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Stawer
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Stawer
Welcome to Argleton! I am the developer of Lucky Paradox, a game full of tranquility and romance.
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Stawer

Lucky Paradox v0.10.5 - Release Schedule


The schedule of dates for the release of Lucky Paradox New Update:

  • Lucky Paradox 0.10.5 Cheat Version ($20+ pledges) – February 3

  • Lucky Paradox 0.10.5 ($20+ pledges) – February 3

  • Lucky Paradox 0.10.5 ($9+ pledges) – February 10

  • Lucky Paradox 0.10.5 ($5+ pledges) –February 17

  • Lucky Paradox 0.10.5 ($3+ pledges) – February 24

  • Lucky Paradox 0.10.5 ($1+ pledges) – March 3

  • Lucky Paradox 0.10.4 Free Release – February 6


Stawer
Public post

Lucky Paradox v0.10.5 - Release Schedule


The schedule of dates for the release of Lucky Paradox New Update:

  • Lucky Paradox 0.10.5 Cheat Version ($20+ pledges) – February 3

  • Lucky Paradox 0.10.5 ($20+ pledges) – February 3

  • Lucky Paradox 0.10.5 ($9+ pledges) – February 10

  • Lucky Paradox 0.10.5 ($5+ pledges) –February 17

  • Lucky Paradox 0.10.5 ($3+ pledges) – February 24

  • Lucky Paradox 0.10.5 ($1+ pledges) – March 3

  • Lucky Paradox 0.10.4 Free Release – February 6

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Stawer
Public post

Roadmap 2026 - Building a Bright Future for Argleton


Hi everyone!

This time, I want to share a post covering what I learned last year and what’s coming in 2026 essentially, I want to share my development vision with you.

1. Yui’s Story - The Tournament Arc (2025)

In 2025, I invested a massive amount of time working on the Tournament Arc. In hindsight, this was somewhat counterproductive as it wasn't very popular within the community. As a developer, this can be a bit discouraging, but the important thing is to take these lessons to heart.

I believe my first mistake was making Yui feel like a secondary character, while placing Shizuka and Cassie at the center. Let’s be honest: Cassie is among the top 3 least popular girls, whereas Yui is a main girl. Additionally, both Yaeko and Masami are very "niche" characters, so they didn't generate much traction. Having so many characters in one arc made the pacing feel too slow, and the high number of conflicts distracted from the erotic events.

Unfortunately, I didn't detect these issues at the time because I was going through a period of extreme burnout. After taking some time to rest, I’ve gained a much clearer perspective.

I have been adjusting the story to speed up the pacing and bring Yui back to the main stage. Cassie has completed her development arc, so I don't plan much for her for now beyond the bare minimum. Instead, I plan to add more erotic scenes with Yui, Shizuka, and Kaede. Regarding Princesses Masami and Yaeko, they still need content, and they will get it.

2. Maintaining Recent Momentum

My goal for future content is to keep working the way I did with Charlotte and Prim. As a developer, those updates were fun to make, and the current work on Luna has kept me very productive. I feel the current pacing is at the "sweet spot," especially when paired with new animations and sounds.

Content polls will continue and will be reset starting from version 0.10.6. I might combine content for Maxy, Mary, and Liz into a single update, since they have received the fewest votes in recent polls.

3. New Goals: Remastering Animations?

I’ve thought about remastering the game's older animations, but I know that means dedicating extra development time that isn't currently in the schedule.

To be honest, as much as I’d like to, I’ve seen other projects fall into "infinite remake cycles," and I don't think it's a smart path to take. However, it could be interesting to set Patreon goals; if reached, I’d be encouraged to focus extra time on this. Otherwise, no. After my last bout of burnout, it’s not an experience I want to repeat.

4. Lots of New Features!

With the Luna update, a highly requested feature will arrive: Interactions. You will be able to hug, kiss, hold hands, or give headpats, all depending on your Love level (Handholding will require 10 red hearts!).

For now, this will be exclusive to Luna for testing purposes, but my plan is to implement this for every girl (Layla in version 0.10.6, etc.).

Additionally, we'll see things like Gothic versions of certain girls or meeting their "Alters" (this depends on your feedback too), similar to what happened with Azalea in Prim’s story.

-------------

I’ll reveal more news in the future, as I’m working on several things behind the scenes including a new map for the game, but I’ll share those once they are in a more advanced stage of development.

That’s all for now! It’s hard to condense so much information into one post, and I’m definitely leaving some things out, but if I make it any longer, no one will read it hahaha.

I’ll sign off now, and I hope you like all the news coming in 2026!

I’ll be keeping an eye on your comments.

Take care!

 Stawer

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Stawer
Public post

Crafting Lucky Paradox #53: Luna’s Arc is Almost Here!


Hi everyone!
I can’t believe how fast the weeks are flying by, but it must be due to the intense workflow. The good news is that the update is 90% complete, so you’ll soon be receiving a ton of new content featuring your favorite witch.
Lately, I’ve continued working on the renders. I have finished 600 new renders, meaning there are fewer than 100 left to complete all the necessary visuals for this update—though I need to finish the animations first. The remaining images are for the climax scenes and the new Love system that will be included, so they shouldn't take too long to produce.
I’ve also finished ten new erotic animations for Luna, which will be spread across three scenes. These will be repeatable, allowing you to grind Lust points or simply enjoy a fun moment with the witch of Argleton.
I’m currently polishing the final details for the Goth Girl system, which also arrives with this update. And well, if you saw the post's cover, you’ve already seen the Goth version of Yui.
Check out another preview here!
I wanted her goth version to capture Yui’s essence and her base colors, rather than just changing her entire outfit to black. I think she looks quite adorable with that "bad girl" look, even though we all know she’s a total sweetheart on the inside, hahaha!
This opens the door for more goth looks in the future; I think Charlotte, Prim, and Layla would look amazing in this style. But we’ll see when the time comes, and of course, if you guys like the idea.
I don’t want to force any mechanics based solely on my personal taste.
The winner of the poll for this latest update cycle is Layla!
So, get ready for a lot of content featuring the Gallagher girls.
Regarding the release date, I don’t want to commit to a specific day just yet, but it should be ready before the next progress report. Since I’m including a new Love system (for hugging, kissing, and more),
I’m not entirely sure how long it will take to implement, and I don't want to rush it just to meet a deadline and end up with a poor result. However, development is very far along, so I’ll be posting an image with the official date very soon! :)
I’ll leave you with this beautiful fan art by mookke.
What do you think of the new Goth Yui? I’d love to hear your thoughts!
Thank you to everyone who supports this project with your donations! You guys are the real MVPs!
See you soon with more news!
—Stawer
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Stawer
Public post

Crafting Lucky Paradox #52: This Witch is Stacked... With Summoning Powers


Hi everyone!
The last few weeks have been quite complicated due to the Christmas and New Year festivities. However, I’ve managed to stay organized and make significant progress despite everything.
Lately, I’ve been focusing mainly on the renders for the new update. So far, I’ve completed over 500 new renders, which are nearly half of the images that will be included in version 10.5 (still not sure lol).
In this part of the story, we’ll help Luna deal with her mother's evil spirit, Linda Blair, who continues to haunt her to fulfill an ancient dark prophecy. For this reason, our favorite witch will need to unlock new powers, as her mother's spirit remains incredibly powerful even after death.
This new "Perk" for Luna will be called "Third Circle Summoning," which will allow her to use her body as a vessel for the ancient spirits of Argleton. However, this time, besides possession, her body will also undergo physical transformations depending on which ancestor is using her body.
And well, if you’ve seen the cover image for this post, you can already imagine the context, hahaha.
My plan is to continue developing this new ability for Luna in both this and future updates, though that will depend on how well Luna performs in the polls, so the final word is yours.
Speaking of polls... This Friday, a new poll will be available where you can choose between new content for Layla, Maxy/Mary, or Liz. This will likely be the last poll of this update cycle before we reset the poll and move on to Version 11 of Lucky Paradox. I’m anxious to find out who the next winner will be!
Regarding new music tracks, I haven't worked on any new concepts or ideas this time around, as it’s quite difficult to coordinate everything during the holiday season. Additionally, I’d like to know if you truly value this aspect of the game, as it requires a significant amount of extra work.
And that’s it for this Sneak Peek! More news will be coming to the Patreon page soon, so stay tuned! Many surprises are coming throughout 2026.
What do you think about all these updates? I’d love to read your comments!
I’ll leave you with this beautiful fan art by mookke.
You can also share your fan art in our Discord community or on Twitter to be included in the next Sneak Peek.
Thank you to everyone who supports this project with your donations! You guys are real MVPs!
—Stawer
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Stawer
Public post

Happy New Year 2026! The Best Year for Lucky Paradox is Coming!


Happy New Year!

Another cycle has passed in our beloved town, and I feel like time flew by faster than ever. For me, it has been a fun period where I’ve learned a lot about animation and other skills that have helped me deepen my expertise as a developer, and this has translated into better updates.

Lucky Paradox is in a better state than ever!

I wanted to write a longer reflection on everything that has happened during this time, but I’m currently working at full speed on Luna’s update. I’ll make a post in mid-January to calmly share the plans for 2026 with you all.

But of one thing I am certain… Next year will be epic, the best one for Lucky Paradox!

I’m sending you a giant hug, and thank you all for making this a reality. I truly appreciate it from the bottom of my heart.

I hope you have an incredible start to the year!

Thank you all so much, and I wish you a happy new year!

I love you all!

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Stawer

&nbsp;Lucky Paradox v0. 10. 4 - Early Access

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