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Under_Formatman profile
Under_Formatman
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Under_Formatman
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Subscription Tiers

$1
USD monthly
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Your name will be featured in the game. You will have an exclusive role on the discord server.

Every dollar you give me is an hour worth of development, if I am unable to achieve it, I'll be using the excess to hire artists.

1 subscriber Supporter
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$3
USD monthly
Interested

You name will be featured in the game with a golden outline. You will have a more exclusive role on the discord server.

Every 2 dollars you give me is an hour worth of development, if I am unable to achieve it, I'll be using the excess to hire artists.

9 subscribers Interested
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Features

  • You will be given credit inside the game.
  • You will have an exclusive role on the discord server.
  • Every dollar you give me, unless stated else. Is an hour worth of development, if I am unable to achieve it, I'll be using the excess to hire artists.
Under_Formatman
Public post

Fluffy Planet -1

v0.4.1

-Added-
  • Added the ability for NPCs to approach you and start random events.
  • Added 6 events, the NPCs approach you to fire those events so if you want to see them, wait around NPCs. (Some of these events are for your daughters, some are for all NPCs, some are tied to specific personalities.)
  • Added "Event Editor.html" that comes with the game, it helps you create your own events! You can find game's base events in the "Events" folder and take them as examples.
  • Made save files about 400x more efficient because no longer is every single NPC is saving their own language with every fucking word of that language.
  • Added an item called "Overroom Seed" that spawns with you upon a new game, it is a core item to build the "Obelisk"
  • Added "Obelisk" when interacted with, you can now switch the race of the player, you need to unlock other forms by fucking the NPCs and draining their "Sparks" which is told when the chat states "A part of her belongs to you..." the amount of spark you gain is multiplied by your intelligience stat.
  • Added hybrids, only 1 for now which happens when a gekkonid mates with a canine. I will not spoil what it looks like, good luck.
  • Changed speciesism, now races understand what hybrids are.
  • Made it so if the player is the same race as the NPC and they have never met before, the speciesm factor doesn't come into play.
  • Added compass and standing stone, compasses only work if a standing stone is placed down and their coordinates are relative to the closest standing stone in a 2000 radius.
  • Added rare genes that may appear on NPCs, currently there is only 1 which is the glowing gene shown above.
  • Fixed some bugs, what bugs? No fucking clue.

-Removed-
  • Mr. Overroom

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Under_Formatman
Public post

Fluffy Planet -1

v0.3.1

-Added-
  • Added a new underlying birth type, egging.
  • Added eggs. (You can eat them whether fertilized or not.)
  • Made Gekkonids lay unfertilized eggs occasionally
  • Made cumming in Gekkonids check if they have an egg in the oven and if so, you can fertilize the eggs via fucking and then they spawn as a placed object instead of a drop object that you can take with E. You can still take the fertilized eggs to your inventory by breaking them but this removes their fertilized state and turns them into an unfertilized egg. (Framework limitations, will fix this later.)
  • Fixed a serious bug where upon new game the world would generate 2x over itself.
  • Changed Gekkonid dialogue per personality to be more Gecko.
  • Made filling a vial now give a choice whether or not you want to fill the vial marked, or generic. Generic gives you a normal Vial of Milk while Marked makes that milk retain which NPC it came from.
  • Fixed many bugs related to NPCs.
  • Fixed NPCs under your tribe breaking your buildings.
  • Made Leaves change color coreresponding to their biome family.
  • Added Wooden Standing Torch, and underlying Lightning mechanics.
  • Added 3 new texture variation to trees.
  • Made the native resolution of the game 1920x1080 instead of a much smaller 1152x651 resolution.
  • Fixed a bug relating to NPCs not showing up after opening up a new game over and over again, resulting in the ingame counter for NPC tracking to be skewed.

-Removed-
  • God



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Under_Formatman
Public post

Fluffy Planet -1

v0.2.1

-Added-
  • Underground (Single Layer for now.)
  • Rocks
  • Gekkonids (Lizards, they have their own quirks.)
  • Stone-Age
  • Aggressive Personality (Thank you rawrfunkle)
  • World Settings
  • QoL changes like Take All/Transfer All buttons to Chests
  • the ability to assign an NPC to another tribe, you need to be 100+ Relationship with them and need to lead them to the tribe you want them to be in.
  • Masonry Table (needed for stone tools and stuff)
  • Did alot of engine and undercode changes. (For example npcs no longer get stuck at the tiniest obstacle and start breaking stuff like crazy.)

-Removed-
  • God

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Under_Formatman
Public post

Fluffy Planet -1

v0.1.0 (No longer a concept demo!)

-Added-
  • Added a lot of variation to the world.
  • Replaced canine npc textures.
  • Added more +relationship talk, such as Inquire which makes it possible to ask the age and pregnancy of the NPC.
  • Added limits to sexual stamina and talking, no longer spamming them right after the end of the interraction.
  • Added a sundial to check time.
  • Added a chest to store items.
  • Added the ability to give simple commands to npcs with high relationship such as making them follow you or setting their home to a nearby bed.
  • Added the ability to interract with tribes and eventually control them.
  • Tribes now starve, scouting makes them gather food, you can also donate food to them by interracting with their den by pressing "E" in the middle of it.
  • Added sub-type and core-type to biome generation, now there are multiple Core type "Plains" biomes with mand sub-types.
  • Added swimming.
  • Added the ability to gossip in NPCs, they can now gossip about eachother about NPCs they know, and this can lead into societal death for certain npcs.
  • Added the consequences of killing an npc where their enemies will gain +relationship while their friends will get -relationship. (You can kill the rival tribe of a tribe and instantly make them your friends.)

-Fixed-
  • Saves not registering.

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