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Solid Snekk
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Solid Snekk
I am Solid Snekk, I am trying to make lewd or semi lewd games for people to enjoy.
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Solid Snekk
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0.8.6.8

Pulling threads really does cause it all to unravel. 'Avee and Mariko' is one of the longer questlines and I honestly thought it would be easy.

I was wrong.

The entire North Road needed to be added so the player could get to Monduval. Right now the city is a shell of itself, when I started porting it to Twine this area was used as a test area so it doesn't have a lot to it.
 
I've done two runs with only minor spelling error correction so it seems to work(citation needed).

Next update is maybe working more on the Throne of Hell quest where you take over Hell completely or maybe work on the Applewatch infinite dungeon.

https://mega.nz/file/1UI13SSb#87C3UBm0RpmCVD1Ob3Yog-3pb2ULY-aadc0FwUA4Ask

https://gofile.io/d/VqilNV

---------------------------------------
Combat:
- Fixed temp allies not leaving

Goblin Caves:
+ Getting imprisoned as a goblin slave now has firm exits either by being transformed into a goblin girl, being freed by Sul-ta Ni(she only does if you don't have the Broodmother trait), your goblin wife or First
+ Goblin Brood Potions now exist, they increase your pregnancy by 50% per dose (and 10% per dose to turn you into a female goblin)

Monduval:
+ Added Nuking Monduval questline

North Road:
+ You can enter Fort Reach if you've defeated a miniboss(Carver, Necromancer, Isabella, Spiders, Goblin King, ect)
+ City of Brightwater added
+ Added tram along the North Road past the mountains

Percy:
+ Nuking Monduval prevents denying Percy as they can't go to Monduval
+ Percy being in Monduval when it is nuked kills them(and everyone else)
- Fixed giving them a female potion(was named male by mistake)

Quests:
+ Added Avee Mariko questline where you activate all the gates

Succubus Class:
+ Reworked it so that the power that prevents pregnancies actually does so

Sex:
- Fixed error displaying some sex images(hopefully)

Werewolves:
- Fixed variables for werewolf children
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Solid Snekk
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Sorry about the lack of updates, I thought one of the quests would be easier to add. That was incorrect.

To add in the Avee-Mariko quest where the player activates all the Torii gates you need to go to Monduval, so I added in Monduval, and the road leading to Monduval, and most of the Avee-Mariko questlines, then got distracted and added some of the Throne of Hell questline.

The changelog is going to be pretty slim but it's a long quest and detangling it from everything else was a bit of a problem.

I really should post updates more often but I get too focused on things.
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Solid Snekk
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0.8.6.7

https://gofile.io/d/NuhvdO

https://mega.nz/file/kI4GnSiT#QxtvvzrhYSwiPFDmaQWkVIPoHOKyUuSacbaYLNDsWuw


Worked on a lot of the stuff I'd been putting off and it turned out to not be that big of a deal.

The main problem with figuring this stuff out is that Stack Overflow is old and depreciated while ChatGPT is so creative that it invents new syntax and shortcuts that don't exist in Twine. Really neat stuff.

I suppose this update is the start of the "enshittification" of the world. The player is not meant to be so welcomed everywhere. Having the player be attacked at random while looking nice or have them get attacked for being nude. You know, the usual.

The class feats that the player can pick up are meant to mostly be used while being that class but I may have to reconsider this as I really liked spinning around with the warrior attack. I'll have to think on this and might make it a toggle or penultimate feat for some questline.

Aside from classes actually doing stuff, this update pushed the Temple and temple questlines forward a lot.

Next I want to fill out the Castle, both the Avedon and Hell one. This involves Tonya and having her as an ally so your dog won't be so alone.
-----------------
Arena:
- Removed the arena name from having 20 "a"s as it broke formatting. I honestly liked it but it looked bad upon testing

Black Book:
+ Gave the Black Book the option to take your unborn
+ Updated rewards for sacrificing people to the Black Book
+ Reworked how your unholy children work
+ Added your unholy children eating people in the sewers

Combat:
+ Summon demons spell now also summon an Imp
+ Summon demon spell cost is now 5 mana per demon
+ Armor reduces damage by armor value, enemies can always do at least 1 damage
- Waiting no longer heals you fully, I forgot I had that in there for testing
+ You are only able to drink one potion while downed once per combat encounter, I personally like to drink poison to deny my enemies their victory
+ It grays out summon spells that are already summoned
+ Wearing goblin talismans is an arrest-able offense if you're not a goblin
+ Kitsune talismans are fine as Kitsune give those out like Mardi Gras beads

Demon Prison:
+ You need demonic wings to fly over lava

Goblin Caves:
+ You need to either be a Goblin or Kitsune, have a talisman from Goblins or Kitsune, or the last skill of the Healer class to wander freely through the goblin den

Healer Class:
- Fixed healing dogs in the sewers
+ Fixed crafting Inert Potions(which are turned into the best healing potions)
+ Your final ability allows you into dangerous NPC areas without being harassed(such as goblin and orc dens)

Hunter Class:
+ Added tracking NPC camps because why not
+ Full prevention on being bushwhacked along the road by walking past a hidden camp

Infested Class:
+ Infested armor stacks with regular armor and gives 10% of tentacles as armor, but enemies still do a minimum of 1 damage
+ You can "meet" Mu properly

Misc:
* Revised spellcode to hopefully stop forgetting spells
- Fixed error with spells, you can now remember 1 spell per 5 levels of Intelligence
- Changed Dialog.setup to Dialog.create as the former was depreciated

North Road:
+ Added roaming guard patrols based on city safety

Temple:
+ Re-added meeting Avalon
+ Re-added doing missions for Rev

Warrior Class:
- Fixed double look away text
+ Expanded warrior text to open up in more ways than just the arena
+ Whirlwind strike added to combat
+ Your block is 1 attack every other round, I can't have you invulnerable every single round in a 1v1

Witch Class:
+ Added crafting potions if you're the Witch class
+ Different blood will allow you different abilities, Pride doubles potions, Greed halves reagents, Lust lets you sub 1 ingredient type in a potion
* The 4th upgrade isn't available as the unicorn and Amanda are not in game yet
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Solid Snekk
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0.8.6.6 has a bug with combat not being cleared. Here's the fix:

https://mega.nz/file/4N5zFIKY#NmPDR04c0dFeSlA8K2pAYU4gqyNjwoB8PE7RNe2SxWA
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Solid Snekk
Public post
0.8.6.6

I fixed a lot of bugs but also probably introduced a whole lot more of them. Most of the time was spent fixing spell code and the like.

Focusing on one part for too long was severely burning me out so this update is spread over most of the game.

I'm going to do some more to the road camps and outposts,  possibly add in wandering patrols of paladins for that sweet nun action but also finally add in people hunting down the player for being evil.

https://mega.nz/file/dEZWABjZ#DoWV33cd0zhTyGZ8AQ7YBofTS4D3sFiUvPa-qjuwb00

https://gofile.io/d/Qpt3Cr
-------------------------

Britmor:
+ You can meet Bill if you're a woman at any time
+ You can meet Annette after you complete the Mine Spider questline otherwise in town

Camps:
+ Currently the Avedonian guards will destroy a bandit/goblin/tentacle camp along the North Road almost immediately, this is an intended feature until you bog them down with bureaucracy and introduce crime(which I'll add later)

Combat:
+ Healing Rain now targets allies and does your Intelligence level in healing
+ Healing Rain revives allies that are downed

Dragon Isles:
+ Fixed/revisited the Rebuilding the Dragon Isles quest and fixed some outstanding bugs
+ You can let lizardfolk gangbang you until you get pregnant

Goblin Caves:
+ Fixed blank screen error that could happen while wandering the caves

Hell:
* Changed Hell exploration to be more linear, closer to the forest and sewer because bad rng kept the temple and castle from being found
+ New spell that lets you summon all your demonic followers(that you get from choosing bad ends on quests)

Junktown:
+ Minor changes to Det's meeting the Sewer Rat
+ Added meeting Scratch
+ Added Corrupted questline back in

Percy:
- Fixed bug where they wouldn't return after being captured by Meat

Misc:
- Removed multiple Beast Master mutation triggers

Sex:
+ Fixed error in lesbian sex with image displaying
+ Added imp only birth if the player is a Succubus(removable with a skill)
+ Added forced feminization if the player is a Catfolk or Succubus
+ You can now bang guards at the bridge, gates and guard camps
+ You can now bang goblins at their camp

Skills:
+ Added Succubus class and their skills(mostly pregnancy and sex related)
+ Added Incubus class and their skills

Slaves:
+ You can rape correct slaves
+ Raping too hard breaks them
+ XP gain for non-broken training
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Solid Snekk
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The most I can say is "ah fuck".

This isn't abandoned, I am still actively working on the game. I've just been slowing moving through content to add to the game again.

Current project is the Succubus class and all of its abilities which is more trying to balance it rather than any difficult part of adding it to the game. I'm still halfway through adding in the Succubus class as I need to revisit how wings work, but I should be ready for any update by next weekend.

I honestly completely spaced on getting updates out, not sure how I managed that. I'm blaming Silksong and Helldivers.
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