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Pentodo
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Pentodo
Lust Souls
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Good Samaritan

Whether for rendering, sprites or SFX, paid assets are used. This support will be used mainly to cover that — bringing you faster and better updates.

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All updates are free, but early development builds are only available to people who have supported this tier.

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Pentodo
Public post

Public Update (v0.2.0)


Hello, this week I bring you a new update! This version contains 4 new maps and 2 sets of clothing. The main goal was to provide some initial motivation to fight enemies.
To this end, a merchant has been added. Progress through the story to find him! In addition to an outfit and special items, he has something for sale that will lead you to a "secret" area that will be the focus of the next update...
This version also includes the changes from the latest Early Access build. All menus have undergone some kind of rework! I hope you enjoy it.
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Pentodo

Development Diaries #2

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Pentodo

EA Update (v0. 1. 2)

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Pentodo

Development Diaries #1

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Pentodo
Public post

Small Update (v0.1.1)


In addition to the "lack of content" that the previous version had, the QTE mechanics were also heavily criticized. Unfortunately I can't do much about the first case, as it's the first version I've posted. But when it comes to QTE, I've developed an option where your computer does it for you! (Obviously, the "AI Powered" is a joke).
From now on, versions will be numbered "vX.X.X", with the first X being for the final version, the second for public updates, and the last for small updates or releases of new mechanics for Subscribers to snoop on - until they become public.
Other corrections: Now the circle QTE doesn't change speed depending on the FPS, I tried it with 1400 and it was the same as 30; sometimes, when the enemy was faster than you at the beginning of the turn, it gave an error, which has been fixed.
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Pentodo
Public post

First Release!


After almost a year of development — yep, I've been working on it since 30/12/2023 — I feel like I finally have something that captures what I really want to do with this project! All updates will be also posted for free on this page. If the number of Subscribers exceeds my expectations, I'll be creating a Discord server for bug reports and suggestions, as well as possible questions.
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