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Solid Snekk profile
Solid Snekk
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Solid Snekk
I am Solid Snekk, I am trying to make lewd or semi lewd games for people to enjoy.
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Solid Snekk
Public post
I didn't get much time this week to work on the game, a lot came up that needed my time more.

I have Avery and the ghosts in but that was meant to be in last update.

I'm going to work on Yvee and the school and actually try to get the school up for the next update.

Not much is in this update, you can probably skip it

https://gofile.io/d/40TdDm

https://mega.nz/file/MBRR3bxA#pPVxi4mLZBhOk7nkGLUQvujOVL1rsA364jYS4_83STc

------------------------------
0.8.3

Birth:
+ Fixed how pregnancy was shown while laying in bed
+ Fixed laying eggs in bed

NPCS:
+ Added sex with Avery
+ Added ghost sex in the manor
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Solid Snekk
Public post
Slow progress towards the Noble district.

There's been a bug with spells for awhile where they would just disappear, now you're given them back when you sleep. A new game has the updated spell code but if you are trying an older save then use the cheat menu for the spell fix. This will erase all of your spells but when you lie in bed you'll get them back.

I've mostly been testing with alternates to the Necromancer fight but every thing that I am trying sucks an ungodly amount of ass. I'll just move on from him for now and revisit combat enemies once I have most of the major fights in.

0.8.2

https://gofile.io/d/DrK3rr

https://mega.nz/file/5EZTnDIQ#AOd3MxaCcc2owszAqcC0EUxdKK-LJDzHLfXhWBdlrj8

Noble District:
* Avery, and the ghosts, are not in yet as I need to redo how they work
+ Avery's manor is in though and you can do some of the quest
+ Minor change to how the quest is started

Magic:
+ Redid how spells are handled, they shouldn't disappear anymore
+ Use the cheat menu to fix how your spells are handled, it needs to be reset if you have an older save

NPCS:
+ You can have Death strip once you get the black book translated and talk to it

Swamp:
+ Forgot to add in the "Swamp Encounters" passage last update, I accidentally left it on my notepad because I pulled it to fix some spelling errors
+ You can be attacked by feral Kappa, they're technically demons but super weak so basic spells should kill them
+ Feral Kappa have a chance to rip out your soul, but due to what you are this kills both of you
+ You can bang female Kappa in their village
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Solid Snekk
Public post
The release version is missing an entire location somehow. Not sure, I tested it before release.

It's a bit weird so I removed the check. Here's the fix for 0.8.1:

https://mega.nz/file/VRZRWBiR#oFOukl4yWzLrmnlEaDXFepfvs-FmqMLNy7EbnRFkyxE
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Solid Snekk
Public post
Things seem to be working but I'm probably going to regret saying that. In testing everything seemed to work fine but that could change.

Combat potions were only somewhat tested, they might break. I used them to brute force the Necromancer fight and didn't see any immediate issues.

Most of this was just to get it back in, it might change. I found myself not really enjoying the Necromancer fight, I might redo it so he has unique abilities like healing and summoning more zombies.

https://mega.nz/file/5QYAxBbJ#yZxaevHh8qU_LM5plztphAiL45zThYbjUH_v30fvCXc

https://gofile.io/d/zXRCbn

0.8.1

Combat:
+ Base damage has been lowered, this should make the player not instantly punch enemies to death. It has been lowered to half your strength.
+ Fixed minor healing potions
+ You can now drink potions, any potions, in combat
+ Being able to drink potions while downed is currently a feature, I may remove it

Farm:
+ Percy, if you fuck them at least once, will eventually ask about capturing a bull for your farm if you have them at the farm and have not found Meat yet
+ Percy will fail to capture Meat and will be drugged and raped in the demon prison by Meat
+ They will ask if they can try, saying yes will have them try in 3-6 hours. Saying no will have them try in 3-6 days
+ After returning with Meat you get the option to keep them at the farm or kick them out
+ If Percy has a penis then Bess asks you to invite Percy to fuck her

Goblin Caves:
+ The Broodmother mutation that Sul-Ta Ni the goblin shaman gives you is now a pop up rather than a mysterious warning
+ Goblins in this cave have this mutation so it now speeds up pregnancies
+ Goblin wife and First do not need you to have this mutation as they do. No, it does not stack.

Merchant Guild:
+ You can meet the demonic merchant but not do much else with them yet

Misc:
- Removed Awards from ledger, the quest menu/lover tab should do a good enough job telling you what you've done

Pregnancy:
+ Pregnancy timers changed to hours instead of days so you no longer have to wait until midnight
+ In the Kinks part of the intro you can choose how many days you want pregnancies to last
+ Putting a zero makes pregnancies instant

Swamp:
+ Fishing village added

Witch Hut:
+ One now sells reset potions, they reset your skillpoints and race

Wolf Den:
+ Annie the dog fucker, originally found in the Nobility district, can be moved between the Wolf Den and her house
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Solid Snekk
Public post
I got a bit distracted this week and didn't get much done, at least not enough for an update.

I tried to add a check to sort out the stat errors that people had but more than one were people using save editors/changing things with the dev console and that is what broke it rather than anything I did.

The main thing holding back a release is I'm adjusting how pregnancy works. Nothing major, it already was just a countdown it handles by hours instead of days. 

This should make events with First, and other unique children the player might create, possibly instead of fucking your their mother for hours until the day ticks over.

This shouldn't affect saves, it already was a timer I'm just lengthening how long said timer is.
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Solid Snekk
Public post
I suppose I should clarify a few things.

1. I did not want to update the thread, F95 did that on its own. The buggy releases are for testing as I'm still trying to swap everything over, how things are now is not how they might end up.

2. The QSP version was in the style of Rubedo, which was translated from Russian. This game began as a mod to Rubedo but I've gone off in my own direction at this point with only a few areas named the same. The QSP version is incoherent and nonsensical, I am trying to fix that.

3. The plot of quests is unchanged but I am trying to go through and make them make more sense and untangle them. Previously to begin the Paradise quests for Mariko you had to own the farm, defeat Carver, birth the nogitsune, and touch every torii gate in Avedon including a few you had to make. Nothing told you about this, you just blundered into it. I'm trying to rework these long quests to make them more reasonable to do.

4. I'm one guy and I'm not charging any money for this. The cheat menu will never be locked behind a patreon/subscribestar/paywall code. I do try to read the thread to keep up on bugs but I had the problem where I spend my free time talking on the forums instead of working on the game.

I also forgot to add a message for 0.7.9. Whoops.

0.8.1 is going to be adding a few things to the Noble District like the dog training academy, the disaster dog fucker Annie and hopefully the restaurant where you can eat (off of) people. I always wanted to work on that as a tie in/alt to getting Tonya. If I have time I'll add in the swamp fishing village and Avery but that is adding a lot to work on and I want smaller, more manageable chunks to promise.

0.8.0:

GOFILE:
https://gofile.io/d/hVUGf0


MEGA:
https://mega.nz/file/BUBnQD4B#isvxGfaNDwOEUDkXWvEUiW9P22LaAyEHIn0xdGLIVJQ

Britmor:
+ Spider hive added, it was previously a broken link
+ Sex from a spider loss fixed, it was missing a single comma
+ You can harvest honey from bees

Farm:
+ Farm added
+ You can move Meat, Percy, Bess, Lu and your goblin wife to the farm
+ Your goblin wife can help break Meat's collar
+ Bess can also break Meat's collar
+ Meat harvests wheat from your farm during the day, having children has more wheat
+ Goblin wife makes bread from wheat, having children makes more bread from wheat

Horse:
+ Fixed an error with a missing format tag
+ Fix a different error but I forgot what it was but it caused an error pop up

Junktown:
+ Thieves Guild added

North Road:
+ Fixed error with being unable to leave the wolves on the main road if you had the Healer class, forgot the travel button

Pawnbroker:
+ Added a few missing items such as the gender potions

Witches Hut:
+ Circle "questHolyMagic" fix, it shouldn't show the error anymore as I fixed the string for it
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