So, just a heads up on things. After Hijack Puppet was finished. We are not working on the 1st true antagonist of the game "Terror" who will be one of the many Feral Hunters of the game when we are about to get the game going again. My last dev had to quit due to main job. I am currently taking my time of monster girl utopia and new road map for the next developer I hire. But anyways the feral hunters will be monster girls that do not take influence from humans of the new worlds collided. feral monster girls are just mindless killers that roam and do as they pleases and are considered impossible to tame. How Terror will work specifically is after a certain amount of time in a dungeon there is a random chance that a message (or animation in the future) that will let you know she is roaming the dungeon. Example: "You are being hunted." I am currently thinking between having her drop rare loot on defeating her (Good luck because her stats will be high and she will probably be Lv20+ over your highest level monster girl in your party or the highest you've defeated or summoned. Probably highest party member) or I will have a low chance of 5-10% chance of her dropping her crystal to summon her. Also I will make the encounter chance of fairly low so it doesn't become to much of a pain to clear a dungeon with her roaming and you will have a low chance of fleeing combat from her but will have items/gears or monster girl passives that will help you flee her easier. :)
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