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SpiteWorkGames profile
SpiteWorkGames
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SpiteWorkGames
Creating an Adult Tactics and Dating sim
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Opifex

"...an Opifex eh? Lets see if you've got the skills to bend spirit and stone."

Your support means the world to me, thank you! With your support, the pace of development will greatly increase towards the final goal of 6 characters and 4 questlines

0 subscribers Opifex
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$10
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Bellumata

"Stand proud, honored warrior!"

Thank you for your support! As an enthusiast, You will among the first I confer with regarding gameplay development dilemmas.

0 subscribers Bellumata
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$20
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Lucidian

"Hark Ye! For the awakening of a new age is upon us!"

I don't know what to say, you're insane! As a major sponsor, You will be the first I seek advice and feedback with regarding story and gameplay design, as well as new and experimental features and content.

0 subscribers Lucidian
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Features

  • 14 day Early Access to Latest Build
  • Access to Bi-weekly Dev Posts
  • Access to Exclusive Discord Server (WIP)
SpiteWorkGames

Hello! Finally finished with the rough draft for the conqueror's scenes! her arc has been determi...

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SpiteWorkGames

Build 0. 1 Fixed, link updated! Sorry for the delay, stability should be higher now!

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SpiteWorkGames

Incredibly sorry, but I have taken the build down due to game-breaking bugs. Will re-up ASAP! ! !

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SpiteWorkGames
Public post
9-28-24 Update:
Build is fixed, link is updated!!!

I'm incredibly excited to publicly share the vertical slice for Project: Maiden (name still tbd)
I've worked incredibly hard on this game for the past year, and am looking forward immensely to hearing what you think!

https://mega.nz/file/PqZ0mIxS#QJhlppNCcXdTCt1224h96MOm23Y9pkcqydJMo3_wWZQ


In addition, I've gotten a discord up and running, making it the perfect place for receiving feedback or talking about game design, so feel free to come by!
https://discord.gg/mmbsAeMKat


Some notes:
1. ALL UI ELEMENTS ARE WIP!!! I'm not a UI artist, and so 99% of ui elements are planned to be revamped in the future.
2. Despite my best efforts, combat is still particularly buggy, and so I have decided to enable testing functions for combat.
3. Please let me know about anything you like or dislike!!! design is an iterative process, so your feedback will be MOST impactful at this early stage!
4. Lastly, The publication of the vertical slice is a MASSIVE milestone for the game's development, as 80% of systems have now been created. What this means is that the development time for future content + additions will be GREATLY reduced. (full game scope details will be posted in the discord!)

Thank you so much for checking this out,
Much Love,
 - Cassian

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SpiteWorkGames

Hello world!

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