The work done on version 0.5 so far has opened up a lot of expansion possibilities for Lucky Paradox, not only night events have been added, but from now on we will be able to see side stories with exclusive content.
However, every new feature comes with a good design, and for now I want to find the best way to add this new type of content.
The secondary stories have a totally linear progress, in which it is possible to progress by visiting the girl in a specific place and make a certain interaction. It's so easy and fast.
It was necessary to create an expansion for the character interface because of the secondary girls. In the recent version 0.5B, a new information tab has been added, where we can see the name of the girl, the place (Icon that matches the one seen on the map) and a certain time of the day. If we meet these simple requirements, when we perform a certain action with the girl, we’ll play her story.
A simple example of this is in version 0.5B.
If we have progressed enough in the history of Yui, we can access the content of Kaede. To do this we must go to the dojo during the sunset and perform a training. We will be able to do this action once a day and each one will have unique content. When we have completed all the available content, it will appear as completed in the secondary story log.
There is a lot of content planned for the future, as there are 48 spaces available for girls in sub stories and it can be expanded even more (I don't expect to use all of it, but who knows?).
I want to see the feedback of Kaede's content, to adjust all the details and make this content as intuitive as possible. In the future version 0.6, will be added the Shizuka’s story (The blue dragon), Sophia (Charlotte's sister) and Clara (The woman of the hot springs), as secondary stories.
I hope you will be as excited as we are about all the new content that is to come. For now, my focus will be 100% on Maxy, Sasha and Mary's content to have the full version by the end of September or early October.
Soon I will make a poll to choose the next Sasha and Maxy costume available for the patrons (There are 3 available for each :D)
That’s all for now, I hope you enjoy a beautiful weekend and we’ll see you soon with more news :D
Hello Everyone!!! Even though I've been so busy lately, the days when I'll be free and able to devote much more time to the development of Lucky Paradox are coming up.
Many people have wondered about the content that will come in future versions of the game and, although for now, I have a clear idea only until version 0.8, I’ve decided to make a Road Map with the new things that come in the future.Each update will bring a small expansion of the content with each girl, as it has been until now, but also, from version 0.5 there will be content with other girls, although this won’t change the development of the main story and the way to unlock it’ll be much more linear.
From this point come Spoilers size Dragon xD
Red squares are the most difficult to make, either because of their cost in time or complexity. Blue squares are content that must be unlocked as you progress through the game. Yellow squares are part of the story and green/blue squares are new interactions available.
Each feature in these columns corresponds to the content of the complete and finished version of each part of the update. It also indicates a minimum amount of content that will be available in each version.
For example, the hot springs, the morning interactions, and the night mode are available in version 0.5A, while the dojo will be implemented in version 0.5B and it will only be possible to access that place once they have progressed enough in Yui's story, which in turn unlocks Kaede's story.
Clara’s story (The woman of the hot springs), will be introduced in version 0.6. In version 0.7 we will be able to know the story of Felicia and Gia, whereas in the 0.8 it will be deepened in the Bagliore family. What we do with Yui, Kaede and Shizuka will affect that second part.
The huge amount of time I've spent the last two weeks has been to program the basis of all these contents that will come up in version 0.8.
In the second image, there is still "Not Assigned" content, since I don't know yet in which version I’ll add that. While "Unconfirmed" is content that I'd like to add, but for now it’s kinda impossible for me at the moment (because of the time) or that I think is not so important (Although it's up to you to decide).
That's roughly what's even planned, maybe I've forgotten the odd small thing. I can't go into all the details, because this post will take forever, but eventually you'll be able to see everything as the development progresses.
As always, I'm open to suggestions and new ideas. My goal is to make Lucky Paradox a great game and as long as there is a community, it will be possible <3
I have collected and analyzed all the feedback I have received for what will be version 0.5. It was many good ideas and I must admit it was a nice experience, but now I have to see how to bring this to reality.
From now on, the attributes will unlock new options on the dialogues. This will have no impact on the main story, as I don't want to create barriers to the progression of the game. However, there will be new possibilities to explore in secondary content.
I will deepen the idea of creating content with the girls in the mornings, and during the night. From now on there will be more interactions with the girls at all times. Although during the night, the map will be limited to the interior of the restaurant. If our relationship with a girl is high enough, there will be new interactions.
There will be a new location on the map, which we will access as Yui's story progresses. As well as new interactions elsewhere (Secret Wink* Wink*). Both places will allow interactions with other girls, outside the main ones, with new H content.
There is another system I’ve been working on, but I do not want to reveal what it is about yet, but it will make the bar much more useful, although I still have to do a lot of testing and analyze if it is possible to implement it in this update or postpone it for the next one.
This is all part of the new secondary content, which I believe will improve on the weaknesses mentioned in a previous post.
As for the girls, the version will be distributed as follows:
Version 0.5A: New Prim and Layla content.
Version 0.5B: New Yui and Charlotte content.
Version 0.5C: New Maxy and Sasha content.
Version 0.5D: New Mary content.
Secondary content will be distributed among the versions as it is completed. It is difficult to say precisely when everything will be ready, although for version C, the vast majority should be finished.
This will open up a lot of possibilities and interactions!
I hope you like what's coming, I'll look forward to your comments!
With version 0.4 finished, these days I've been fixing bugs and improving details. The current state of the game allows many possibilities for make more content, but considering my time available, I must be realistic in my approach to the new content, because if I try to add a lot of everything, the quality won’t be the best one, and I don't want that.
I've identified some things to improve, which I think can add a lot to the game experience. I've compiled a list of the things I think are most interesting.
- The attributes are not very useful, outside of the money-making activities. This was initially done on purpose, so that "training" is not mandatory, but it is a weak point to improve ( Contests?).
- Lack of content with secondary girls.
- More activities to do during the Morning.
I think that improving these three points is something important for version 0.5 and that they could bring many new features.
I also want to add a lot of new content for Sasha and Mary. Since they have the least content so far. Besides working more on the relationships between the girls, like helping Prim and Layla to get along better. The student-teacher relationship between Charlotte and Yui. Or the problem between Mary and Maxy. This would require progress with both girls and I think it's an interesting way to explore even more possibilities.
As always, I am open to suggestions :D
I will have more news from version 0.5 soon. Since I must plan carefully the content to divide versions A, B, C and D, in the best possible way.
Thank you very much to everyone who has supported this project! I will continue to give my best as long as time and health allow me to <3