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TBS-ToBeSIgma profile
TBS-ToBeSIgma
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TBS-ToBeSIgma
Hello! I am the creator of the game - ToBeSIgma
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Displaying posts with tag Release.Reset Filter
TBS-ToBeSIgma
Public post

🚀Version 0.75 Release🚀


Good evening, my lovely adventurers in this passionate and enchanting world!
As I mentioned earlier, I try not to delay updates too much, and I’m happy to present you with the new version 0.75!
In this version, I dedicated a lot of time to the technical aspects of the game because I noticed some slowdowns. This might be due to the growing game world and the fact that Twine wasn’t initially designed for games of this scale, which is what I plan to achieve. That’s why I focused on optimization, and I’ll pay even more attention to it in the future.
This version lays the groundwork for many future features. For instance, I’m trying to introduce a character information system. This is only the first stage, but I’ll be working on it in the near future, developing details such as family connections, preferences, and secret affiliations of various characters. There’s a lot of work ahead, and that excites me!
Alongside this, I’ve actively started integrating your Angel into the game. The Angel will gradually immerse into the worldly realm while keeping an eye on you, helping with advice, and forming opinions about other characters in the future.
I’m also planning to implement a settings system where you’ll eventually be able to customize various game features to your liking. For example, button styles are now adjustable, and in the near future, I plan to add a button to toggle scene playback modes!
Additionally, I’m considering creating a phone icon for in-game messages. All of this is planned for upcoming updates.
This version focuses on optimization and comfort, as I noticed some bugs that might have interfered with fully enjoying the game. By the end of this week, I’ll release an add-on to this version with new scenes and storyline developments.
In two weeks, I’ll release version 0.8, which will focus entirely on active quests, character development, and new features.
I hope you understand that sometimes a lot of time goes into seemingly small things that may not be immediately noticeable but are essential.
Key changes in version 0.75:
  •  Settings system: You can now customize designs, unlock all scenes, and in the future, adjust various game parameters.
  •  Angel integration: The first significant steps have been made. You’ll notice this with Kendra, where the Angel comments on your interactions with her and offers various options.
  •  Character descriptions: Added unique descriptions for almost every character - 64 in total - based on their traits and relationships with you.
  •  Updated photo cards: All character cards for Kendra and Adriana have been updated, with around 500 new images in total. These will unlock as your relationships with them progress.
  •  New NPCs: Several new characters have been added and will play roles in future updates.
  •  Bug fixes: Many bugs that caused various errors have been fixed.

Thank you all for your support!
With every update, I strive to make the game more enjoyable and exciting for you, adding little details that make it richer and more unpredictable.
Stay tuned for upcoming updates: the add-on for version 0.75, version 0.8 in just a few weeks, and after that—a special Christmas release. 
Exciting and juicy content lies ahead!
Wishing you all peaceful and passionate days—SIgma to Everyone!

Download links:
1. MEGA
2. GDRIVE
3. MixDrop
4. Pixeldrain
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TBS-ToBeSIgma

🚀 Announcement! 🚀

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TBS-ToBeSIgma
Public post

🚀Version 0.7 Release🚀


Hello, dear subscribers!
I apologize for the delay in releasing version 0.7. It took longer because I was developing the combat mechanics, which required more time than expected, but it’s finally ready!
This version (0.7) doesn’t advance the storylines much, but I’ve focused on refining the core characters. Now, it’s much easier to navigate and understand where and how to complete tasks, plus I’ve added a scene archive (currently for 5 characters), where you can review past events.

Another new feature you might enjoy is the Achievement system, which I’ll be expanding in the future to add more variety to the game. Your choices will determine which achievements you unlock. For example, there's currently an achievement for Lilith that requires two specific choices in her storyline, impacting future events. I plan to create more such branches for other characters, though this requires a lot of work due to the game’s non-linear, sandbox nature, so I hope for your understanding!

To avoid long absences, I’ll start releasing updated versions almost every week.
What this means: next Wednesday, I’ll release an HD version, along with updates to certain storylines. I may also release another small update before the main 0.8 release, which will help keep the game relevant and avoid long breaks. The average release cycle will be around two weeks, or up to three if necessary. I hope this more dynamic approach will allow me to better track my progress and get your feedback in near real-time!

Here’s a list of key changes in this version:
1. Combat system developed. You now have unique stats, such as health, attack strength, and perks, while your opponent will have hidden moves. All of this is accompanied by active “battle scenes,” which I hope will be engaging.
2. Scene Archive, where you can find and replay scenes you've completed.
3. New character card interface is in progress, with early access to the Achievements system.
4. New storylines in development, where your choices will impact character endings.
For now, this is showcased with Lilith.
5. Scene navigation has been revamped to replace scrollable lists with videos that transition into each other. I’d love to know which system you prefer, as I plan to add an option for either scroll lists or transitioning scenes in the future.
6. New locations added: Park, Second-Level Beds, Student Lounge, Sports Section, College Director's Office.
7. Most bugs have been fixed, with minor updates in design, item interactions, and other small details.
A huge thanks to everyone for your support and interest!
I’m committed to making the game beautiful, engaging, and diverse, while maintaining quality across all areas. The puzzle pieces are coming together bit by bit. With 40 female characters already introduced, this expansive world is ready to start interacting, all thanks to you!

Enjoy the game, and I look forward to your comments, suggestions, and bug reports!

SIgma to everyone!

Download:
1.
Download - MEGA
2. Download - GDRIVE
3. Download - MixDrop
4. Download - PixelDrain
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