Some news.
I did some updating to the code and broke everything. Turns out that a few macros that I was fond of were depreciated.
It took me a rather uncomfortable amount of time to look up why, I thought I had broken something but this one singular problem wasn't me. It does mean I have to fix some UI stuff which is going to be an issue but that's where we are now.
Hilariously the most used macro is "display" which I use to show off the game clock, so once again time is broken. I love that, honestly.
Most of what else I've been doing is getting the harpy questline in and some minor bug fixes.
I did some updating to the code and broke everything. Turns out that a few macros that I was fond of were depreciated.
It took me a rather uncomfortable amount of time to look up why, I thought I had broken something but this one singular problem wasn't me. It does mean I have to fix some UI stuff which is going to be an issue but that's where we are now.
Hilariously the most used macro is "display" which I use to show off the game clock, so once again time is broken. I love that, honestly.
Most of what else I've been doing is getting the harpy questline in and some minor bug fixes.