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Angela DeMille
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Angela DeMille
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Displaying posts with tag PublicRelease.Reset Filter
Angela DeMille
Public post

Public Release 0.1623.1: New Hiroko Gullible Story Path


Hello, everyone!
This latest version sees the completion of a new story path on one of Hiroko's storylines. Specifically the one where Kyou convinces himself that she's following his penlight-assisted suggestions because she's gullible and takes that belief to varying extremes with her. I outlined it last month, but now there's a fully-written script some sketches of the CG that depicts its most memorable scene.
To get to the new path, make the following choices from the start of the game: Talk to Nozomi, talk about the show, visit the sports club, convince her she's ticklish, don't help her, find out how gullible she is, keep going, keep them both safe. I hope you enjoy it~
So, another month and another story path done! For next time I've been thinking about tackling something you folks probably aren't expecting, so I'm really hoping I have something good to show by then!
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  • WRITING: Concluding scenes written for the new sub-path of the Hiroko Gullible storyline where Kyou takes the safe option during the show
  • ART: The new Robot storyline ending CG from last month's release has now been updated with finished art
  • ART: New CG that takes place during the cam show of the new Hiroko Gullible story path, sketches only and not currently in the image gallery
  • FIX: Corrected a visual bug that occurs during the Delusion route on day 2 after a CG is played
  • Word count is now around 435,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1621.2: New Villainous Robot Storyline

Hiya, folks!
This month's update completes the script for the latest sub path of the Robot storyline! Once again for those who don't recall how to get to this path, make the following choices from the beginning: Use the penlight, convince her she needs a boyfriend, head home, ignore her, make her think she's my robot, remind her who's boss and have her become my girlfriend.
I hope you enjoy(?) how it plays out! I also had a CG set planned for the ending, but it couldn't be completed in time for this releas so I went with showing the pre-production sketches this time around. The finished art will be out for next month.
And speaking of next month, we're going to be exploring a path on Hiroko's Trickster storyline for November. You can read a preliminary outline I wrote for it by making the following choices from the beginning: Talk to Nozomi, talk about the show, visit the sports club, convince her she's ticklish, don't help her, find out how gullible she is, keep going, keep them both safe.
That's all for now. Have a happy spooky month and I'll see you next time~
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What's New
  • WRITING: Completed the epilogue for the new sub-path for the Robot storyline where Kyou convinces Nozomi to become his girlfriend
  • WRITING: Tentative outline for a new sub-path of the Trickster storyline where Kyou takes the safe option during the show
  • ART: New CG for the ending of the new Robot sub path, sketches only and not currently in the image gallery
  • Word count is now around 432,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections


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Angela DeMille
Public post

Public Release 0.1620.1: New Robot Storyline Ending (Outline)

Hello, everyone!

This past month has seen me working to finish the new story path I began in the previous release, taking place during the Robot storyline where Kyou convinces Nozomi to become his girlfriend. Working out an ending to this latest story path on the Robot route has been... challenging, but after a bit of brainstorming I did have enough thoughts on it to write most of the scenes and draft out a quick outline for how I think the ending should go. It definitely takes a different direction to the original path, which is what I was most concerned about going into this, so I hope you... enjoy it? I don't know if that's the right word; you'll see soon enough ^^;

Oh, and I also had two new CGs commissioned for this new story path. Once again for those who don't recall how to get to it, make the following choices from the beginning: Use the penlight, head home, ignore her, make her think she's my robot, remind her who's boss and have her become my girlfriend.

And that's all for another month! For October I'm hoping to finalize the script for this new path before moving on to yet another of these unwritten story paths. See you then!

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  • WRITING: Wrote the new sub-path for the Robot storyline (where Kyou convinces Nozomi to become his girlfriend) to a conclusion, although the epilogue is only outlined for now
  • ART: Two new CGs that take place during the new Robot storyline sub-path
  • Word count is now around 430,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1618.1: Sayori Alter & Villainous Robot Storyline Additions


Hello, everyone!

For this release I've put together the last little bit of script I needed to complete the Sayori Alter path from last month. I also began writing one of the a new sub-path from the Villainous Robot storyline where Kyou, through nefarious means, convinces Nozomi to become his girlfriend. It's still very much a work in progress, but the initial groundwork has been laid out with a few scenes written.

On the art front, I sought to replace a number of scenes that use the standard character sprites with CG art. The climactic scene during the Delusion storyline had its CG extended slightly to cover the entire part where the girls are sitting down, while a number of rooftop scenes throughout the game now use the generic rooftop CG assets after I had a bunch of new expressions added to it. I've always disliked having to use the sprites for these sitting down scenes (and lowering said sprites into the ground to give the impression that they're sitting), so I may make more visual upgrades on that front later.

That's all for this month! In the next, I'm wanting to get one or two CGs done for the new sub-path while I work out the rest of the story and how it's going to differ from the original more robots choice. See you then~

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Mac 

What's New
  • WRITING: The new ending written for the Sayori Alter path now has a complete script
  • WRITING: Began writing a sub-path for Robot when Kyou convinces Nozomi to become his girlfriend
  • ART: The confrontation CG scene Delusion storyline has been extended slightly
  • FIX: The CG unlock cheat (click four times on the penlight lens on the title screen) did not unlock one of the CGs from the Hiroko Ticklish storyline
  • Word count is now around 426,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1616.1: Sayori Alter Storyline Expansion

Hey, everyone!
So for this month I managed to (almost) complete one of the remaining story paths on Sayori's original Alter storyline, where Kyou gives in to temptation towards the end, and included a new CG for the fun part of this path. To get to the new writing, begin Sayori's Alter storyline and make sure she leaves Kyou's house as Sayori, and then accept Nozomi's offer of help when she makes it.
For next month, I intend to finish writing the ending here, and then start work on something that might be a little more fun~ Stay tuned!
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Mac 
What's New
  • WRITING: A new ending written for the Sayori Alter path, but for a short outline for the final moments
  • ART: A couple of rooftop scenes from the Delusion storyline have been converted to use the CG assets
  • Word count is now around 423,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1614.1: Delusion Storyline Expansion


Hi, everyone!
For this month's release I had a crack at writing one of the oldest unwritten story paths in the game. The part where Kyou has second thoughts about what he's doing right at the end of Penlight's very first storyline: Delusion.
I haven't really looked back at my old work all that much, so this was an interesting experience. I think what's there mostly holds up pretty well, although there's a fair amount of early installment weirdness with how the characters express themselves. Not to mention the sprite art has advanced so much since those early days! With that in mind, I couldn't resist making tons of little tweaks to the script and sprite animations to bring it more in line with the rest of the game. Nothing fundamental's been changed, but I think it looks a little better now.
As for the new writing... well, it's unfinished as I dithered with the script and then completely ran out of time. Still, what's there lays out how things will go for Kyou after making such a last minute swerve from total disaster. I hope it makes enough sense at least, and I'll be wanting to finish it off real soon~
Oh and before I forget, I had a CG made for the ending of last month's story path on Hiroko's route, so do go back and check that out!

Download
Mac 
What's New
  • WRITING: New script added to the Delusion storyline for when Kyou agrees with the girls during the climactic scene
  • WRITING/CODE: Numerous little tweaks and adjustments to the script and sprites during the Delusion storyline
  • ART: New CG has been made that appears in the latest ending of the Hiroko Ticklish storyline
  • Word count is now around 421,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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