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Global Update: Full HD, Optimization & Community Feedback
"Dear community,
First of all, I want to express my deepest gratitude to every one of you. I recently conducted an in-game survey, and I am truly humbled by the response: 4,746 people shared their feedback! Seeing such a massive and engaged audience is the greatest motivation a developer can have.According to the results:
91.6% of you gave the game a 'Like'.
71.8% highly appreciated the new Video Features.
Your feedback helped me realize that the project is ready for a massive leap forward. I’ve spent the last few weeks completely overhauling the technical side of the game.
What’s new in this version:
Transition to Full HD (1080p): The game has officially moved from 720p to 1920x1080. I’ve used AI-upscaling (Real-ESRGAN) for over 200+ videos and backgrounds. My RTX 3070 has been working non-stop to make every frame crisp and detailed.
Format Revolution (WebP): By switching from JPEG/PNG to WebP and optimizing the code, I’ve achieved something nearly impossible: the game quality has increased, but the size has decreased!
PC version: reduced by 340 MB.
Android version: reduced by 420 MB.
Performance: Refactored scripts now ensure much smoother scene transitions and better RAM management.
A small reality check: While I am thrilled to have nearly 5,000 active players, the reality of indie development is quite tough. Currently, only 19 people out of those 5,000 are supporting the project financially.
Creating content at this professional level requires immense time and hardware resources. If you enjoy the game and want to help me maintain this pace and quality, please consider joining our small but vital group of supporters. Even a tiny contribution helps me keep the lights on and the GPUs running!
Thank you for being part of this journey. More content is coming soon!"
"P.S. Future Experiments
I’ve also started experimenting with AI generation (Stable Diffusion + LoRA) to see how it can further enhance the game's visuals. To be honest, it’s quite a steep learning curve and a bit challenging for me at the moment, but I’m determined to master it.
Here are a few experimental frames I’ve created using LoRA. It’s still a work in progress, but I’d love to hear your thoughts on this direction!
Ability to support your Creator by pledging – one-time or recurring.
Means to reaching out to the Creator directly via Instant Messenger.
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