spot unfinished mid-scene where I got blocked, but the script has been written up to a big new scene that was pretty fun to write and hopefully fun to read~
I had also hoped to include a CG for that scene, but regrettably my artist wasn't able to produce the work in time for this update, so that'll be next month ^^;
In addition, a number of improvements have been made to the CG gallery that was begun in last month's release. Almost all of the CGs are working with the new code now, and the numerous missing file errors in the Android version of the game should be fixed now so it should actually deliver on the promise of greater ease of use for mobile users!
And that's all I have to report this time. But with the groundwork laid, we should see a fair bit more development for this storyline real soon. See you then~
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What's New
  • WRITING: The new Nozomi "Switch" story path has been (mostly) written up to day 6 for one of the choices UI: 
  • The CG Gallery has now been almost completely updated to the new version, with previous issues (hopefully) all fixed 
  • Word count is now around 485,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1643.1: CG Gallery Update and Take Turns Teaser


Hello, everyone! Hope y'all had a good Christmas and New Year~
For this update I made some big bold decisions! First of all, and I think it's important to start with this, this release sees a big engine upgrade. Penlight is on Ren'Py 8 now, which I needed to run some new script. This has caused a few problems in this release for Android users as some CG images don't load correctly. I'm hoping to have these fixed by next month. The disruption should be worth it though, and I'll get into why in a bit.
First though, I want to talk about the "Take Turns" story path. Those who have been following Penlight over the years will know I'm talking about the part in Nozomi's route where Kyou hands the penlight to her, and after she's had her fun, proposes the two of them take turns using it on each other. Agreeing takes us on a new story route (which I'll probably dub the "switch" route) that I'd seriously thought about scrapping for a long time. It felt like too much of a challenge to take on, so maybe it's unwise of me to attempt it. But it's not like I had any stellar ideas for the other unwritten routes at this time so what the hell, let's take a crack at it :D
There isn't a whole lot there at the moment, just the bare foundations, but I'm going to build on it as my first project of 2026 so I hope you look forward to what comes of this!
New art news is pretty thin on the ground, as I didn't have any new scenes that really merited an illustration. Still, I did add some art assets to illustrate a part of Sayori's Doll story path that occurs on Sunday where she and Kyou are in her room for the first time. I'm banking on the new Switch story to give us some more opportunities for compelling artwork, so that's all the more motivation to move that story forward~
And finally, we come to the reason for that engine upgrade. See, my translator Waldo surprised me by cooking up some new script for Penlight's CG gallery! This adds some new functionality to the viewing experience that allows one to navigate back and forth between the images at will and back out of a CG set early. It's not fully implemented yet, but once it's finished (and bug-free) it should be a real QoL boost for mobile users in particular. You'll be able to tell which CGs have the new functionality by the way they pop when you cursor over them, so see what you think!
Oh and before I forget, I also did a bit of work to round off the work I was doing on Devotion last month. Anyway, please enjoy the new update, and check in with me next month where I'm hoping to have made some decent progress on the Switch path~
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What's New
  • WRITING: Updated the second thoughts ending for the Villainous Devotion storyline to include the choice where Kyou considers making Nozomi his girlfriend
  • WRITING: Wrote a short conclusion for the Villainous Devotion "second thoughts" sub-path
  • WRITING: First parts written for Nozomi's "Take Turns" (Switch) story path
  • ART: New CG art added for Sayori's Doll storyline on day 7
  • CODE: Updated Renpy version to 8.5.0
  • UI: Added a navigation feature to some of the CGs in the image gallery (thanks Waldo!)
  • Word count is now around 480,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
Known Issues
Some CG images fail to load in-game and in the CG gallery on the Android version
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Angela DeMille
Public post

Public Release 0.1642.1: 2.5 Short Story Path Additions

Hello, everyone!
I've been working on something of a grab-bag this time, with a bunch of smaller pieces of writing that closes off several short story paths that have been left hanging for many years.
Which ones? Well first, there's the one in Hiroko's Gullible storyline, where Kyou stops messing with Hiroko but commits to making sure she keeps her word. This one basically loops into the story path where he keeps pranking her with some minor script changes. The second is for the Redemption storyline, on the Spiral subpath where Kyou gives into temptation and uses the penlight on Akiko. The new ending occurs when Kyou decides to leave Akiko alone during the critical moment near the end.
Finally, there's an ending partially written for the Villainous Devotion storyline. This one is found when Kyou pursues Nozomi through manipulating her friends right up to the point of victory, intending to do the exact same thing to her only to change his mind at the last second. It's just missing an epilogue, which I'll get to in the next update.
Oh, and there's the new art too! We have some new illustrations for both the story paths written last month, starting with an extention to the CG sequence that was already made for Nozomi's Trance storyline (the "Become mindless for me" path). The other is on Sayori's Alter storyline, where Kyou has Sayori leave his house as herself only to change her back to her alter during an argument they have a little later.
If you're confused about where to find any of the new writing, please refer to the flowchart guide linked below where all the new stuff is marked in green.
It does feel good to close off a few more of these outstanding story paths~ Anyway, hope you all have a great holiday season, and I'll be back in the new year with more updates :)
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What's New
  • WRITING: Wrote the "Make sure she keeps her promise" choice that occurs during Hiroko's Gullible storyline to be a variant of a previously-written story path
  • WRITING: New ending written for the Redemption storyline: "Leave her alone"
  • WRITING: New scene written for the Villainous Devotion storyline, where Kyou is about to make Nozomi his minion but changes his mind at the last moment
  • ART: New CG added for the latest sub-path of Nozomi's Trance storyline ( "Become mindless for me")
  • ART: NEW CG added for the "Bring [Sayori's Alter] back" ending on Sayori's Alter storyline
  • Word count is now around 476,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1641.1: New Endings For Nozomi Trance & Sayori Alter Routes


Hello, everyone~
For this update I decided to work on two short paths that occur towards the end of Nozomi's and Sayori's routes. Nozomi's one is on her Trance storyline, where in its climax Kyou asks her to "become mindless" as he attempts to make Nozomi's darkest fantasies a reality. But is that what she really wants?
Sayori's is on her Alter storyline, where Kyou triggers her alter during a heated argument after having resisted the temptation to do so earlier. If you're stuck on finding either of these new story paths, please refer to the flowchart guides in the downloads where the new content is marked in green.
One new CG set is also included in this update, and can be seen during Nozomi's new path mentioned above. I should mention it's one of the more explicit image sets seen in the game, so watch out if you're thinking of playing this in public or something.
And that concludes this round of updates! I'll be tackling another unwritten story path for next time, probably something more Hiroko-involved, but we'll see~
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What's New
  • WRITING: Written the latest sub-path of Nozomi's Trance storyline ( "Become mindless for me") to completion
  • WRITING: Written a new ending for a path on Sayori's Alter storyline ("Bring [Sayori's Alter] back")
  • ART: New CG added for the latest sub-path of Nozomi's Trance storyline ( "Become mindless for me")
  • Word count is now around 474,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1639.1: Hiroko Gullible Storyline - New Ending!


Hey, everyone!
This release completes the new path for Hiroko's Gullible storyline, and includes a new CG for the scene that follows on from where we left off last month. I hope you enjoy reading it~
For next time we'll be moving on to the next unwritten path, which I'm intending to be one of Nozomi or Sayori's remaining stories. See you then!
Download
What's New
  • WRITING: The new path of Hiroko's Gullible storyline has been written to a conclusion
  • CG: Added one new CG set to the Gullible storyline
  • Word count is now around 471,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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