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Mama Bunny
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Mama Bunny
Female Adult Game Developer
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Displaying posts with tag Doghouse.Reset Filter
Mama Bunny
Public post

Doghouse Diary #1

Hi!

As you well know (for more than a year!) there has been no update to the game or new content. You also know the reasons.

I'll admit that when I sat down once again to play the game and started thinking how to solve this difficult issue - I gave up again.

My inexperience was a big hit to this beautiful game in my opinion. I tried many times to transfer the game to a newer engine, but it involved many difficulties - I would have to recreate from the beginning some nuances that came out in this game.

Only I know how many nerves and tears I shed through lack of prior research and planning. I had great ambitions but it didn't work out.

Since I announced the separation of the main game into segments - I lived a lie that I would succeed. I had a plan but lack of time is not a good companion in the creative process.

Today, however, I can say with a clear heart - Doghouse Prologue will be released later this week.

Doghouse Prologue is 90% complete.

In order to cool down expectations I will write plainly what Doghouse Prologue is and what to expect.

The game on paper (my notebook) is divided into 3 segments:

  • Doghouse Prologue

  • Doghouse Part I

  • Doghouse Part II / Epilogue

Doghouse Prologue is the introduction of the background of the whole story and the introduction of the two main characters.

In this part you will not see many and long sex scenes, but nudity and a few scenes are of course there. You can not complain about the lack of adult content.

Changes that have been made:

  • Extended introduction, added a short playable part

  • Changed completely the introduction of the Boy

  • The introduction of the Detective has been slightly simplified

  • Both introductions have been slightly lengthened

What was lost:

  • Animations (unfortunately the animations will be time-lapse instead of 30-60 fps vid)

  • The old look of the female characters (not sure if this is a bad thing)

This is of course only a part of what has been changed however these are the bigger changes.

The full list of changes will be presented on Discord (I should be there for the launch).

The only thing left to do is to wait.

PS.

Once Doghouse Prologue and NTR life. are published, I will have interesting news to announce. But it depends.

MamaBunny

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Mama Bunny
Public post

Changes, changes, changes...

Hi! I'm coming back this time directly to you, i.e. people interested in Doghouse.

As you already know the existing Doghouse will be divided into two parts. "Doghouse: Prologue" - This will be a full intro refined and expanded with a couple of sequences. "Doghouse: Part One" - This is the further fate of the characters in the town of Secret Village.

Work on Prologue is in progress. I want it to be a showcase for the game so I will take a moment to polish this version.

While I was working on the game, I found that some of the characters didn't meet my internal rules of beauty and desire, so I started improving them, which I also wanted to show you with the example of Betty and Madame Rysa. Most of the CGI in Doghouse also have a lot of strange and ugly representations of shadows on the skin, so I acquire the images in a different way so that the quality is the highest.

Everything you remember from the Doghouse intro will change slightly or more, so playing it will be something fresh for those who have gone through it many times as well as for those checking out the game for the first time.

That's it about Doghouse for the moment.

Discord will be launched soon. I already have everything ready: rules, categories, channels and roles. Discord will be integrated with Patreon and Subscribestar only after I finish the new layout. People who are not involved in these two platforms will have free entry, so no worries. I will introduce everything to you in the days to come.

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Mama Bunny
Public post

Doghouse v2.0.1 - Big changes

Update 2.0.1 will bring a lot of changes that many players have been asking for.

First of all, the way we interact with characters will change, and I will create a full guide that will be available to everyone.

The chance of finding something of value will be increased. The game will no longer have three difficulty modes. It will be transformed into two modes - "Free" and "Doghouse".

The "Free" mode will give you the freedom to bypass challenging sections and will bring some ease in creating new items. In addition, the battery in the flashlight will no longer be a problem and you will not need to take care of the battery supply.

"Doghouse" mode will be the mode for those who like to feel the thrill and challenging gameplay. Batteries in the flashlight will run out, it will be hard to find valuable items, etc. However, this mode will be available only after Doghouse is completed.

Update 2.0.1 will be entirely about the fate of the first character. The detective will get a couple of additional sections and one map with a new phone number, lots of new places to search and a closed door behind which a mysterious woman hides, but all the attention in this update will be given to the younger hero.

I will tell you about further changes in version 2.0.1 soon.

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Mama Bunny
Public post
Doghouse 1.2.9c is now available!

Download Premiere edition on Discord, or on itch.io and other sharing websites the Light edition.
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Mama Bunny
Public post
Doghouse 1.2.9 - Changelog

Hi!

A new 1.2.9 update will be released this night.
I would like to share with you what changes have been made and encourage everyone to check out what you can expect.
It's been a lot of hard work but it has laid the groundwork for future updates, as I have set a clear development goal for each of these projects.
Future updates are sure to come regularly (monthly basis).
Here are the changes that have been made. It sounds dry on paper, but gameplay changes everything. You will be able to find out today!
Thank you all for your support, because without it this project will not be able to be developed. 
P.S. The 'Hall of Fame' includes people who have supported the project in advance, for example, for a period of a year, or people who have had a significant impact on this project. To you in particular, thank you!
The update will be available only on Discord - you are invited!
----------------------------------------------------------------
Mama Bunny - Doghouse
game version - 1.2.9 [Detective][old saves don't work]


Changelog:

#Orbs to collect:
90 [Detective] - 18x OrbBoxes
25 [Boy] - 5x MiniOrbBoxes

#SYSTEM & TECH
- added the ability to move in 8 directions
- added Bloodline activation in-game menu
- added Taboo modes menu [will be changed soon for easier selection]
- added Detectives Skill Tree [W.I.P.]
- added in-game tutorial for each map that requires it
- added multiple details in the world for immersion [documents, etc.]
- added mini-menu at start of game [art style + difficulty level]
- added progression system for each character + interaction menu
- added stress system + HUD
- added HUD = times of day
- added continuous pursuit system [Luc-Y]
- added crafting system
- added visualization of injuries
- added information about additional content in the start menu
- 5 new maps + 16 interiors
- added improved search system for resources / racks / dumpsters / backpacks / zombie bodies

#CONTENT & THE REST
- visually enhanced all in-game pictures [animations may still differ]
- 5 new [orb] pictures
- 8 new pictures to find
- 1 new Mc Kenzie file
- 2 new phone calls
- 6 new characters
- 15+ new scenes / animations

#UPDATED / CHANGED
- Boy Intro [bug fixes]
- Detective mini-tutorial
- Detective Intro [minor changes]
- added introduction of each character
- added option to skip the chase scene

#ADDITIONAL CONTENT FOR PROJECT SUPPORTERS ONLY
-opportunity to visit future update locations [monastery][not changed since 1.2.7]
- additional dialog option with Tina
- new character in the town

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Mama Bunny

-Statement-Hi! Last month due to financial problems and the blocking of my PayPal account, I was ...

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