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Angela DeMille
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Angela DeMille
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Displaying posts with tag PublicRelease.Reset Filter
Angela DeMille
Public post

Public Release 0.1613.1: Hiroko Ticklish Storyline Expansion

Hello, everyone!
This month's update sees the completion of a sub path on Hiroko's Ticklish storyline. To find out what I'm talking about, start Hiroko's route and select the "ticklish" suggestion, then choose to help her before you reach the point where Kyou has to decide whether or not to go through with his plan. The new path is the one where he chooses to do so.
We also have a new CG to go with the new content, and it appears during the fateful scene described above. A variant of it can also be seen early on in the Villainous Sleeper Agent storyline if you're curious about the other blank space in the CG gallery this month~
For next time I'm wanting a CG to close out this latest sub path, then I'll be looking to take on yet another of these hanging story paths. See you then~
Mac 
  • WRITING: New sub-path written for Hiroko's Ticklish storyline, giving Kyou the option to use the penlight on Hiroko on the sixth day
  • ART: New CG has been made that appears during the Hiroko Ticklish storyline
  • ART: New CG has been made that appears during the Villainous Sleeper Agent storyline
  • Word count is now around 420,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1611.1: Sayori Alter Storyline Expansion

Hi, everyone!
This update basically completes the sub path I was working on for Sayori's Alter storyline, which we saw outlined in the previous release. That's something else crossed off the to-do list~
We also have one new CG for the gallery. This one's for the Redemption storyline, on the path where Kyou attempts to walk back his horrific actions only to give in to temptation later on. See if you can find it!
For next month I'll be working on one of Hiroko's story paths, so look forward to that and I'll see you then :)

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Mac 
What's New
  • WRITING: The sub-path for Sayori's Alter storyline, mentioned in last month's update, has been written to a conclusion
  • ART: New CG that appears during the Redemption storyline
  • Word count is now around 418,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Numerous typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1610.1: Sayori Alter Storyline Expansion

Hello, everyone!
I wasn't able to do all that much over the past month but there's still something to show in this update, which expands on one of the previously inaccessible choices in Sayori's Alter storyline.
Now, when Kyou maintains Sayori's altered state through an entire day he'll be able to take one last chance to switch her back to normal before things get truly out of control. Will it be enough to save him from Sayori's ire? Or is he already too late?
Next month I intend to finish writing the latest sub-path and hopefully make some decent progress on something else. See you then!

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Mac 
What's New
  • WRITING: New sub-path written for Sayori's Alter storyline, albeit with the final parts outlined
  • ART: The rooftop club CG has been expanded for use in one scene during the Redemption storyline and two for the Nozomi Zombie storyline
  • Word count is now around 417,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Minor typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1609.1: Nozomi Trance Storyline Update


Hello, everyone!
For our first public update of the new year, I tied up the loose ends left over from last time regarding Nozomi's latest story path on her Trance storyline. That means the alternate version of the dark, climactic scene has now been written and has its own CG, replacing the placeholder art from before, and the epilogue is now also illustrated!
Please enjoy the new release and I'll see you next month when I'm hoping to have a little more done on Sayori's pending story paths. See you then~
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What's New
  • WRITING: Nozomi's latest Trance story path has been completely scripted
  • ART: New CG for the climactic part of the new Nozomi Trance story path, replacing the earlier placeholder art for one of the versions
  • ART New CG for the ending of the new Nozomi Trance story path
  • Word count is now around 415,000
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Minor typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1608.1: New Nozomi Trance Path Ending!

Hi, everyone!
This update sees the new Nozomi Trance story path written up to a conclusion! To find the new path, begin the game on Nozomi's route, give her a reinduction trigger and on the weekend convince her to stay. For a more specific rundown of the choices needed, please check the guide attached to this article where the new part is marked in green.
There are a couple of caveats when playing this story, though. For one thing, while it's fully playable and enjoyable regardless of your prior choices, the much more complete version of the climactic scene can only be witnessed if one has chosen to tickle Nozomi earlier in the story before it branches into this one. The new CG art is in this version of the story and is looking rather glorious if I do say so myself ^^;
Selecting the choice that isn't tickling will still give a story that's playable to the end, only the climactic scene contains placeholder art assets and an unfinished script that will be completed for next month.
And that concludes another year of free monthly updates for Penlight~ Enjoy the holiday season and I'll see you next year ^.^
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What's New
  • WRITING: The "Convince her to stay" branch of Nozomi's Trance story path has been written to a conclusion, albeit with some placeholder script remaining
  • ART: New CG for the climactic scene of the new Nozomi Trance path, with one of the versions fully illustrated and the other using placeholder art to be completed in the next update
  • MUSIC: The music track "Measured" has been cut in length slightly so it loops better
  • FIX: Corrected a slight discoloration that occurred during the Nozomi Trance argument CG
  • Word count is now over 414,000
  • FIX: Corrected a display bug in the Tennis Bot route where Hiroko's sprite showed the wrong clothing for a couple of lines during one of the weekend scenes
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Minor typo and grammar corrections
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Angela DeMille
Public post

Public Release 0.1606.1: New Nozomi Trance Story Path!


Hello, everyone!
For this update I fancied taking a crack at another one of the unethical story paths yet to be written... I'm not sure I even *have* any ethical paths left to write at this point?!
In this one, taking place about midway through Nozomi's Trance storyline, Kyou compells Nozomi to stay with him for pretty much the entire weekend instead of fulfilling her prior obligations. It's about 40-50% complete, including one CG, and there's a rough outline written for the rest of the path. Go see!
And in keeping with the Nozomi focus, I've also added a new CG to her original Trance storyline. This one shows up in the final third if you want to find and check it off your gallery list!
I hope to have this story path finished in time for next month, so in the meantime please enjoy this latest update and I'll see you next time~
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What's New
  • WRITING: Partial script written for the new path on Nozomi's Trance storyline, and an outline written for the concluding parts
  • WRITING: Some minor script edits for the Nozomi Trance storyline
  • ART: New CG for the original Nozomi Trance storyline
  • ART: New CG for the new path on Nozomi's Trance storyline
  • ART: Added Nozomi's side sprite for the climactic scene during the unethical path of Sayori's Alter storyline
  • Word count is now around 408,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Minor typo and grammar corrections
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