This tier gives you access to the next available update for Play Things, as well as access to the 3D version when that becomes available.
Your vote counts as double when it comes to determining what I work on next.
This tier gives you access to the next available update for Play Things, as well as access to the 3D version when that becomes available.
Your vote counts as double when it comes to determining what I work on next.
Aaah! Thank you so much!
This tier gives you everything in the Mass Production Model tier, as well as access to the Alpha version of Rabbit Hole, a completely new and exclusive game accessible only to people supporting at this tier or above.
Your votes count as 4 votes, when determining what we work on next. You also get access to the secret Spoilers and 'In Development' Channels on Discord!
Holy crap!
This tier is for people who really want to support me a whole lot!
You get all the benefits of the previous, your votes count for eight, and I will happily let you play the daily development builds for any of the games under construction.
Hello lovely humans!
This is the technical update, though there's really only one technical thing in it: a bug fix for the first few images.
I broke them when I added the scrollbar, but they should be working again now!
This update also contains a truly enormous volume of spelling, grammar, and phrasing errors. Thank again to everyone who sends in any of those. It is fantastic, and I am deeply grateful.
The game is here: https://www.mediafire.com/file/ttdnplgnwlysdvs/play_things_0.3.6.1.u.rar/file
Hello, delightful friends!
This month, things are going to be a little different. For the last two months, I've put "Work on the visuals" in the poll for what I should work on, and in both months, it came in second by one or two votes - so this month, that's what I'm going to do.
This is partially because this is the most common comment I get when I ask "How could I improve my game?" but also... I kind of have to do this for financial reasons.
Play Things has done much better financially than I predicted. I fully expected nobody to like it or want to play it. The fact that so many people have, is amazingly awesome! It's really gratifying! Thank you all so much for playing and supporting the game.
However, at the moment, the amount of money it's making is not quite enough for me to live off yet—it's in the nebulous area of almost-but-not-quite being a complete success but also not being at all a failure.
I am hoping that better visuals will help me attract more attention!!
So!
I will be working on the game's visuals this month. This means I'll release Chapter 5 for the Cow / Tattoo route for the Public in May, but Patrons / Subscribers will not get a new chapter. Instead, they will be getting access to (fingers crossed) the first Unreal version of the game.
I will not have all of the assets done by the end of the month (not even close), but I need to get started on this, or it's never going to happen - and I really want it to happen! I think it will be extremely cool, and so far as I know, nobody has built a game that looks or works exactly like this!
What is it going to look like? You'll all be helping me figure that out this week. Rather than a Chapter Selection poll for this month, I will make several polls on how the game will look.
This is the first poll.
This game will have 3D characters, but there are many different ways of making a character in 3D. One of the most important choices is the overall level of stylization for the characters.
There is a handy visual aid attached to this post!
Hello, delightful humans!
This month, I am really pleased to bring you Chapter 5 for the DITZY / TATTOO route!
There's some fun fallout from the previous chapter in this one. Riley claiming you as her own is not without consequences!
This chapter clocks in at about 25k words, so there's lots of delicious fun to dig into.
Enjoy!
The file is here: https://www.mediafire.com/file/zk8zu8jlhl17f73/play_things_0.3.6.0.u.rar/file