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Angela DeMille profile
Angela DeMille
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Angela DeMille
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Displaying posts with tag PublicRelease.Reset Filter
Angela DeMille
Public post

Public Release 0.1653.1: Nozomi Switch Reckless Path Ending!

Hello, everyone!
So I finally did it. After a ton of stressing and stubborn determination I've written Nozomi's Switch storyline to a single conclusion!
I'll still have to come back to add the other ending and finish the "Safe" path of the story, or whatever I end up calling it, but I just... I'm beyond ready to move on for now. Surely none of the other pending stories are gonna give me anything like as much trouble as this one has ;_;
So I hope those who called for me to write this specific scenario enjoy how this one turned out, and for those who've been patiently waiting all this time for me to write something else I hope I'll have something good for you in the month ahead~
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What's New
  • WRITING: The second path of the Switch storyline "Reckless" path has now been written to a conclusion
  • ART: CG art depicting the incident that occurs in the new scene for the Switch Reckless path now has its finished art
  • Word count is now around 499,500
  • LOCALISATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1652.2: Nozomi Switch Reckless Path Continuation

Hello, everyone!
This release continues the writing from last month, with the latest scene from the Switch storyline's "Reckless" path now written to a conclusion with a tiny teaser for what I'm thinking will follow. It's some very seat-of-my-pants stuff, but it feels like the end is finally in sight for this thing!
There's also a CG for the new scene, although it couldn't be finished by my deadline so I've included just the sketched outline for now. The completed version will follow in next month's release.
So that's all for now! I'll get to work on the final scenes for this storyline and have something to show for it next time. Really can't wait to get this thing done!
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What's New
  • WRITING: The second path of the Switch storyline "Reckless" path has now been written with one new scene for day 7
  • ART: Sketched CG art depicting the incident that occurs in the new scene for Reckless
  • Word count is now around 497,500
  • LOCALISATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1651.1: Nozomi Switch Reckless Path Continuation

Hello, everyone!
The Switch storyline's slow, relentless crawl to completion continues! There's been a bit more movement this time, bringing us to the seventh day of the "Reckless" story path where things potentially get fun and/or catastrophic. I couldn't finish the last scene I was writing, but what's done may be enough to whet a few appetites~
There wasn't much potential for new art this month, but I did get one new CG sequence commissioned for Penlight's very first storyline, Delusion, where Kyou pursues Nozomi instead of her friends at the critical moment.
Anyway, that's your lot for now. I hope you can get excited for where this story is headed as I push on towards a conclusion!
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What's New
  • WRITING: The second path of the Switch storyline "Reckless" path has now been written up to the middle of day 7
  • ART: One CG added to the Delusion storyline, where Kyou decides to pursue Nozomi on day 4
  • Word count is now around 496,000
  • LOCALISATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1650.1: Nozomi Switch Reckless Path Continuation


Hello, everyone!
Yep, this storyline is still kicking my butt. Even more than the British weather... So there's been a little movement on the Switch storyline path (which I'm now dubbing the "Reckless" path) from last time, just nowhere near enough for me to be satisfied with it. I do at least have an idea for where to take these next scenes so I'm still not throwing in the towel just yet.
On a more positive note, we have two new CGs this month! Both concern the scene written in for Switch in the last update, and they compliment it quite nicely. That, plus a bug fix or two, is that for this month's update.
I'll keep trying for more fruitful progress next time ^^;
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What's New
  • WRITING: The second path of the Switch storyline (the "Reckless" path) has now been written up to the beginning of day 6
  • ART: Two CGs added to the reckless path of the Switch storyline
  • BGM: Added one new music track which plays during the Switch storyline
  • FIX: Corrected an issue with Risa's sprite not showing correctly in the Android version
  • Word count is now around 493,500
  • LOCALISATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1649.1: Nozomi Switch Path Continuation


Hello everyone!
This month's update continues my slow crawl towards finishing one of the Nozomi Switch story paths. This time we have one more scene for the second path (from the "Let's give you a trigger" choice). I think you'll find where it goes a little interesting? And I reckon there's an opportunity for some good CG art to come from it in next month's update!
I also had one new CG commissioned; a proper one this time! It appears on the Redemption "Spiral" path, where Kyou gives in to temptation and uses his penlight on Akiko, then confronts her later at a critical moment. I like it, if only because it's set somewhere other than Kyou's living room which we've been seeing way too much of again :p
Anyway, that's it for now! For next time, I'll either finally work through my creative block and write one of these Switch paths towards a proper conclusion or I'll change focus to one of the (actually very few!) other unwritten paths I feel a bit more confident about doing. Hope to see you then!
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What's New
  • WRITING: The second path of the Switch storyline has now been written up to near the end of day 5
  • ART: New CG added to the Redemption storyline's Spiral story path
  • Word count is now around 492,500
  • LOCALISATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1648.1: Nozomi Switch Path Continuation & CG Gallery Update


Hello, everyone!
The CG Gallery gets another improvement in this month's release, with the addition of a new filter feature! Now, instead of navigating the over 230 entries you'll be able to include or exclude CGs featuring Penlight's cast members to help you find whatever you were looking for. Many thanks to Waldo for putting in the code for this!
As for the writing... yeah, still hitting a wall with the latest Switch storyline on Nozomi's route I'm sorry to say. The big scene I had planned for it is missing a key ingredient that I still haven't nailed down and it's seriously doing my head in now. So for a slight change of pace I eventually took a break on that and tried writing the other choice of the story; the one where Kyou jumps straight into their new arrangement instead of trying to talk it through. I've made some progress there and got an idea for where to take the story, but ran out of time before I could actually implement it so it's going to end on a bit of a tease until I can work on it some more.
Artwise I got a day version of Nozomi's generic CG so I could add to last month's illustrated scene, so that whole part is now CG art. It's not much, but we'll have something more substantial next month if I can get one of these big scenes written properly.

Anyway, that's all for this update! The Switch storyline has been an especially challenging one to write, but I'll keep at it~
Download
What's New
  • WRITING: The new Nozomi "Switch" story path script has now been written up to the start of day 7
  • WRITING: The second path of the Switch storyline has now been written up to the middle of day 5
  • ART: A short CG sequence was added to the "Truth cola" scene in Nozomi's Switch storyline
  • UI: New feature added to the CG gallery, allowing you to filter the CGs featuring selected characters (Thanks Waldo!)
  • Word count is now around 490,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Creator Stats

122 subscribers
429 posts

Goals

$26 of $150
per month
I'm currently able to commission a small amount of artwork for my projects to a limited budget. With a little more money I can keep my artist in work for most of the month and ensure the art I need to get done for the game gets done in a timely manner.

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