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Angela DeMille profile
Angela DeMille
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Angela DeMille
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  • Receive early access to the latest versions of my games in advance of the monthly builds released to the public, as well as receiving a mention in the credits of the currently-developed game~.

Angela DeMille
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Public Release 0.1628.1: New Villain Storyline Continuation (Continued)

Hello, everyone!
This update completes the scenes for the fourth day of our ongoing villain storyline, along with most of the fifth. I might make a few changes to it over the coming weeks, but overall it seems fairly solid and I should be in a good position to move on to the more dramatic parts of the story and the CGs it promises. It should be a good time ^^
And speaking of CG's we move on to my main regret this time: There's barely any new art to show. There's a couple of minor additions I had made for the previous one, and you'll see that in the new section, but other than that? Those dramatic parts can't come soon enough!
Oh yeah, and I added one more piece of background music that I thought would make a decent enough fit for Penlight, if only for variety's sake. It should help a little to break up the monotony of hearing the same couple songs playing on repeat.
Anyway, that's all for now. I hope you find the new scenes interesting and I'm really looking forward to showing you what's coming next~
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What's New
  • WRITING: Scenes for day 4 and most of day 5 written for the new villain storyline
  • ART: Added a few new assets for a CG in the new villain storyline
  • MUSIC: Added one new BGM to the game's soundtrack, that plays during the new villain storyline
  • Word count is now around 447,000
  • FIX: Corrected a minor bug in the CG gallery where one of the CGs was not unlocking correctly
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille

Early Access 0. 1628. 1: New Villain Storyline Continuation (Continued)

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Angela DeMille
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Public Release 0.1627.1: New Villain Storyline Continuation


Hello again, everyone!
This past month saw a lot of frustrated plotting over how this new villain storyline's supposed to go from beginning to end. I sort of know how it's going to end, but I got mega-blocked when it came to working out the finer details. As the days rolled on, I sat down to just start scripting as best I could, and what you'll see here with this latest release is some script for the next couple scenes leading up to... well it's nowhere near as much as I hoped, but at least there's a small reveal at the end that sets up the middle portion of the storyline nicely~
So I'll be developing that middle portion for the next update. And in the meantime, I hope you enjoy what's here :)

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PC (Windows & Linux)
What's New
  • WRITING: Wrote the next couple of scenes for the new path on the Villainous storyline, stemming from the choices "use the penlight on Nozomi" then "stick around", up to the first choice
  • ART: Previously sketched CG that takes place during the new Villainous story path has been updated with completed art and included in the CG gallery
  • Word count is now around 443,500
  • FIX: Corrected a small bug in the CG Gallery that wasn't displaying some of Hiroko's CG set despite being unlocked in-game
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille

Early Access 0. 1627. 1: New Villain Storyline Continuation (For real this time! )

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Angela DeMille
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Public Release 0.1626.3: New Villain Storyline Continuation

Hello, everyone!
This update continues the new villain story route introduced last month, where Kyou chooses to stick around after class in the hopes of finding Nozomi again. There's a couple new scenes, taking us up to the first decision point that sets up two separate paths for where Kyou's latest bout of villainy will take us, along with some sketches of a new CG that couldn't be completed in time.
Please enjoy the new release! I'll be continuing to work on these new paths over the next few months, which I hope will turn out to be both interesting and painful to read in equal measure~

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  • WRITING: Wrote the next couple of scenes for the new path on the Villainous storyline, stemming from the choices "use the penlight on Nozomi" then "stick around", up to the first choice
  • ART: New CG that takes place during the new Villainous story path, sketches only and not currently in the image gallery
  • Word count is now around 441,500
  • LOCALIZATION: Various edits and corrections to the existing Spanish script
  • Some typo and grammar corrections
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Angela DeMille

Early Access 0. 1626. 3: New Villain Storyline Continuation(ish)

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Creator Stats

96 subscribers
370 posts

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$32 of $150
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I'm currently able to commission a small amount of artwork for my projects to a limited budget. With a little more money I can keep my artist in work for most of the month and ensure the art I need to get done for the game gets done in a timely manner.

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